fair but you could also have something up your sleeve.
Rollback Post to RevisionRollBack
a great dm with a large sum. of lore and homebrew. Leader of the faction of E and cultist of Jeff. keeper of stories that have been told in a place unknown. prefers no pronouns bwt due to the events of twist a wish thread pronouns are now E/E.
That’s true… and you have high ac… but Tana’s character is built for doing damage, as is mine, so be careful.
I could probably still two turn Bard
I have resistance to everything with 400 hp. How could you turn to. I mean if you did I would have to applaud you.
though what day did we say this was I forgot
Rollback Post to RevisionRollBack
a great dm with a large sum. of lore and homebrew. Leader of the faction of E and cultist of Jeff. keeper of stories that have been told in a place unknown. prefers no pronouns bwt due to the events of twist a wish thread pronouns are now E/E.
Accuser Starting at 3rd level, you become proficient in Insight and Intimidation if you aren’t already. In addition, you gain expertise with these skills, which means your proficiency bonus is doubled for any ability check you make with them.
Karmic Mediator At 3rd level, your movements become one with the ripples and waves of karma pressuring the universe. You can use your Cunning Action to take a Ready action. If you deal Sneak Attack damage from a Readied attack, the target takes psychic damage equal to the roll’s total in place of the original Sneak Attack damage.
Underworld Arbiter At 9th level, the number of creatures you’ve prosecuted has earned the attention of the Ten Narakwang. You’re gifted with Resistance against Necrotic damage.
In addition, when you deal Sneak Attack damage, you can force the target to make a Wisdom saving throw (DC 8 + your proficiency bonus + your Charisma modifier). On a failure, the creature becomes Frightened for 1 minute.
A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. You regain all expended uses when you finish a long rest. You regain a use of this feature (up to a maximum equal to your proficiency bonus) when your attack reduces a Frightened creature’s Hit Points to 0.
Hell’s Judgment At 13th level, you’ve perfected techniques inspired by the punishments doled out by the task masters of the underworld to deliver preemptive, debilitating strikes against foes. When you use your Bonus Action to Ready an Action, you gain the following benefits: Saving Throws. Your techniques require your target to make a saving throw to resist the technique’s effects. The saving throw DC is calculated as follows:
Judgment save DC = 8 + your proficiency bonus + your Charisma modifier
Black-Thread Whip: If you successfully attack a creature for using a Move action, they must attempt a Dexterity saving throw against your Judgment save DC. On a failure, they fall Prone and their speed is reduced to 0 ft. until the end of their turn. Hand-Crushing Swing: If you successfully attack a creature for making an Attack action, they must make a saving throw with the ability they used to attack against your Judgment save DC. On a failure, they automatically miss and gain Disadvantage on any attack they make until the end of their turn. Greed-Impaling Thrust: If you successfully attack a creature for Using an Object, they must attempt a Strength or Dexterity saving throw (whichever is higher) against your Judgment save DC. On a failure, they are disarmed and forced to drop the object in an adjacent space. Tongue-Splitting Strike: If you successfully attack a creature for casting a spell, they attempt a saving throw with their spellcasting ability against your Judgment save DC. On a failure, they cannot speak until the end of their turn. During this duration, the targeted creature cannot cast spells with a verbal component.
You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses of it when you finish a long rest.
Chthonic Justice At 17th level, the merciless path you’ve walked transforms you into one of King Yeomra’s living avatars, granting you authority to dole out punishment to any sin. You can take an additional reaction per round that you can only use to take a Readied Action. If you use your reaction to move, your karma-guided movement does not provoke an opportunity attack.
Accuser Starting at 3rd level, you become proficient in Insight and Intimidation if you aren’t already. In addition, you gain expertise with these skills, which means your proficiency bonus is doubled for any ability check you make with them.
Karmic Mediator At 3rd level, your movements become one with the ripples and waves of karma pressuring the universe. You can use your Cunning Action to take a Ready action. If you deal Sneak Attack damage from a Readied attack, the target takes psychic damage equal to the roll’s total in place of the original Sneak Attack damage.
Underworld Arbiter At 9th level, the number of creatures you’ve prosecuted has earned the attention of the Ten Narakwang. You’re gifted with Resistance against Necrotic damage.
In addition, when you deal Sneak Attack damage, you can force the target to make a Wisdom saving throw (DC 8 + your proficiency bonus + your Charisma modifier). On a failure, the creature becomes Frightened for 1 minute.
