The Harvester stumbles from the blows, then swings out its chain, holding it by the blade of his sickle to get the maximum amount of reach.
29 to hit On hit: 16 piercing damage and grappled
He then yanks the chain back (if Marrow is grappled, he is pulled 5ft) and adjusts his grip on his sickle, slashing at the Barlgura's throat.
24, 16 slashing, Vorpal, and leaves a 5 damage wound if a hit
Cap'n struggles briefly in the chains, then mutters a Mystic phrase, fading from sight as the chain falls loosely to the ground. He reappears 30 feet above his last location and growls, dripping black ichor from his wound. He points a carved bone wand at the harvester and lets loose a torrent of blasts aimed at the rib cage.
Attack: 18 Damage: 12
Attack: 25 Damage: 6
Attack: 21 Damage: 6
Attack: 12 Damage: 11
Rollback Post to RevisionRollBack
Old school AD&D player, now learning to be a better DM dad
The Harvester stumbles from the blows, then swings out its chain, holding it by the blade of his sickle to get the maximum amount of reach.
29 to hit On hit: 16 piercing damage and grappled
He then yanks the chain back (if Marrow is grappled, he is pulled 5ft) and adjusts his grip on his sickle, slashing at the Barlgura's throat.
24, 16 slashing, Vorpal, and leaves a 5 damage wound if a hit
Cap'n struggles briefly in the chains, then mutters a Mystic phrase, fading from sight as the chain falls loosely to the ground. He reappears 30 feet above his last location and growls, dripping black ichor from his wound. He points a carved bone wand at the harvester and lets loose a torrent of blasts aimed at the rib cage.
Attack: 23 Damage: 12
Attack: 17 Damage: 6
Attack: 24 Damage: 13
Attack: 14 Damage: 15
The radio, which was revealed when the chain wasn't holding the Harvester's cloak closed, is destroyed. The giant skeleton is eerily silent. It lets out a whispery growl. All creatures within 60ft of the Harvester just make a Dex save or be grappled by yellow, spectral claws and unable to regain hit points. This lasts for one minute, but they can remake the save every round on their turn, ending the effect on a success. Meanwhile, it slashes at the demon again.
The Harvester stumbles from the blows, then swings out its chain, holding it by the blade of his sickle to get the maximum amount of reach.
29 to hit On hit: 16 piercing damage and grappled
He then yanks the chain back (if Marrow is grappled, he is pulled 5ft) and adjusts his grip on his sickle, slashing at the Barlgura's throat.
24, 16 slashing, Vorpal, and leaves a 5 damage wound if a hit
Cap'n struggles briefly in the chains, then mutters a Mystic phrase, fading from sight as the chain falls loosely to the ground. He reappears 30 feet above his last location and growls, dripping black ichor from his wound. He points a carved bone wand at the harvester and lets loose a torrent of blasts aimed at the rib cage.
Attack: 23 Damage: 12
Attack: 17 Damage: 6
Attack: 24 Damage: 13
Attack: 14 Damage: 15
The radio, which was revealed when the chain wasn't holding the Harvester's cloak closed, is destroyed. The giant skeleton is eerily silent. It lets out a whispery growl. All creatures within 60ft of the Harvester just make a Dex save or be grappled by yellow, spectral claws and unable to regain hit points. This lasts for one minute, but they can remake the save every round on their turn, ending the effect on a success. Meanwhile, it slashes at the demon again.
15
14
The Demon Shrieks, bleeding from multiple wounds, slumps to the ground
Demon Dex Save:15
Cap'n Dex Save:3
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Old school AD&D player, now learning to be a better DM dad
The Demon Shrieks, bleeding from multiple wounds, slumps to the ground
Demon Dex Save:14
Cap'n Dex Save:5
They are both grappled by the spectral claws.
The Cap'n struggles in the eldritch claws, and mutters a curse. A ring of infernal runes floats down and encircles the Harvester (Hex). " It appears we are at an impasse... I am obviously no match for you on the ground, while I command the sea and sky.... How about we settle this like gentlemen....No killing blows. Sound fair?"
