I look at the shop keeps evil laughter/grin then at sir_potto “I don’t think that’s a good idea” I point at the keep and whisper “I think he’s trying to get us killed”
I look at sir_potto ”your brilliant! Such a good idea why did t I think of this” I give a thumbs up before returning to the shop keeper “if I may I would like to request a quarter staff”
The masked man shakes his head. "I have some quarterstaffs in stock, but as a normal Weapon they are quite useless, so mine are enchanted with minor magic-enhancing enchantments. I'm afraid I can't just give them away. Feel free to buy one though! "
You've never heard of an ogrog? You know, big, hairy, green, mean, two-headed, three-armed fellas with enough muscles to stop a rushing bollo, and enough brains to fill a teaspoon?
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"Ignorance is bliss, and you look absolutely miserable."
Both of you head west, wielding your new weapons, and stumble into a group of odd, smallish creatures. They have four arms, two large, meaty fisted hands, and two small, clawed hands. However, their most striking feature is their ears, they're huge! Your magic bestiary thing scans the lead one, and identifies them as hoblins.
They turn toward you and snarl, then slowly advance.
Monster Room 1a
kstreak217(Human Journeyman): 100/100100/100
Sir_Potto(Human Journeyman):100/100100/100
kstreak217: 0 gold. Empty inventory. Greataxe(1d12, Two Handed). No armor. No trinket
Sir_Potto: 0 gold. Empty inventory. Longsword(1d10). No armor. No trinkets
I look at the creatures then back the way we came “nope. Nope. I don’t want to die” I’ll run back the way we came into the main room, then if were speaking logically there should be a way to the surface and out of the dungeon completely, if there is I’m going to leave (lol)
I look at the creatures then back the way we came “nope. Nope. I don’t want to die” I’ll run back the way we came into the main room, then if were speaking logically there should be a way to the surface and out of the dungeon completely, if there is I’m going to leave (lol)
Nope! You were magically teleported in! Against your will! And told to complete the dungeon or be deadified!
Then I’ll go down the north passage leaving sir_potto to deal with the monsters
You horrible, backstabbing monster.
Welp, karma happens! You walk into the room and see two other people being attacked by winged monsters. These creatures look like hoblins, but they are much taller, with near black skin, and wings and sharp beaks. They're Gobhoblins!
Treasure Room 1a:
kstreak217(Human Journeyman): 100/100 100/100
BaalNecro(Human Journeyman): 100/100 100/100
Purplecoop(Human Journeyman): 100/100100/100
Gobhoblin: 50/50 30/30
Gobhoblin: 50/50 30/30
,
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"Ignorance is bliss, and you look absolutely miserable."
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Arright. Y'all get those things.
"Ignorance is bliss, and you look absolutely miserable."
@BaalNecro and Purplecoop
What shall you two do while all this is happening?
The noise grows a little louder...
"Ignorance is bliss, and you look absolutely miserable."
Sir! I suggest that we should possibly check out that sound, as the all-powerful game master has again brought it to our attention!"
SWOOSH
Yes... Go toward the sound... Come on, do it... (evil grin/evil chuckle)
"Ignorance is bliss, and you look absolutely miserable."
I look at the shop keeps evil laughter/grin then at sir_potto “I don’t think that’s a good idea” I point at the keep and whisper “I think he’s trying to get us killed”
The shopkeeper didn't grin or anything. That was the invisible GM, lording over you all.
"Ignorance is bliss, and you look absolutely miserable."
Anyways, are you guys gonna go north or west?
"Ignorance is bliss, and you look absolutely miserable."
Well with the new weapons I’ll go West
"Ignorance is bliss, and you look absolutely miserable."
(I took the axe right?)
SWOOSH
I will also venture in a westwardly direction.
SWOOSH
Both of you head west, wielding your new weapons, and stumble into a group of odd, smallish creatures. They have four arms, two large, meaty fisted hands, and two small, clawed hands. However, their most striking feature is their ears, they're huge! Your magic bestiary thing scans the lead one, and identifies them as hoblins.
They turn toward you and snarl, then slowly advance.
Monster Room 1a
kstreak217: 0 gold. Empty inventory. Greataxe(1d12, Two Handed). No armor. No trinket
Sir_Potto: 0 gold. Empty inventory. Longsword(1d10). No armor. No trinkets
Hoblin Stabber: 30/30
Hoblin Stabber: 30/30
Hoblin Crusher: 40/40
Hoblin Caster : 20/20 50/50
"Ignorance is bliss, and you look absolutely miserable."
I look at the creatures then back the way we came “nope. Nope. I don’t want to die” I’ll run back the way we came into the main room, then if were speaking logically there should be a way to the surface and out of the dungeon completely, if there is I’m going to leave (lol)
"Ignorance is bliss, and you look absolutely miserable."
I cast a firebolt targeted at the hoblin spell caster.
4
damn that was terrible
SWOOSH
Rolling for hits doesn't work that way, just let me roll, I'll take care of it.
"Ignorance is bliss, and you look absolutely miserable."
Then I’ll go down the north passage leaving sir_potto to deal with the monsters
"Ignorance is bliss, and you look absolutely miserable."
"Ignorance is bliss, and you look absolutely miserable."