My friends and I, 3 total players (EST timezone but we can find a time that works for everyone since you are PST), are looking to find a DM to run any campaign in 5e. We have all played for a couple years together in-person & online (late 20s - mid 30s age range).
We currently take turns DMing campaigns for our group so everyone gets a chance to play but it means that we never really get to play the game together as players.
First and foremost we are "DM friendly" players lol. What I mean is we want to play to have fun and enjoy building the story with the DM, not against him. Specifically we aren't your typical min-maxers. We aren't here to break the rules of combat but instead to play a story driven group of characters that might not always play optimal in terms of "the rules". We are open to homebrew rules and ideas as well as trying out new things during the campaign you have always wanted to try but didn't know if they would work. Rolling with the punches and improv are some of the staples of a great D&D session so we all try to embrace the "Yes AND" motif of improv.
Secondly, we are all DMs! We know how much time and effort goes into creating a homebrew world so we respect that! On time, ready to play, RP and get into a wonderful world of D&D. We are heavy RPers when playing the game and most of the banter is done in character for the most part, including combat and decision making sessions. We try to keep the pacing, especially during combat, moving in the right direction by having macros, spells or w/e we are doing on our turn ready when it is our time to shine in combat or a social encounter. Additionally, we love to create story driven back stories that are vague enough for the DM to easily adapt them into the world around us but with some small details to give a direction we are going with the character. (we can provide some examples if needed) This prevents the DM having to adapt his game specifically to a 9 page back story but lets us as players experience parts of are back story that aren't specifically fleshed out in-game creating a genuine real investment in each other's characters
While we love to RP, a good well crafted dynamic combat is definitely something we enjoy. Combat doesn't really "pull" us out of character like some players so we love when a DM will put the extra time into something that maybe isn't "read as written" but makes sense story wise. For example, the heavy rain last night created a muddy field and now the bandits are attacking. The field is now all difficult terrain.
Lastly, we are all DMs! Lol I know I mentioned this before but I had to list it again because we are extremely open when it comes to discussing and receiving/giving feedback after a session. If you hated something we did, we want to know why lol. It's the only way to get better as players and it provides an open forum so there aren't any issues that don't get resolved before they become too much of an issue. We also tend to focus on positives after a session and what we liked. That way the DM/players get a better idea of what parts of the session were the most enjoyable instead of focusing on any negative feedback. Plus, we are always looking for people to possibly join our group so if we do end up finding a DM then there is a good chance you could be a player after we finish your campaign should you be interested in that. So if you wanted to run with players that will appreciate the effort you put into it (homebrew OR published adventure), we’re your group
That's my pitch, sorry if it was too long lol. Hope to hear back soon!
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Hello fellow DMs!
My friends and I, 3 total players (EST timezone but we can find a time that works for everyone since you are PST), are looking to find a DM to run any campaign in 5e. We have all played for a couple years together in-person & online (late 20s - mid 30s age range).
We currently take turns DMing campaigns for our group so everyone gets a chance to play but it means that we never really get to play the game together as players.
First and foremost we are "DM friendly" players lol. What I mean is we want to play to have fun and enjoy building the story with the DM, not against him. Specifically we aren't your typical min-maxers. We aren't here to break the rules of combat but instead to play a story driven group of characters that might not always play optimal in terms of "the rules". We are open to homebrew rules and ideas as well as trying out new things during the campaign you have always wanted to try but didn't know if they would work. Rolling with the punches and improv are some of the staples of a great D&D session so we all try to embrace the "Yes AND" motif of improv.
Secondly, we are all DMs! We know how much time and effort goes into creating a homebrew world so we respect that! On time, ready to play, RP and get into a wonderful world of D&D. We are heavy RPers when playing the game and most of the banter is done in character for the most part, including combat and decision making sessions. We try to keep the pacing, especially during combat, moving in the right direction by having macros, spells or w/e we are doing on our turn ready when it is our time to shine in combat or a social encounter. Additionally, we love to create story driven back stories that are vague enough for the DM to easily adapt them into the world around us but with some small details to give a direction we are going with the character. (we can provide some examples if needed) This prevents the DM having to adapt his game specifically to a 9 page back story but lets us as players experience parts of are back story that aren't specifically fleshed out in-game creating a genuine real investment in each other's characters
While we love to RP, a good well crafted dynamic combat is definitely something we enjoy. Combat doesn't really "pull" us out of character like some players so we love when a DM will put the extra time into something that maybe isn't "read as written" but makes sense story wise. For example, the heavy rain last night created a muddy field and now the bandits are attacking. The field is now all difficult terrain.
Lastly, we are all DMs! Lol I know I mentioned this before but I had to list it again because we are extremely open when it comes to discussing and receiving/giving feedback after a session. If you hated something we did, we want to know why lol. It's the only way to get better as players and it provides an open forum so there aren't any issues that don't get resolved before they become too much of an issue. We also tend to focus on positives after a session and what we liked. That way the DM/players get a better idea of what parts of the session were the most enjoyable instead of focusing on any negative feedback. Plus, we are always looking for people to possibly join our group so if we do end up finding a DM then there is a good chance you could be a player after we finish your campaign should you be interested in that. So if you wanted to run with players that will appreciate the effort you put into it (homebrew OR published adventure), we’re your group
That's my pitch, sorry if it was too long lol. Hope to hear back soon!