A hermit monk, wary of the environment around him. The environment he calls home. He is wise in his old age, but also quite nimble to escape any danger directed at his old bones.
My question is, when my character levels up to gain an ASI, should I increase my Dexterity to 18, gaining many different battle aspects; or should my old man become ever the more a sage, and gain a Wisdom of 18?
Thankfully, either option is actually good for a monk. Both increase AC, and while dex is good for damage Wis increases his save DC for abilities such as stunning strike.
And if it fits for him to be wiser, I say go with Wis.
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A hermit monk, wary of the environment around him. The environment he calls home. He is wise in his old age, but also quite nimble to escape any danger directed at his old bones.
My question is, when my character levels up to gain an ASI, should I increase my Dexterity to 18, gaining many different battle aspects; or should my old man become ever the more a sage, and gain a Wisdom of 18?
Thankfully, either option is actually good for a monk. Both increase AC, and while dex is good for damage Wis increases his save DC for abilities such as stunning strike.
And if it fits for him to be wiser, I say go with Wis.