Action: The Basilisk trips over the fort, gets shot by turrets while in mid-air, and lands on the other side, dazed and confused, then keeps running in the same direction, now away from the fort, as it smells fake cat and runs away from the fort.
hmm... if I just continue the CHURG I can get infinite minions and never have to do anything myself! Another CHURG for the CHURG machine. We should give it a name, like, maybe CHURGinator? No... CHURGalicious? No... I'll have to think on this...
Orders: Demon koalas pour lifeforce into Potato Car to upgrade thing maybe? Potato Car harass GOLIATH w/potato, maybe try and knock flex tape out of the GOLIATH's hand? Get prepared for subtle police brutality all over GOLIATH's left knee because idk I don't like left knees maybe?
Rollback Post to RevisionRollBack
"Ignorance is bliss, and you look absolutely miserable."
Just so you know Wooby, since you're in a sidequest, I'm going to wait until JOE updates at the end of the round to count your store credit and charge boost, as the amount each of your sidequest things contribute can be anywhere from 0 to 4. Nevermind, JOE does rolls midround.
The shopkeep writes a note and throws it back through the interdimensional portal to Wooby, giving him the following message: "The machine's official name is the CHURGAMALIZINATIONATORIZER Mk 2. Don't blame me I'm not the one who named it." 5.8/10 for Slimer'd
EDIT: Wooby has requested the healing toaster in a later post. The shopkeeper picks up the healing toaster and punts it through an interdimensional portal to where Wooby is on the sidequest, allowing it to join the sidequest (toaster uses its action to join the sidequest rather than make toast)
I think it's fair to use your own bonus action to heal someone else, but I guess that's up to JOEbob. Aside from that, your purchase has been registered.
Decrypt Key is WINGDINGS to LETTERS FLIPPED. See, easy. Now... Decoding time.
You analyze the spell, and though your scanning prowess is bellow that of Aeisenberg, determine the following information, part of which is corrupted due to lower skill. The spell works probalistically, as players are unpredictable and they CHANGE THINGS BY RIPPLES AND WAVES. the spell mostly works by analyzing SINGLETON, and using their plans, combined with changing DETAILS to nudge players into NON-INTERFERENCE if possible. when talking purely about FIGHT between SUMMONS, the spell is VERY RELIABLE, but such situations are rare. players can, however, make explicit powerful PRECOMITMENTS to render themselves SIMPLE and raise the accuracy of the spell, if they so wish, and a SINGLETON can influence the result of the spell by vowing to ensure the spell is wrong unless it displays ACCORDING TO THEIR WHIMS or some such. while this future-reveal spell is not INFALLIBLE, it will provide strong evidence. due to FIAT OF THE DUNGEON MASTER reasons, It cannot be FREELY used by players.
This isn't even corrupted. P.S. I leveraged Decryption experience to allow me to read corrupted stuff anyways. The end. It is possible this is a SECRET PLOT BY THE ENEMY to make me not act much, so conditional statements are the best for that reason.
Action 1: I upgrade the turrets on the fort to Tier 4. +5 damage and +10 HP.
Orders: I am going to focus on building up the fort and upgrade and build its turrets up with my actions until the Basilisk is defeated, unless the General Requests anything to be done. This PRECOMITMENT is valid until the Basilisk is defeated. 2 Actions on the fort each turn, and the third upgrading turrets. General, if you want me to do something, just ask and tell me which action to replace in the PRECOMITMENT. Unless you say so, I will use a action precommited for upgrading the fort to delay the Basilisk if the Basilisk is going after the Fort.
It wasn't actually intended to particularly affect your actions, for reasons that will be clear when the dop is completed. also, low difficulty has been noted. future codes shall be more difficult. thank you for the feedback! the turrets are now tier 4. +5 damage, +5 hp. your PRECOMITMENT has been edited since it was first created. the old precomitment did not include delaying the basilisk. old precomitment implemented. actions not aimed at +fort or +turret will be neutralized and re-aimed at reduced power until the basilisk is defeated. have a great day!
