Game: D&D 5e (2014 rules) Group type: Online (Roll20 + Discord) Experience: New players welcome / all experience levels Location/Timezone: Eastern Standard Time (EST) Schedule: Sundays 7:00 PM EST, sessions run approximately 3–4 hours each week Roles sought: 3–5 Players (18+) Price: $15 per session via StartPlaying
Game style: A story-driven campaign with a focus on roleplay, exploration, and investigation. The game features classic D&D adventure, mysterious ruins, and seafaring elements set in the World of Greyhawk.
Campaign Hook
A dwarf’s brother vanished while investigating a ruined lighthouse on the Azure Coast. Beneath the crumbling tower lie ancient ruins, forgotten chambers, and dangerous secrets.
The campaign begins in the bustling port city of Gradsul on the Azure Coast of the World of Greyhawk. When a scholar disappears, the party is drawn to investigate a ruined lighthouse overlooking the sea. What begins as a simple investigation soon uncovers deeper mysteries tied to ancient ruins and forgotten powers.
What to Expect
• Roleplay and exploration • Investigation and mysteries • Classic D&D adventure with naval elements • A long-term campaign • This campaign begins at level 1 and is designed as a long-term adventure.
About the GM
I’ve been running D&D for many years and recently launched a professional game through StartPlaying. My focus is immersive storytelling, memorable NPCs, and collaborative worldbuilding with players.
Game: D&D 5e (2014 rules)
Group type: Online (Roll20 + Discord)
Experience: New players welcome / all experience levels
Location/Timezone: Eastern Standard Time (EST)
Schedule: Sundays 7:00 PM EST, sessions run approximately 3–4 hours each week
Roles sought: 3–5 Players (18+)
Price: $15 per session via StartPlaying
Game style:
A story-driven campaign with a focus on roleplay, exploration, and investigation. The game features classic D&D adventure, mysterious ruins, and seafaring elements set in the World of Greyhawk.
Campaign Hook
A dwarf’s brother vanished while investigating a ruined lighthouse on the Azure Coast. Beneath the crumbling tower lie ancient ruins, forgotten chambers, and dangerous secrets.
The campaign begins in the bustling port city of Gradsul on the Azure Coast of the World of Greyhawk. When a scholar disappears, the party is drawn to investigate a ruined lighthouse overlooking the sea. What begins as a simple investigation soon uncovers deeper mysteries tied to ancient ruins and forgotten powers.
What to Expect
• Roleplay and exploration
• Investigation and mysteries
• Classic D&D adventure with naval elements
• A long-term campaign
• This campaign begins at level 1 and is designed as a long-term adventure.
About the GM
I’ve been running D&D for many years and recently launched a professional game through StartPlaying. My focus is immersive storytelling, memorable NPCs, and collaborative worldbuilding with players.
Join Here
https://startplaying.games/adventure/cmmppgf2l00s6kt04psj8e3y4?ref=cmmff2ifm001sla04d6lcm8f1