Persuasion Check14
Rollback Post to RevisionRollBack
Old school AD&D player, now learning to be a better DM dad
The Cap'n struggles in the eldritch claws, and mutters a curse. A ring of infernal runes floats down and encircles the Harvester (Hex). " It appears we are at an impasse... I am obviously no match for you on the ground, while I command the sea and sky.... How about we settle this like gentlemen....No killing blows. Sound fair?"
*Question: Was the Harvester the final encounter?*
*Yup. I might make a different final encounter and use it to intro a character when all you guys are here, though*
(i'm just skeptical about sticking the one character I have into encounters lol
*That's fair. I did feel like my character was out of his league for a bit that last time.*
*Don't worry. The Harvester wouldn't actually kill your characters. Also, I'm really glad I managed to terrify you guys so much that you wouldn't even try and fight the thing. That's a sign that I'm improving, I think.*
*Question: Was the Harvester the final encounter?*
*Yup. I might make a different final encounter and use it to intro a character when all you guys are here, though*
(i'm just skeptical about sticking the one character I have into encounters lol
*That's fair. I did feel like my character was out of his league for a bit that last time.*
*Don't worry. The Harvester wouldn't actually kill your characters. Also, I'm really glad I managed to terrify you guys so much that you wouldn't even try and fight the thing. That's a sign that I'm improving, I think.*
(I'm was worried that Gravedigger would be too strong)
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Hämärä häkellyttävä, menneisyyden menettävä Tulevaisuus tuntematta, korkealle kurkottava Kahleet kultaiset kukistin, raudat ruostuneet ripustin Yksinäisen yön ylitin, sieltä itsenikin löysin
The Cap'n alights on the ground, clutching his side, and a tower of stone, 10x10 forms around him. "But I am also a master of stone, Harvester! Let's see how you deal with this!"
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Old school AD&D player, now learning to be a better DM dad
The Cap'n alights on the ground, clutching his side, and a tower of stone, 10x10 forms around him. "But I am also a master of stone, Harvester! Let's see how you deal with this!"
*Nice try, but TITAN'S WILL*
The Harvester lifts its hands and begins to rip at the walls of the tower with them.
26
29
Each hit deals 76 damage (x4 against magical structures)
*Question: Was the Harvester the final encounter?*
*Yup. I might make a different final encounter and use it to intro a character when all you guys are here, though*
(i'm just skeptical about sticking the one character I have into encounters lol
*That's fair. I did feel like my character was out of his league for a bit that last time.*
*Don't worry. The Harvester wouldn't actually kill your characters. Also, I'm really glad I managed to terrify you guys so much that you wouldn't even try and fight the thing. That's a sign that I'm improving, I think.*
(I'm was worried that Gravedigger would be too strong)
*The reason I'm able to use strong monsters is my permissions and the fact that I'm DMing the encounters. Gravedigger would have to be either CR 15 or level 20 by the rules of this tavern, so it would probably have to be a weaker version of them.*
Rollback Post to RevisionRollBack
Let him who is without sin cast the first stone.
Awake, impure, divine
Breathgiver of the Strugels
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Cap'n struggles briefly in the chains, then mutters a Mystic phrase, fading from sight as the chain falls loosely to the ground. He reappears 30 feet above his last location and growls, dripping black ichor from his wound. He points a carved bone wand at the harvester and lets loose a torrent of blasts aimed at the rib cage.
Attack: 18 Damage: 12
Attack: 25 Damage: 6
Attack: 21 Damage: 6
Attack: 12 Damage: 11
Old school AD&D player, now learning to be a better DM dad
The radio, which was revealed when the chain wasn't holding the Harvester's cloak closed, is destroyed. The giant skeleton is eerily silent. It lets out a whispery growl. All creatures within 60ft of the Harvester just make a Dex save or be grappled by yellow, spectral claws and unable to regain hit points. This lasts for one minute, but they can remake the save every round on their turn, ending the effect on a success. Meanwhile, it slashes at the demon again.