A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. You regain all expended uses when you finish a long rest. You regain a use of this feature (up to a maximum equal to your proficiency bonus) when your attack reduces a Frightened creature’s Hit Points to 0.
Hell’s Judgment At 13th level, you’ve perfected techniques inspired by the punishments doled out by the task masters of the underworld to deliver preemptive, debilitating strikes against foes. When you use your Bonus Action to Ready an Action, you gain the following benefits: Saving Throws. Your techniques require your target to make a saving throw to resist the technique’s effects. The saving throw DC is calculated as follows:
Judgment save DC = 8 + your proficiency bonus + your Charisma modifier
Black-Thread Whip: If you successfully attack a creature for using a Move action, they must attempt a Dexterity saving throw against your Judgment save DC. On a failure, they fall Prone and their speed is reduced to 0 ft. until the end of their turn. Hand-Crushing Swing: If you successfully attack a creature for making an Attack action, they must make a saving throw with the ability they used to attack against your Judgment save DC. On a failure, they automatically miss and gain Disadvantage on any attack they make until the end of their turn. Greed-Impaling Thrust: If you successfully attack a creature for Using an Object, they must attempt a Strength or Dexterity saving throw (whichever is higher) against your Judgment save DC. On a failure, they are disarmed and forced to drop the object in an adjacent space. Tongue-Splitting Strike: If you successfully attack a creature for casting a spell, they attempt a saving throw with their spellcasting ability against your Judgment save DC. On a failure, they cannot speak until the end of their turn. During this duration, the targeted creature cannot cast spells with a verbal component.
You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses of it when you finish a long rest.
Chthonic Justice At 17th level, the merciless path you’ve walked transforms you into one of King Yeomra’s living avatars, granting you authority to dole out punishment to any sin. You can take an additional reaction per round that you can only use to take a Readied Action. If you use your reaction to move, your karma-guided movement does not provoke an opportunity attack.
Brilliant Little Boy has a Vorpal scimitar, but I'm going to use it for the +30 damage on a crit, so I won't use my one-hit-kill unless I absolutely have to
Brilliant Little Boy has a Vorpal scimitar, but I'm going to use it for the +30 damage on a crit, so I won't use my one-hit-kill unless I absolutely have to
Brilliant Little Boy has a Vorpal scimitar, but I'm going to use it for the +30 damage on a crit, so I won't use my one-hit-kill unless I absolutely have to
Brilliant Little Boy has a Vorpal scimitar, but I'm going to use it for the +30 damage on a crit, so I won't use my one-hit-kill unless I absolutely have to
Everybody with the vorpal and rogue
Dang, I thought I was being original
Link has the same, it still will work (Other than me)
Roomba Knight, Architect of the Cataclysm, Foxy Lunar Archpriest. Dubbed The Fluffy Bowman by Golden. He/Him
Theatre Kid, Ravenclaw, bookworm, DM, Lego fanatic, flautist, mythology nerd, pedantic about spelling. I also love foxes, cats, otters, and red pandas!
I love K-pop Demon Hunters and Korean Mythology. If you want to ask me about something, send me a PM!
Èist ri cuairtean na grèine!
To post a comment, please login or register a new account.
It’s literally just a ukulele guy with lightning
I am the Sturgeon Man, AKA Sturgeon Dan.
With my Sturgeon Band, we’ll conquer the Sturgeon Land!
With my Sturgeon Bars, and m’ boy Bruno Mars,
The Sturgeon Dudes will send you Sturgeon [REDACTED]!
fair but you could also have something up your sleeve.
a great dm with a large sum. of lore and homebrew. Leader of the faction of E and cultist of Jeff. keeper of stories that have been told in a place unknown. prefers no pronouns bwt due to the events of twist a wish thread pronouns are now E/E.
Feel free to check out the faction of E.
feel extra free to join the faction.
You have full access to my character sheet. I am just a guy with a ukulele who happens to be fond of Chain Lightning.
I am the Sturgeon Man, AKA Sturgeon Dan.
With my Sturgeon Band, we’ll conquer the Sturgeon Land!
With my Sturgeon Bars, and m’ boy Bruno Mars,
The Sturgeon Dudes will send you Sturgeon [REDACTED]!
I could probably still two turn Bard
Hello! Call me Tana
My pronouns are She/Her
I have Autism. And, you would probably call me Trans Femme, Pansexual pancake, and Ace
I will always support you. To the best of my ability. Because that is my way of showing how much I care
Current Dice Code: [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] = [roll][roll:-6]+[roll:-5]+[roll:-4]+[roll:-3]+[roll:-2]+[roll:-1][/roll]
Current List of Children: Golden, Salem, Wes, Aspen, Link, and Foalin.