The shopkeeper notices that 1.5 of the charge spilled over to continue the next thing, and thusly, Wooby has 1.5 credit to his name still. He shrugs and continues pushing churg into the churg machine. 2.5/10 for Slimer'd.
Store stuff: Angry Peasant: 1 credit Healing toaster (and its toast): 2 credits
Also, I forgot to mention, but Blink Dog has hidden Wingdings text that corresponds to Mastema.
Might wanna deal with that. Search it if you don't know who that is... unless its the species of butterfly, then it may be alright (which it isn't. Blame DM)
Action: I build up the fort more, especially with the new materials.
Indeed, though this is nothing new. it's totally the species of butterfly. yep. yessir. don't blame me, blame the Damp Mooshroom.
Action: The Basilisk trips over the fort, gets shot by turrets while in mid-air, and lands on the other side, dazed and confused, then keeps running in the same direction, now away from the fort, as it smells fake cat and runs away from the fort.
!Warning! !PRECOMMITMENT BREACH DETECTED! !Redirecting action.! ERRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR The turrets gain another 2 - 3 attack and 5 hp. it proceeds to run into a brick wall regarding attack power.
Just so you know Wooby, since you're in a sidequest, I'm going to wait until JOE updates at the end of the round to count your store credit and charge boost, as the amount each of your sidequest things contribute can be anywhere from 0 to 4. Nevermind, JOE does rolls midround.
The shopkeep writes a note and throws it back through the interdimensional portal to Wooby, giving him the following message: "The machine's official name is the CHURGAMALIZINATIONATORIZER Mk 2. Don't blame me I'm not the one who named it." 5.8/10 for Slimer'd
I contact one of the outer gods for advice as to how I could neutralise the basilisk
In an ever-so-slightly annoyed tone, they reply "Wait."
the peasant idles and the toaster falls into a swirly hole as it gets purchased. the mushroom zambies, being smort, notice the lack of orders and start absorbing nutrients from the soil, raising their hp by .1 each. the Shoggoth and byakhee do as the outer god suggested. the lesser elemental hoard keeps sorting drill output, before noticing the drill has finite power available. 10% power per turn of resources. ruby, goldenrod, iron, goldenrod, ruby, shadow crystal, shadow crystal, iron, and ruby. total, three rubys, two goldenrod ingots, two shadow crystals, and two iron. The NO ElemenGenertal stands at ready. the time has come! the fortbuildas seize the iron again for 5% progress. looks like iron's the most building-oriented of the options. what, you didn't think it was a simple hierarchy, did you? each material has its own advantages, optimal uses and disadvantages. admittedly, they do have something of a hierarchy of maximally efficient power, based on their rareness, but the rarer it is, the easier it is to use the material wrong. The Basilisk charges straight into the trap, gaining Bad Luck 2, before mutating (93) magical resistance I. as it barreled forwards, it crushes the cardboard starveling cat for 50 damage, which qualifys as an attack and removes its invulnerability, before the opposed NO Elemengenertal casts Bubsby's snake-throwing hand (what's weirder, that it prepared that spell, or that it needed it?) and throws it away from the fort (10 damage). it gets back up, and faces the NO Elemengenertal in mexican standoff... without guns. it is panting, hungry and admittedly wounded. swirls inky blackness, refracting dull cyan, fades into vision to its left. The basilisk is ravaged by first an orb mimicking flame (20) , before an arrow pierces its tooth, and explodes with a rumble, crumbling the tooth despite its reinforcement (60, atk down). a blade forms and slashes twice, leaving lasting wounds (10, 12, bleed), before a beam of dark light fires into the basilisk's torso, leaving holes which leak the Godmodder's offered energy, firing with too much power to allow any blood to leak (80). but the attack is nearly over, and the basilisk still has most of its health left. it needs only to weather one more blow! A blow that will be its downfall, an ethereal hand appearing and amplifying the final burst, which vaporizes the basilisk's upper half for (434) damage. the basilisk is dead, the ground darkened despite being untouched. The NO elemental is... confused, to say the least. it hadn't even cast a spell yet! what killed the basilisk? It looks around. none of the entitys who have acted thus far did it... did the star material bend time to deliver their attack beforehand? even if that where it, it must also amplify the power of their attacks at least 5-fold, which is surely too much for a 1/30 chance repeating 9 times every round! Well, no point in looking a gift horse in the mouth. time to get some snowballing done! as the basilisk's corpse loses what color it had, the Godmodder, off in the sidequest, clutches their chest. 2 damage.
