The Iron Dog War, the inner conflict of the “two dogs,” the Fight-or-Die Legion, and a rising kingdom of warforged and artificers—a gritty, myth-heavy, morally gray homebrew fantasy setting.
PBP here or discord open for preference of players.
Submit a concept here or PM me. Roll stats, level one starting, either ruleset is fine, RP & Combat, will post battle maps.
Highly adaptive world give me backgrounds I’ll give you inclusion, give me cool ideas I’ll give narrative license. We’re all here to have fun, just consider that conflict and struggle often yield satisfying resolution and reward, but dice roll good and dice roll bad, no hard feelings.
The adventure begins in Lanthraxil, a border market-town halfway between the Iron Dominion and the free kingdoms. Neutral ground. A place where smuggling, trade, diplomacy, and quiet resentment coexist.
Session Zero to discuss details of character creation, group concessions (hard/soft limits preferences), and goal/expected campaign conclusion.
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CST time zone
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The Iron Dog War, the inner conflict of the “two dogs,” the Fight-or-Die Legion, and a rising kingdom of warforged and artificers—a gritty, myth-heavy, morally gray homebrew fantasy setting.
PBP here or discord open for preference of players.
Submit a concept here or PM me.
Roll stats, level one starting, either ruleset is fine, RP & Combat, will post battle maps.
Highly adaptive world give me backgrounds I’ll give you inclusion, give me cool ideas I’ll give narrative license. We’re all here to have fun, just consider that conflict and struggle often yield satisfying resolution and reward, but dice roll good and dice roll bad, no hard feelings.
CST time zone
The adventure begins in Lanthraxil, a border market-town halfway between the Iron Dominion and the free kingdoms. Neutral ground. A place where smuggling, trade, diplomacy, and quiet resentment coexist.
Session Zero to discuss details of character creation, group concessions (hard/soft limits preferences), and goal/expected campaign conclusion.
CST time zone