I kind of wish I could join, just for the fun of it, but I'd die without a team and alternatively be a burden to any team I'm on.
I'm not an optimizer, I just really like homebrew
Let him who is without sin cast the first stone.
Awake, impure, divine
Breathgiver of the Strugels
Same bro…
I am the Sturgeon Man, AKA Sturgeon Dan.
With my Sturgeon Band, we’ll conquer the Sturgeon Land!
With my Sturgeon Bars, and m’ boy Bruno Mars,
The Sturgeon Dudes will send you Sturgeon [REDACTED]!
I can do both.
Hello! Call me Tana
My pronouns are She/Her
I have Autism. And, you would probably call me Trans Femme, Pansexual pancake, and Ace
I will always support you. To the best of my ability. Because that is my way of showing how much I care
Current Dice Code: [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] = [roll][roll:-6]+[roll:-5]+[roll:-4]+[roll:-3]+[roll:-2]+[roll:-1][/roll]
Current List of Children: Golden, Salem, Wes, Aspen, Link, and Foalin.
Hmmm...
If I join, can we team up?
Let him who is without sin cast the first stone.
Awake, impure, divine
Breathgiver of the Strugels
I'll protect both of you, and I can help minmax Baalze, if you want me to
Hello! Call me Tana
My pronouns are She/Her
I have Autism. And, you would probably call me Trans Femme, Pansexual pancake, and Ace
I will always support you. To the best of my ability. Because that is my way of showing how much I care
Current Dice Code: [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] = [roll][roll:-6]+[roll:-5]+[roll:-4]+[roll:-3]+[roll:-2]+[roll:-1][/roll]
Current List of Children: Golden, Salem, Wes, Aspen, Link, and Foalin.
I'd love your protection, but I think I'd like to make my own character
It will be a Rogue, if I can upload the homebrew I want to use
It's he Naraka Prosecutor from Undying Corruption
Let him who is without sin cast the first stone.
Awake, impure, divine
Breathgiver of the Strugels
You'd have to ask link
Hello! Call me Tana
My pronouns are She/Her
I have Autism. And, you would probably call me Trans Femme, Pansexual pancake, and Ace
I will always support you. To the best of my ability. Because that is my way of showing how much I care
Current Dice Code: [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] = [roll][roll:-6]+[roll:-5]+[roll:-4]+[roll:-3]+[roll:-2]+[roll:-1][/roll]
Current List of Children: Golden, Salem, Wes, Aspen, Link, and Foalin.
I have resistance to everything with 400 hp. How could you turn to. I mean if you did I would have to applaud you.
though what day did we say this was I forgot
a great dm with a large sum. of lore and homebrew. Leader of the faction of E and cultist of Jeff. keeper of stories that have been told in a place unknown. prefers no pronouns bwt due to the events of twist a wish thread pronouns are now E/E.
Feel free to check out the faction of E.
feel extra free to join the faction.
I could two turn you with average damage
Hello! Call me Tana
My pronouns are She/Her
I have Autism. And, you would probably call me Trans Femme, Pansexual pancake, and Ace
I will always support you. To the best of my ability. Because that is my way of showing how much I care
Current Dice Code: [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] = [roll][roll:-6]+[roll:-5]+[roll:-4]+[roll:-3]+[roll:-2]+[roll:-1][/roll]
Current List of Children: Golden, Salem, Wes, Aspen, Link, and Foalin.
Magical Subclass
Naraka Prosecutor
Accuser
Starting at 3rd level, you become proficient in Insight and Intimidation if you aren’t already. In addition, you gain expertise with these skills, which means your proficiency bonus is doubled for any ability check you make with them.
Karmic Mediator
At 3rd level, your movements become one with the ripples and waves of karma pressuring the universe. You can use your Cunning Action to take a Ready action. If you deal Sneak Attack damage from a Readied attack, the target takes psychic damage equal to the roll’s total in place of the original Sneak Attack damage.
Underworld Arbiter
At 9th level, the number of creatures you’ve prosecuted has earned the attention of the Ten Narakwang. You’re gifted with Resistance against Necrotic damage.
In addition, when you deal Sneak Attack damage, you can force the target to make a Wisdom saving throw (DC 8 + your proficiency bonus + your Charisma modifier). On a failure, the creature becomes Frightened for 1 minute.
