Game: Star Trek Group type: Online (play by post) Experience: any - as long as you have some familiarity with Trek TV shows Location/Timezone: any location or timezone is fine Schedule: 1-2 posts per week expected Roles sought: We new a Chief Tactical Officer/Chief of Security. All other main roles are filled, though we will accept additional junior officers/enlisteds Game style: moderated freeform. No dice, no rulebooks; the GM fills the role of Captain, sets the main plot points, the players flesh out the story
I'm at the very end of wrapping a successful Star Trek sim, and have had a lot of requests to launch a new chapter for it. This will be moderated freeform play by post game set in 2365 (approximately season two of The Next Generation).
Our vessel is the USS Peregrine, NCC-79288, a Saber class fast frigate. This is a small vessel, with a crew compliment of only sixty or so.
We are returning the core of our last game, and have picked up a couple more players for open spots; as of now, we have one lead role open - Chief Tactical Officer. Since the Peregrine is a more military-oriented vessel, the CTO has a lot to do.
Of course, in a Trek game, there is always space for junior officers and/or enlisteds to play, but I am really looking to fill the "main character" roles.
We're asking for one to two posts per week (the more, the merrier), and we do expect some time and attention to be paid to them. This is a collaborative writing game, not a "I shoot the bad guy" game.
I would love to fill your Chief Tactical Officer/Chief of Security post.
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“Spirit. In every language in all the Realms, surface and Underdark, in every time and every place, the word has a ring of strength and determination. It is the hero's strength, the mother's resilience and the poor man's armor. It cannot be broken and it cannot be taken away.”
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Game: Star Trek
Group type: Online (play by post)
Experience: any - as long as you have some familiarity with Trek TV shows
Location/Timezone: any location or timezone is fine
Schedule: 1-2 posts per week expected
Roles sought: We new a Chief Tactical Officer/Chief of Security. All other main roles are filled, though we will accept additional junior officers/enlisteds
Game style: moderated freeform. No dice, no rulebooks; the GM fills the role of Captain, sets the main plot points, the players flesh out the story
I'm at the very end of wrapping a successful Star Trek sim, and have had a lot of requests to launch a new chapter for it. This will be moderated freeform play by post game set in 2365 (approximately season two of The Next Generation).
Our vessel is the USS Peregrine, NCC-79288, a Saber class fast frigate. This is a small vessel, with a crew compliment of only sixty or so.
We are returning the core of our last game, and have picked up a couple more players for open spots; as of now, we have one lead role open - Chief Tactical Officer. Since the Peregrine is a more military-oriented vessel, the CTO has a lot to do.
Of course, in a Trek game, there is always space for junior officers and/or enlisteds to play, but I am really looking to fill the "main character" roles.
We're asking for one to two posts per week (the more, the merrier), and we do expect some time and attention to be paid to them. This is a collaborative writing game, not a "I shoot the bad guy" game.
For more information, you could reference the previous game thread, or check the official Q&A post for that game.
Or PM me with questions!
Thanks for reading. I'm looking forward to us boldly going again...
I would love to fill your Chief Tactical Officer/Chief of Security post.
“Spirit. In every language in all the Realms, surface and Underdark, in every time and every place, the word has a ring of strength and determination. It is the hero's strength, the mother's resilience and the poor man's armor. It cannot be broken and it cannot be taken away.”