Game: D&D 5e Group type: Currently Online, after Covid hoping to resume Face-to-face Experience: Any Location/Timezone: San Diego, CA (PST) Schedule: Sunday evenings from about 7pm-10pm, every other week or so Roles sought: 1-2 Players Game style: Fairly casual, tending toward exploration with some hack'n'slash, not usually so strong on roleplaying but we're open to it. We usually have a few combats per session, but it's not the main focus per se.
We're a group of 4 (3 players + DM). Three of us have been together for almost two years, since the beginning of the campaign. I'm the only woman, (the others are men) and the wife of the DM. The setting is nominally Ravnica, with the idea that we all play members of different guilds who are given tasks by a cross-guild group called the Sunburst Initiative. The DM creates his own content and also modifies existing content (we just finished the Lost Laboratory of Kwalish, and have done a tiny bit of Tomb of Annihilation). Some of the players are also Magic players, but the game isn't strictly true to the setting, and knowledge of MTG isn't necessary. DM is open to all character races and classes, and also open to homebrew/UA content on approval. We're open to all types of people.
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Game: D&D 5e
Group type: Currently Online, after Covid hoping to resume Face-to-face
Experience: Any
Location/Timezone: San Diego, CA (PST)
Schedule: Sunday evenings from about 7pm-10pm, every other week or so
Roles sought: 1-2 Players
Game style: Fairly casual, tending toward exploration with some hack'n'slash, not usually so strong on roleplaying but we're open to it. We usually have a few combats per session, but it's not the main focus per se.
We're a group of 4 (3 players + DM). Three of us have been together for almost two years, since the beginning of the campaign. I'm the only woman, (the others are men) and the wife of the DM. The setting is nominally Ravnica, with the idea that we all play members of different guilds who are given tasks by a cross-guild group called the Sunburst Initiative. The DM creates his own content and also modifies existing content (we just finished the Lost Laboratory of Kwalish, and have done a tiny bit of Tomb of Annihilation). Some of the players are also Magic players, but the game isn't strictly true to the setting, and knowledge of MTG isn't necessary. DM is open to all character races and classes, and also open to homebrew/UA content on approval. We're open to all types of people.