Game: D&D 5e Group type: Face-to-face Experience: All are welcome, I’ve been playing for about 3 years, only DM’d a few sessions but they went very well Location/Timezone: Austin, Texas; south of the river Schedule: games will be weekly, likely on Saturday, perhaps Sunday; time is undecided and very flexible, sessions will be 3 hours long Roles sought: 2-3 players. Currently have 2 players(and me, the DM), with all of us in our early 20s. Also looking for a location in South Austin to play, if you have/know of a location that can be used it would be very appreciated. Game style: We’ll be running using rules detailed in the WotC Acquisitions Incorporated book, meaning the campaign will be fairly lighthearted in tone, with a fair amount of dark business comedy. Personally as a DM I tend to focus on combat and player/NPC interactions; less but still a decent amount of focus on world building/narration, very little if any puzzles. I also usually make sure everyone is following the rules; sometimes I may make some exceptions or fudge some things around, but otherwise I will be following the rules rather closely and will hold players to this as well.
Game: D&D 5e
Group type: Face-to-face
Experience: All are welcome, I’ve been playing for about 3 years, only DM’d a few sessions but they went very well
Location/Timezone: Austin, Texas; south of the river
Schedule: games will be weekly, likely on Saturday, perhaps Sunday; time is undecided and very flexible, sessions will be 3 hours long
Roles sought: 2-3 players. Currently have 2 players(and me, the DM), with all of us in our early 20s. Also looking for a location in South Austin to play, if you have/know of a location that can be used it would be very appreciated.
Game style: We’ll be running using rules detailed in the WotC Acquisitions Incorporated book, meaning the campaign will be fairly lighthearted in tone, with a fair amount of dark business comedy. Personally as a DM I tend to focus on combat and player/NPC interactions; less but still a decent amount of focus on world building/narration, very little if any puzzles. I also usually make sure everyone is following the rules; sometimes I may make some exceptions or fudge some things around, but otherwise I will be following the rules rather closely and will hold players to this as well.