Most people will probably play between 16:00 – 21:00 (GMT+0)
Will be played in Discord voice chat, "Theatre of the Mind" playstyle (means no VTT)
My Discord (weebseatshit)
*PREMISE* You are dragged into a dangerous encounter together with other unlucky ones. Now you are bonded whether you want it or not. Since you are a witness, some people want you dead, watch your back(s) & trust no one
It's a Forgotten Realms based, custom (homebrew) campaign with an emphasis on story, characters & adventures
Some spells that affect game's balance & world, may be forbidden. It'll be discussed
Instead of HP, you have healthbars & you don't know, how big are your enemies healthbars
Spells become cantrips
I'll describe locations & looks with little to no details
Just like with the books, i'd prefer that every player imagined their own stuff (& because there may be an info that player may not get or just ignore)
Only these races are allowed: Human, Elf (Moon, Wood), Dwarf, Goliath, Tiefling (Purple, Pink, Blue), Tystling (a human with cat ears (& eyes))
These classes aren't allowed: Artificer, Barbarian, Monk, Psion
Soft step: walking is almost noiseless (unless a tystling has something noisy on), running is slightly quieter comparing to other races
A tystling is shorter than an elf, but taller than a dwarf
A tystling is slim like an elf, but lighter than an elf, with smaller muscles. That makes a tystling even more agile & dexterous than an elf, but it's very hard for a tystling to lift or carry medium heavy things
Weekdays only, a group decides on day & time
Most people will probably play between 16:00 – 21:00 (GMT+0)
Will be played in Discord voice chat, "Theatre of the Mind" playstyle (means no VTT)
My Discord (weebseatshit)
*PREMISE*
You are dragged into a dangerous encounter together with other unlucky ones. Now you are bonded whether you want it or not. Since you are a witness, some people want you dead, watch your back(s) & trust no one
It's a Forgotten Realms based, custom (homebrew) campaign with an emphasis on story, characters & adventures
Some spells that affect game's balance & world, may be forbidden. It'll be discussed
Instead of HP, you have healthbars & you don't know, how big are your enemies healthbars
Spells become cantrips
I'll describe locations & looks with little to no details
Just like with the books, i'd prefer that every player imagined their own stuff (& because there may be an info that player may not get or just ignore)
Only these races are allowed: Human, Elf (Moon, Wood), Dwarf, Goliath, Tiefling (Purple, Pink, Blue), Tystling (a human with cat ears (& eyes))
These classes aren't allowed: Artificer, Barbarian, Monk, Psion
A tystling is similar to a cat
Monochrome darkvision
Enhanced senses: smell, hearing, vision, touch & balance
Soft step: walking is almost noiseless (unless a tystling has something noisy on), running is slightly quieter comparing to other races
A tystling is shorter than an elf, but taller than a dwarf
A tystling is slim like an elf, but lighter than an elf, with smaller muscles. That makes a tystling even more agile & dexterous than an elf, but it's very hard for a tystling to lift or carry medium heavy things