Ready to play some Dungeons & Dragons? Check this out!
Session Zero is totally free, no-obligation. $5 per session. Money back guarantee if you have a bad time. I guarantee professionalism, courtesy, and fairness. Success or failure are in your hands!
Now assembling parties of 4-5 players for Monday, Wednesday, Thursday, or Sunday evenings 8-11pm Pacific Standard Time. The adventure begins when your team is assembled, so the start date is TBD. Comment or private message to learn more.
Journey to the jungles of Chult to solve the mystery of the death curse affecting the Forgotten Realms and try to survive one of the deadliest campaigns of D&D 5e! Players will navigate a dangerous jungle filled with dinosaurs, undead, and hostile natives. Exploration, combat, and social tiers are equally important in this campaign. Parties will need to work together to survive and the clock is ticking on stopping the curse before thousands perish.
Players start at level 3 and will advance to 11 or higher. This adventure is NOT FOR THE FAINT OF HEART! Keep a back-up character handy, as resurrection is impossible while the curse is in effect. 27 point-buy system and milestone XP (no multi-classing).
Your benefactor makes it easy to deal with player absences and new members by equipping teams with Sending Stones and making use of the Teleport spell. Other teams may be present in this campaign working towards the same goal. Parties will be able to communicate via Sending Stones to maximize chances of success. This will ensure that players will be able to play every week and be able to switch parties without losing progress in case of conflict. If you can't make it (POOF!) you teleport back to HQ for the session at the DM's discretion.
Ready to play some Dungeons & Dragons? Check this out!
Session Zero is totally free, no-obligation. $5 per session. Money back guarantee if you have a bad time. I guarantee professionalism, courtesy, and fairness. Success or failure are in your hands!
Now assembling parties of 4-5 players for Monday, Wednesday, Thursday, or Sunday evenings 8-11pm Pacific Standard Time. The adventure begins when your team is assembled, so the start date is TBD. Comment or private message to learn more.
Journey to the jungles of Chult to solve the mystery of the death curse affecting the Forgotten Realms and try to survive one of the deadliest campaigns of D&D 5e! Players will navigate a dangerous jungle filled with dinosaurs, undead, and hostile natives. Exploration, combat, and social tiers are equally important in this campaign. Parties will need to work together to survive and the clock is ticking on stopping the curse before thousands perish.
Players start at level 3 and will advance to 11 or higher. This adventure is NOT FOR THE FAINT OF HEART! Keep a back-up character handy, as resurrection is impossible while the curse is in effect. 27 point-buy system and milestone XP (no multi-classing).
Your benefactor makes it easy to deal with player absences and new members by equipping teams with Sending Stones and making use of the Teleport spell. Other teams may be present in this campaign working towards the same goal. Parties will be able to communicate via Sending Stones to maximize chances of success. This will ensure that players will be able to play every week and be able to switch parties without losing progress in case of conflict. If you can't make it (POOF!) you teleport back to HQ for the session at the DM's discretion.