Hi I'm Amy, I've been a professional DM for about a year now. In this time I've really learned what type of campaign genre's and theme's. I am strongest in which is horror set in a fantasy world. I create campaigns with heavy role-playing and some light combat that rewards creativity and out the box thinking. I encourage all my players to have indepth characters backstories so I can implement it into the campaign. I value rule of cool over rule as written and enjoy creating homebrew places and equipment, weapons and Lore.
When I run a campaign it is set in forgotten realms so I follow the canonical lore and expand on it for my own twists. I like making friends with my players to encourage a very open and friendly table. If you like a campaign that has music to set the ambiance and a DM that is self taught in creating unique NPC voices then you may like how I run things.
THE CAMPAIGN
▪︎●▪︎●▪︎●▪︎
THE ROT THAT FOLLOWS
A Story-Driven Eldritch Horror Campaign in the Forgotten Realms
You survive a nautiloid crash.
You wash ashore in Seabrooke a coastal village that is literally sinking into the sea. Homes are half-submerged. The docks are rotting. People are disappearing.
The poor are being “relocated” by order of Lord Darius Therin, the noble who controls the wealthy quarter above the flooding streets. The guards say it’s for their own safety.
It isn’t.
There’s something spreading through Seabrooke. People call it the Rot. No one agrees on what it is a plague, curse, or something far older. But it’s changing people. And Lord Therin knows more than he’s letting on.
This campaign is set in the Forgotten Realms and leans heavily into eldritch horror, political tension, and slow building dread.
▪︎●▪︎●▪︎●
What You Can Expect
Strong focus on story and character choices
Roleplay-heavy sessions with meaningful consequences
Cosmic horror and creeping mystery
Moral grey areas- no obvious “good” answers
Milestone leveling (no XP tracking)
Rule of Cool always welcome
I run games that prioritize immersion and momentum. If something is dramatic, creative, and fits the moment, we’ll make it work. I’m more interested in telling a compelling story together than stopping the game to argue over edge-case mechanics.
▪︎●▪︎●▪︎●▪︎
This Game Is For You|
You enjoy darker fantasy with unsettling themes
You like unraveling mysteries over time
You want your character’s backstory to matter
You prefer narrative weight over dungeon crawling grind
▪︎●▪︎●▪︎●▪︎
Seabrooke is sinking.
The Rot is spreading.
And something beneath the surface is watching.
If that sounds like your kind of story, I’d love to have you at the table.
▪︎●▪︎●▪︎●▪︎
Monday 6PM
3/7
Session 0 is on Monday the Fourth
Start at level 2
Thursday 7PM
4/6
This is an active campaign at session 22.
Party is level 5, we have a paladin, fighter, warlock/bard, Warlock/Sorcerer
PAYMENT is through start playing
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
The DM
Hi I'm Amy, I've been a professional DM for about a year now. In this time I've really learned what type of campaign genre's and theme's. I am strongest in which is horror set in a fantasy world. I create campaigns with heavy role-playing and some light combat that rewards creativity and out the box thinking. I encourage all my players to have indepth characters backstories so I can implement it into the campaign. I value rule of cool over rule as written and enjoy creating homebrew places and equipment, weapons and Lore.
When I run a campaign it is set in forgotten realms so I follow the canonical lore and expand on it for my own twists. I like making friends with my players to encourage a very open and friendly table. If you like a campaign that has music to set the ambiance and a DM that is self taught in creating unique NPC voices then you may like how I run things.
THE CAMPAIGN
▪︎●▪︎●▪︎●▪︎
THE ROT THAT FOLLOWS
A Story-Driven Eldritch Horror Campaign in the Forgotten Realms
You survive a nautiloid crash.
You wash ashore in Seabrooke a coastal village that is literally sinking into the sea. Homes are half-submerged. The docks are rotting. People are disappearing.
The poor are being “relocated” by order of Lord Darius Therin, the noble who controls the wealthy quarter above the flooding streets. The guards say it’s for their own safety.
It isn’t.
There’s something spreading through Seabrooke. People call it the Rot. No one agrees on what it is a plague, curse, or something far older. But it’s changing people. And Lord Therin knows more than he’s letting on.
This campaign is set in the Forgotten Realms and leans heavily into eldritch horror, political tension, and slow building dread.
▪︎●▪︎●▪︎●
What You Can Expect
Strong focus on story and character choices
Roleplay-heavy sessions with meaningful consequences
Cosmic horror and creeping mystery
Moral grey areas- no obvious “good” answers
Milestone leveling (no XP tracking)
Rule of Cool always welcome
I run games that prioritize immersion and momentum. If something is dramatic, creative, and fits the moment, we’ll make it work. I’m more interested in telling a compelling story together than stopping the game to argue over edge-case mechanics.
▪︎●▪︎●▪︎●▪︎
This Game Is For You|
You enjoy darker fantasy with unsettling themes
You like unraveling mysteries over time
You want your character’s backstory to matter
You prefer narrative weight over dungeon crawling grind
▪︎●▪︎●▪︎●▪︎
Seabrooke is sinking.
The Rot is spreading.
And something beneath the surface is watching.
If that sounds like your kind of story, I’d love to have you at the table.
▪︎●▪︎●▪︎●▪︎
Monday 6PM
3/7
Session 0 is on Monday the Fourth
Start at level 2
Thursday 7PM
4/6
This is an active campaign at session 22.
Party is level 5, we have a paladin, fighter, warlock/bard, Warlock/Sorcerer
PAYMENT is through start playing