[OG?]Sickbay for Injured friends (of booksbooks) 90% entrance stability, 15% intact interior. Seems Exploded... walls have cursed wisdom scores. Rift to Astral plane (of sidequesting). Spike-filled. [A] Angry peasant 15/15 HP 5A, 10A pitchfork! Piono's property. [OG]Blink Dog 20+200/220 HP -11 to incoming damage! 200% sanity. can blink!notLoyal to NatureWriter Mastema [H-OG] Shoggoth 7 /25 HP Bound to Acerak! Acid skin! [in fort] [H-OG] Byakhee 12 /12 HP Bound to Acerak! minor illusion ability! [in fort] [H-OG] mushroom zambies 1.1/1.1 hp x30, .2 attack. Hivemind(smort)! sentient! controlled by Acarin. [OG]Lesser Elemental hoard 1/1 hp .5 Atk x11 Level 1.5 Dodging skillz! no spell slots above 4 aside from 1 level 8 slot each. no level 3 slots. [NO]NO ElemenGenertal No/Not Applicable HP. A Smart Wizard Did It! NO! allied to lesser elementals! charged power storage rod! back to working on starmetal-goldenrod staff (done in 4-6!) [OG] Fort in progress 155/125 hp 134% done Clouded mirror defence! 26 HP Turret (27-28 retaliation damage.)! 13HP sandbag perimeter! [OG] Drill (pointy bit done. stable.) Inside fort! 70% power 2 7 3 20
hmm... if I just continue the CHURG I can get infinite minions and never have to do anything myself! Another CHURG for the CHURG machine. We should give it a name, like, maybe CHURGinator? No... CHURGalicious? No... I'll have to think on this...
Orders: Demon koalas pour lifeforce into Potato Car to upgrade thing maybe? Potato Car harass GOLIATH w/potato, maybe try and knock flex tape out of the GOLIATH's hand? Get prepared for subtle police brutality all over GOLIATH's left knee because idk I don't like left knees maybe?
you give it a chug! woop-de-doo-dee-doo. the Demon Koalas don't exist remember? the potato car will harrass the GOLIATH.
EDIT: Wooby has requested the healing toaster in a later post. The shopkeeper picks up the healing toaster and punts it through an interdimensional portal to where Wooby is on the sidequest, allowing it to join the sidequest (toaster uses its action to join the sidequest rather than make toast
it does that thing! as it falls into the portal, its health halves, and toast healing falls to 1. however, 3 toast can turn into a loaf of toast, which heals 5.
As my bonus action can I interdimensionally request healing toast for Aisenberg? If so, I do that and send it to go heal Aisenberg.
( i am aware this is the wrong order, it's so the next bit flows better) It depends on context. healing toast requires you, ya know, eat it. with your mouth. and swallow. of your own free will. you can't really force people to eat a loaf of bread, unless they're, like, a slime or something. If it were healing potions, sure, you could force others to drink it, especially if it's a splash healing potion. and so on.
OK, seeing Aeisenberg running for the tear, I aim a disintegrate at the portcullis.
pfoof. normally, this would be deflected by godmodding, but...
