Game: Dungeons & Dragons 5e Group Type: Online Experience: All levels welcome Timezone/Schedule: Thursdays, 7:00-10:00 PM EST (Weekly) Roles Sought: 3-5 Players: Dont you worry about Balancing a party, worry about surviving. Campaign: Homebrew: The Dracolich's Crucible Rate: $18 per person, per session (via StartPlaying.Games, GM BaronBattleBread)
A DracoLich is destroying your town. There is no way out but death, be it yours or his, it will not come easy.
Every character begins at Level 0. When the dragon strikes, your actions in those opening moments will define who you are and seal your fate. The survivors find themselves pulled into a demiplane megadungeon: a shifting, dangerous place where the only path forward is to grow stronger.
Each tier of the dungeon is crafted to teach you something. How to survive. How to fight. How to kill a dragon. As you climb from the depths toward Level 10+, you'll face the minions, traps, and trials that Malachar has created to test you and when your party decides you're ready, you can tear open the way back home and face the Dracolich himself.
Win or die trying. That's the only deal on the table.
Character Creation: Players are all part of the same town, Wyrmstrand, a tiny town in the frontier wilds. When things kick off, what your characters do should reflect on what Class of adventurer youre aspiring to be, as you will be level 1 when you reach the Demiplane.
GM Style
As a GM of TTRPGs for over a decade now, I run a narrative-driven, Rule of Cool game. I care more about your character's story and the moment feeling right than rigid rules enforcement. That said, there are real stakes here. This campaign bites back and its teeth are pointy and dripping with acid.
What You'll Need
StartPlaying.Games account (where payment is handled, money-back guarantee if a session doesn't run)
One day ill find players who manage to defeat Malachar... maybe itll be you. :D untill then, his forces grow stronger, his dungeon grows deeper and the town grows larger.
Game: Dungeons & Dragons 5e
Group Type: Online
Experience: All levels welcome
Timezone/Schedule: Thursdays, 7:00-10:00 PM EST (Weekly)
Roles Sought: 3-5 Players: Dont you worry about Balancing a party, worry about surviving.
Campaign: Homebrew: The Dracolich's Crucible
Rate: $18 per person, per session (via StartPlaying.Games, GM BaronBattleBread)
About the Campaign
Join The Dracolich's Crucible - D&D Beyond / D&D Beyond Maps / Discord - Dungeons & Dragons 5e | StartPlaying Games
A DracoLich is destroying your town. There is no way out but death, be it yours or his, it will not come easy.
Every character begins at Level 0. When the dragon strikes, your actions in those opening moments will define who you are and seal your fate. The survivors find themselves pulled into a demiplane megadungeon: a shifting, dangerous place where the only path forward is to grow stronger.
Each tier of the dungeon is crafted to teach you something. How to survive. How to fight. How to kill a dragon. As you climb from the depths toward Level 10+, you'll face the minions, traps, and trials that Malachar has created to test you and when your party decides you're ready, you can tear open the way back home and face the Dracolich himself.
Win or die trying. That's the only deal on the table.
Character Creation:
Players are all part of the same town, Wyrmstrand, a tiny town in the frontier wilds. When things kick off, what your characters do should reflect on what Class of adventurer youre aspiring to be, as you will be level 1 when you reach the Demiplane.
GM Style
As a GM of TTRPGs for over a decade now, I run a narrative-driven, Rule of Cool game. I care more about your character's story and the moment feeling right than rigid rules enforcement. That said, there are real stakes here. This campaign bites back and its teeth are pointy and dripping with acid.
What You'll Need
5 seats available. Game begins once 3 players have joined.
Join The Dracolich's Crucible - D&D Beyond / D&D Beyond Maps / Discord - Dungeons & Dragons 5e | StartPlaying Games
One day ill find players who manage to defeat Malachar... maybe itll be you. :D untill then, his forces grow stronger, his dungeon grows deeper and the town grows larger.