A shocking rumour buzzes through the Forgotten Realms; a mysterious affliction is targeting those who have been raised from the dead. This wasting disease, which marches its victims back toward the death they once defied, has been dubbed the “death curse.” When this wretched sorcery claims a life, divine magic no longer revives them. Any others who fall to their demise, through natural or unnatural causes, is similarly lost to the living realm.
Hi, I'm a relatively experienced DM (though new to Roll20), and I am looking to run the 5e Tomb of Annihilation module. I generally run narrative driven games with strong characters, and an emphasis on open-ended stories and innovative or unconventional solutions, such as condensing a horse and cart to teleport to a magical citadel, eating a bird and/or gemstone to gain power, or choke-slamming a dragon instead of seducing it.
I'm looking for 4-6 players who are willing to seriously engage with the story and character-driven style of DM-ing (except to make jokes or whatever, because that's fun), and who are interested in maintaining a long, weekly campaign, that can play online on Roll20. I expect to run Fridays, starting about 6:00PM BST (1:00PM EST).
I can be contacted at thewitchinshadow@gmail.com if you're interested, I hope to hear from a few of you soon.
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The cost of the game will be ~£5 per session, payable by PayPal, and will be running on Roll20, starting on Friday 14th August, 6pm BST. I will run with between 4 and 6 players (currently 3 slots are filled). Characters can be made beforehand, but there will also be a portion of the first session dedicated to forming a proper party. I am contactable by email or through discord (anyone interested will be given a link to the game and the discord server I have made for it if they are a good fit), and any character sheets can be made either on Roll20 or on DnD beyond.
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A shocking rumour buzzes through the Forgotten Realms; a mysterious affliction is targeting those who have been raised from the dead. This wasting disease, which marches its victims back toward the death they once defied, has been dubbed the “death curse.” When this wretched sorcery claims a life, divine magic no longer revives them. Any others who fall to their demise, through natural or unnatural causes, is similarly lost to the living realm.
Hi,
I'm a relatively experienced DM (though new to Roll20), and I am looking to run the 5e Tomb of Annihilation module. I generally run narrative driven games with strong characters, and an emphasis on open-ended stories and innovative or unconventional solutions, such as condensing a horse and cart to teleport to a magical citadel, eating a bird and/or gemstone to gain power, or choke-slamming a dragon instead of seducing it.
I'm looking for 4-6 players who are willing to seriously engage with the story and character-driven style of DM-ing (except to make jokes or whatever, because that's fun), and who are interested in maintaining a long, weekly campaign, that can play online on Roll20. I expect to run Fridays, starting about 6:00PM BST (1:00PM EST).
I can be contacted at thewitchinshadow@gmail.com if you're interested, I hope to hear from a few of you soon.
--------
The cost of the game will be ~£5 per session, payable by PayPal, and will be running on Roll20, starting on Friday 14th August, 6pm BST.
I will run with between 4 and 6 players (currently 3 slots are filled). Characters can be made beforehand, but there will also be a portion of the first session dedicated to forming a proper party. I am contactable by email or through discord (anyone interested will be given a link to the game and the discord server I have made for it if they are a good fit), and any character sheets can be made either on Roll20 or on DnD beyond.