As the Basilisk dies, the Godmodder clutches their chest. the GOLIATH freezes a second time. the Godmodder takes 2 event damage as stated above. GODMODDER: What? how? I distracted it and everything... GODMODDER: seems my hand's been forced. goodbye. my other defences should suffice to keep you out. The GOLIAth crumbles into dust without the Godmodder's power, and the portcullis becomes a mere token obstacle (right before booksbooks disintegrates it). a stream of cyan flys past you, practically back to the rift by now. The shockwave continues unabated, however, and with the deva demoralized, crumbles the statue. not that the statue's necessary with the goliath dead and Godmodder gone. So, do you advance, or give chase?
[GM] Godmodder: 291 /300 HP remembering its mortality. retreating. [AG-Elite] GOLIATH crumbled to dust [P] Aeisenberg 26/100 HP 0,0,2. Giant bathtub area. Nigh-Indestructible Rapier. invisible, near disintegrated portcullis. [P] Booksbooks3 72/100 HP 0,0,2. Giant bathtub area. Bleeding from armstump (-1 regen) [P] woobydoobydoo 100/100 HP 0,0,2. Giant bathtub area. [Weird-woobydoobydoo] Minion Potato police car 15/15 HP 2*2 attack, subtle POLICE BRUTALITY in 1! [A-woobydoobydoo] Toaster 10/10 HP TOAST 1/3 LOAFS 1/3 [Aeisn] Stalker 10/10 HP invisible (enemy repellant 2, 33% dodge chance) [Hvn] Deva 13/20 HP Demoralized.
The Mushroomancer sends half (15?) of his mushroomy zombies to go and start reanimating the lower half of the basilisk with undead spores. They essentially climb/push their way inside the basilisks lower half and start exploding into spores. This causes mushrooms to sprout all over the place. (Hoping i can get a wriggly zombie mushroom Wurm out of this).
Orders: tell the other 15 zombies to start growing some fungus that continually releases a flammable gas into the main area.
(hmm i guess both of those should kinda be considered "orders"..)
The shopkeeper just sorta stares at the sudden death of the basilisk. "Huh. Whaddaya know, I expected you folks to actually fight that thing at some point, but I guess not."
He then pours some more charge into the machine. 6.8/10 for Slimer'd
According to JOEbob the most recent shipment of CHURG totalled in at no less than a full 4 points! Sweetness! The shopkeeper grins and tosses another charge into the CHURG machine (unofficial name, obviously.) 10/10 for Slimer'd 2/2 for Collectibles 0.8/3 for THERE'S A LEEK IN THE BOAT
Wooby wins the auction twice in one post!
The CHURG machine begins exuding something... odd. It begins oozing around the edges, a strange blue goop. If there were anyone around interested in investigating, they'd discover that it was sticky, and also very flammable. The shopkeep just sighs and pulls out a hose, spraying off the CHURG machine.
Meanwhile, back in the Astral Sea where Wooby is, the sky is looking rather wobbly. It begins raining slimes! How is this even possible on the Astral plane!? Most of the slimes that fall down are completely worthless and can be safely ignored by everyone present. But one of them... A single massive slime the size of a small house crashes down, makes a deferrant wobble towards Wooby, and then turns around to crush his enemies.
King Slime summoned! https://www.youtube.com/watch?v=Cj7wuS586Fo The King Slime is a beefier entity, trading off some attack damage for increased health, but also has another special gimmick, every time it takes damage, it spawns a small troupe of "spiked slimes", which are a horde-type entity. Yes, this means it can take damage, be healed up, and then spawn more spiked slimes again upon taking damage, ad infinitum.
2/2 for Collectibles. the shopkeep watches as the CHURG machine prints a receipt out of one of its slots. He curiously takes the receipt and reads it. It appears to be a receipt for 2 dozen "Skylanders" toys, and a single Scroll of Animation.