A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. You regain all expended uses when you finish a long rest. You regain a use of this feature (up to a maximum equal to your proficiency bonus) when your attack reduces a Frightened creature’s Hit Points to 0.
Hell’s Judgment
At 13th level, you’ve perfected techniques inspired by the punishments doled out by the task masters of the underworld to deliver preemptive, debilitating strikes against foes. When you use your Bonus Action to Ready an Action, you gain the following benefits: Saving Throws. Your techniques require your target to make a saving throw to resist the technique’s effects. The saving throw DC is calculated as follows:
Judgment save DC = 8 + your proficiency bonus + your Charisma modifier
Black-Thread Whip: If you successfully attack a creature for using a Move action, they must attempt a Dexterity saving throw against your Judgment save DC. On a failure, they fall Prone and their speed is reduced to 0 ft. until the end of their turn.
Hand-Crushing Swing: If you successfully attack a creature for making an Attack action, they must make a saving throw with the ability they used to attack against your Judgment save DC. On a failure, they automatically miss and gain Disadvantage on any attack they make until the end of their turn.
Greed-Impaling Thrust: If you successfully attack a creature for Using an Object, they must attempt a Strength or Dexterity saving throw (whichever is higher) against your Judgment
save DC. On a failure, they are disarmed and forced to drop the object in an adjacent space.
Tongue-Splitting Strike: If you successfully attack a creature for casting a spell, they attempt a saving throw with their spellcasting ability against your Judgment save DC. On a failure, they cannot speak until the end of their turn. During this duration, the targeted creature cannot cast spells with a verbal component.
You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses of it when you finish a long rest.
Chthonic Justice
At 17th level, the merciless path you’ve walked transforms you into one of King Yeomra’s living avatars, granting you authority to dole out punishment to any sin. You can take an additional reaction per round that you can only use to take a Readied Action.
If you use your reaction to move, your karma-guided movement does not provoke an opportunity attack.
Let him who is without sin cast the first stone.
Awake, impure, divine
Breathgiver of the Strugels
That looks extraordinarily balanced
Hello! Call me Tana
My pronouns are She/Her
I have Autism. And, you would probably call me Trans Femme, Pansexual pancake, and Ace
I will always support you. To the best of my ability. Because that is my way of showing how much I care
Current Dice Code: [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] = [roll][roll:-6]+[roll:-5]+[roll:-4]+[roll:-3]+[roll:-2]+[roll:-1][/roll]
Current List of Children: Golden, Salem, Wes, Aspen, Link, and Foalin.
Brilliant Little Boy has a Vorpal scimitar, but I'm going to use it for the +30 damage on a crit, so I won't use my one-hit-kill unless I absolutely have to
Let him who is without sin cast the first stone.
Awake, impure, divine
Breathgiver of the Strugels
Everybody with the vorpal and rogue
Hello! Call me Tana
My pronouns are She/Her
I have Autism. And, you would probably call me Trans Femme, Pansexual pancake, and Ace
I will always support you. To the best of my ability. Because that is my way of showing how much I care
Current Dice Code: [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] = [roll][roll:-6]+[roll:-5]+[roll:-4]+[roll:-3]+[roll:-2]+[roll:-1][/roll]
Current List of Children: Golden, Salem, Wes, Aspen, Link, and Foalin.
Dang, I thought I was being original
Let him who is without sin cast the first stone.
Awake, impure, divine
Breathgiver of the Strugels
Link has the same, it still will work (Other than me)
Hello! Call me Tana
My pronouns are She/Her
I have Autism. And, you would probably call me Trans Femme, Pansexual pancake, and Ace
I will always support you. To the best of my ability. Because that is my way of showing how much I care
Current Dice Code: [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] + [roll]1d4[/roll] = [roll][roll:-6]+[roll:-5]+[roll:-4]+[roll:-3]+[roll:-2]+[roll:-1][/roll]
Current List of Children: Golden, Salem, Wes, Aspen, Link, and Foalin.
Hi! Just saw this, will need to look at it… we also already have a rogue in play. Just a heads up.
Hiya! You can call me Link. Here’s a bit about me:
Roomba Knight, Architect of the Cataclysm, Foxy Lunar Archpriest. Dubbed The Fluffy Bowman by Golden. He/Him
Theatre Kid, Ravenclaw, bookworm, DM, Lego fanatic, flautist, mythology nerd, pedantic about spelling. I also love foxes, cats, otters, and red pandas!
I love K-pop Demon Hunters and Korean Mythology. If you want to ask me about something, send me a PM!
Èist ri cuairtean na grèine!