Reduce the ki cost of all Elemental Disciplines by 2 (to a minimum of 1). This cost reduction is applied after you spend additional ki to raise the spell’s level. For example, the Fist of Four Thunders discipline lets you cast thunderwave for 2 ki. This cost is reduced to 1. Casting the spell at 2nd level increases the ki cost to 3, but it still only costs 1 ki point after the cost reduction of 2 points.
At 3rd level, you learn the Elemental Attunement discipline as normal, and two other disciplines of your choice (instead of just one).
You learn two new disciplines at 6th, 11th, and 17th level (instead of just one), and can replace any discipline you know with another one that you meet the level requirements to learn when you gain a level in this class.
You can also learn two cantrips of your choice from the following list: acid splash, fire bolt, mold earth, produce flame, ray of frost, shocking grasp. When you gain a level in this class, you can replace one of these cantrips with another instead of replacing an elemental discipline with another. (If you have other sources, such as Xanathar’s Guide to Everything or Elemental Evil Player’s Companion, you can choose other cantrips from those sources that deal acid, cold, fire, or lightning damage, or have an otherwise elemental theme, with your DM’s permission.)
My question is, has anyone home brewed a revised Four Elements monk to reflect these particular house rules that we can use with the D&D Beyond character sheets?
I believe that you or someone in your DDB campaign will have to home brew it yourselves. It’s too similar to the original to be published. Publicly
Thanks. I'm not familiar with home brewing and was hoping someone had saved me the effort.
Honestly, it looks like you've done a good job with just those basics. In my opinion, it doesn't take a lot to homebrew modifications (mods). Merely adjust the class/monster/encounter as needed to suit your needs or make it more viable, which is what it looks as though you've done here.
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Hi All,
I am DMing a campaign with someone that will be playing a Four Elements monk. We've agreed on the house rules contained in this article: https://www.dndbeyond.com/posts/658-monk-101-way-of-the-four-elements
The house rules are:
My question is, has anyone home brewed a revised Four Elements monk to reflect these particular house rules that we can use with the D&D Beyond character sheets?
Many thanks in advance.
I believe that you or someone in your DDB campaign will have to home brew it yourselves. It’s too similar to the original to be published. Publicly
EZD6 by DM Scotty
https://www.drivethrurpg.com/en/product/397599/EZD6-Core-Rulebook?
Thanks. I'm not familiar with home brewing and was hoping someone had saved me the effort.
Honestly, it looks like you've done a good job with just those basics. In my opinion, it doesn't take a lot to homebrew modifications (mods). Merely adjust the class/monster/encounter as needed to suit your needs or make it more viable, which is what it looks as though you've done here.