Meanwhile, in sidequest land, the Animated Skylanders Figurines are summoned. 24 of these figurines are on the field, and their strength is whatever JOE feels appropraite. Aside from being a horde entity, they have no special powers.
I create another Precommitment. For 4 turns, Block A actions and Block B actions rotate each turn. Block A: 2 Actions building up the fort. 1 Action building up turrets. Block B actions: 2 actions building up turrets, one action making the drill drill faster.
Block A:
Action 1: I build up the fort. I'm not using Starmetal or Gold while building up the fort while the No Elemental is using it.
Just one more quick post, just in case. The Shopkeeper continues fiddling around with his stall absentmindedly.
3.5/10 for Slimer'd.
Action: The Basilisk trips over the fort, gets shot by turrets while in mid-air, and lands on the other side, dazed and confused, then keeps running in the same direction, now away from the fort, as it smells fake cat and runs away from the fort.
hmm... if I just continue the CHURG I can get infinite minions and never have to do anything myself! Another CHURG for the CHURG machine. We should give it a name, like, maybe CHURGinator? No... CHURGalicious? No... I'll have to think on this...
Orders: Demon koalas pour lifeforce into Potato Car to upgrade thing maybe? Potato Car harass GOLIATH w/potato, maybe try and knock flex tape out of the GOLIATH's hand? Get prepared for subtle police brutality all over GOLIATH's left knee because idk I don't like left knees maybe?
"Ignorance is bliss, and you look absolutely miserable."
Just so you know Wooby, since you're in a sidequest, I'm going to wait until JOE updates at the end of the round to count your store credit and charge boost, as the amount each of your sidequest things contribute can be anywhere from 0 to 4.Nevermind, JOE does rolls midround.The shopkeep writes a note and throws it back through the interdimensional portal to Wooby, giving him the following message: "The machine's official name is the CHURGAMALIZINATIONATORIZER Mk 2. Don't blame me I'm not the one who named it." 5.8/10 for Slimer'd
EDIT: Wooby has requested the healing toaster in a later post. The shopkeeper picks up the healing toaster and punts it through an interdimensional portal to where Wooby is on the sidequest, allowing it to join the sidequest (toaster uses its action to join the sidequest rather than make toast)
Store stuff:
Angry Peasant: 1 credit
Stored credit:
WoobyDoobyDoo: 0.8 credits.
I can roll midround, don't worry. the roll is 18, and the resulting charge points 1.3, raising slimer'd to 5.8/10.
OK, seeing Aeisenberg running for the tear, I aim a disintegrate at the portcullis.
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
As my bonus action can I interdimensionally request healing toast for Aisenberg? If so, I do that and send it to go heal Aisenberg.
"Ignorance is bliss, and you look absolutely miserable."
I think it's fair to use your own bonus action to heal someone else, but I guess that's up to JOEbob. Aside from that, your purchase has been registered.
/Toasternull.
I contact one of the outer gods for advice as to how I could neutralise the basilisk
Walton Gibson - Human Cleric, Level 1
the turrets are now tier 4. +5 damage, +5 hp.
your PRECOMITMENT has been edited since it was first created. the old precomitment did not include delaying the basilisk. old precomitment implemented. actions not aimed at +fort or +turret will be neutralized and re-aimed at reduced power until the basilisk is defeated. have a great day!
+14 fort completion. you consume 2 rubys.
!PRECOMMITMENT BREACH DETECTED!
!Redirecting action.!
ERRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR
The turrets gain another 2 - 3 attack and 5 hp. it proceeds to run into a brick wall regarding attack power.
the Shoggoth and byakhee do as the outer god suggested.
the lesser elemental hoard keeps sorting drill output, before noticing the drill has finite power available. 10% power per turn of resources. ruby, goldenrod, iron, goldenrod, ruby, shadow crystal, shadow crystal, iron, and ruby. total, three rubys, two goldenrod ingots, two shadow crystals, and two iron.