13
20
Let him who is without sin cast the first stone.
Awake, impure, divine
Breathgiver of the Strugels
(gotta love school assemblies where all they do is just yell at the entire school)
Hämärä häkellyttävä, menneisyyden menettävä
Tulevaisuus tuntematta, korkealle kurkottava
Kahleet kultaiset kukistin, raudat ruostuneet ripustin
Yksinäisen yön ylitin, sieltä itsenikin löysin
*Still, that's more than any other person here.*
(my cousin is on here and I really wish she wasn't)
Hämärä häkellyttävä, menneisyyden menettävä
Tulevaisuus tuntematta, korkealle kurkottava
Kahleet kultaiset kukistin, raudat ruostuneet ripustin
Yksinäisen yön ylitin, sieltä itsenikin löysin
The Demon Shrieks, bleeding from multiple wounds, slumps to the ground
Demon Dex Save:15
Cap'n Dex Save:3
Old school AD&D player, now learning to be a better DM dad
*Question: Was the Harvester the final encounter?*
They are both grappled by the spectral claws.
Let him who is without sin cast the first stone.
Awake, impure, divine
Breathgiver of the Strugels
*Yup. I might make a different final encounter and use it to intro a character when all you guys are here, though*
Let him who is without sin cast the first stone.
Awake, impure, divine
Breathgiver of the Strugels
*Nice. He was really cool.*
The Cap'n struggles in the eldritch claws, and mutters a curse. A ring of infernal runes floats down and encircles the Harvester (Hex). " It appears we are at an impasse... I am obviously no match for you on the ground, while I command the sea and sky.... How about we settle this like gentlemen....No killing blows. Sound fair?"
Persuasion Check14
Old school AD&D player, now learning to be a better DM dad
(i'm just skeptical about sticking the one character I have into encounters lol
Hämärä häkellyttävä, menneisyyden menettävä
Tulevaisuus tuntematta, korkealle kurkottava
Kahleet kultaiset kukistin, raudat ruostuneet ripustin
Yksinäisen yön ylitin, sieltä itsenikin löysin
It hisses. What does that even mean??
12
Cap'n is pulled 45 feet toward the ground.
Let him who is without sin cast the first stone.
Awake, impure, divine
Breathgiver of the Strugels
*That's fair. I did feel like my character was out of his league for a bit that last time.*
*Don't worry. The Harvester wouldn't actually kill your characters. Also, I'm really glad I managed to terrify you guys so much that you wouldn't even try and fight the thing. That's a sign that I'm improving, I think.*
Let him who is without sin cast the first stone.
Awake, impure, divine
Breathgiver of the Strugels
(I'm was worried that Gravedigger would be too strong)
Hämärä häkellyttävä, menneisyyden menettävä
Tulevaisuus tuntematta, korkealle kurkottava
Kahleet kultaiset kukistin, raudat ruostuneet ripustin
Yksinäisen yön ylitin, sieltä itsenikin löysin
The Cap'n alights on the ground, clutching his side, and a tower of stone, 10x10 forms around him. "But I am also a master of stone, Harvester! Let's see how you deal with this!"
Old school AD&D player, now learning to be a better DM dad
*Nice try, but TITAN'S WILL*
The Harvester lifts its hands and begins to rip at the walls of the tower with them.
26
29
Each hit deals 76 damage (x4 against magical structures)
Let him who is without sin cast the first stone.
Awake, impure, divine
Breathgiver of the Strugels
*What I mean is that his attacks deal 19 x 4 damage against magical structures*
Let him who is without sin cast the first stone.
Awake, impure, divine
Breathgiver of the Strugels
*The reason I'm able to use strong monsters is my permissions and the fact that I'm DMing the encounters. Gravedigger would have to be either CR 15 or level 20 by the rules of this tavern, so it would probably have to be a weaker version of them.*
Let him who is without sin cast the first stone.
Awake, impure, divine
Breathgiver of the Strugels