The NO ElemenGenertal stands at ready. the time has come! the fortbuildas seize the iron again for 5% progress. looks like iron's the most building-oriented of the options. what, you didn't think it was a simple hierarchy, did you? each material has its own advantages, optimal uses and disadvantages. admittedly, they do have something of a hierarchy of maximally efficient power, based on their rareness, but the rarer it is, the easier it is to use the material wrong.
The Basilisk charges straight into the trap, gaining Bad Luck 2, before mutating (93) magical resistance I. as it barreled forwards, it crushes the cardboard starveling cat for 50 damage, which qualifys as an attack and removes its invulnerability, before the opposed NO Elemengenertal casts Bubsby's snake-throwing hand (what's weirder, that it prepared that spell, or that it needed it?) and throws it away from the fort (10 damage). it gets back up, and faces the NO Elemengenertal in mexican standoff... without guns. it is panting, hungry and admittedly wounded.
swirls inky blackness, refracting dull cyan, fades into vision to its left.
The basilisk is ravaged by first an orb mimicking flame (20) , before an arrow pierces its tooth, and explodes with a rumble, crumbling the tooth despite its reinforcement (60, atk down). a blade forms and slashes twice, leaving lasting wounds (10, 12, bleed), before a beam of dark light fires into the basilisk's torso, leaving holes which leak the Godmodder's offered energy, firing with too much power to allow any blood to leak (80). but the attack is nearly over, and the basilisk still has most of its health left. it needs only to weather one more blow!
A blow that will be its downfall, an ethereal hand appearing and amplifying the final burst, which vaporizes the basilisk's upper half for (434) damage. the basilisk is dead, the ground darkened despite being untouched.
The NO elemental is... confused, to say the least. it hadn't even cast a spell yet! what killed the basilisk?
It looks around. none of the entitys who have acted thus far did it... did the star material bend time to deliver their attack beforehand? even if that where it, it must also amplify the power of their attacks at least 5-fold, which is surely too much for a 1/30 chance repeating 9 times every round!
Well, no point in looking a gift horse in the mouth. time to get some snowballing done!
as the basilisk's corpse loses what color it had, the Godmodder, off in the sidequest, clutches their chest. 2 damage.
[OG?]Sickbay for Injured friends (of booksbooks) 90% entrance stability, 15% intact interior. Seems Exploded... walls have cursed wisdom scores. Rift to Astral plane (of sidequesting). Spike-filled.
[A] Angry peasant 15/15 HP 5A, 10A pitchfork! Piono's property.
[OG]Blink Dog 20+200/220 HP -11 to incoming damage! 200% sanity. can blink!notLoyal to NatureWriter Mastema
[H-OG] Shoggoth 7 /25 HP Bound to Acerak! Acid skin! [in fort]
[H-OG] Byakhee 12 /12 HP Bound to Acerak! minor illusion ability! [in fort]
[H-OG] mushroom zambies 1.1/1.1 hp x30, .2 attack. Hivemind(smort)! sentient! controlled by Acarin.
[OG] Lesser Elemental hoard 1/1 hp .5 Atk x11 Level 1.5 Dodging skillz! no spell slots above 4 aside from 1 level 8 slot each. no level 3 slots.
[NO] NO ElemenGenertal No/Not Applicable HP. A Smart Wizard Did It! NO! allied to lesser elementals! charged power storage rod! back to working on starmetal-goldenrod staff (done in 4-6!)
[OG] Fort in progress 155/125 hp 134% done Clouded mirror defence! 26 HP Turret (27-28 retaliation damage.)! 13HP sandbag perimeter!
[OG] Drill (pointy bit done. stable.) Inside fort! 70% power 2 7 3 2 0
It depends on context. healing toast requires you, ya know, eat it. with your mouth. and swallow. of your own free will. you can't really force people to eat a loaf of bread, unless they're, like, a slime or something.
If it were healing potions, sure, you could force others to drink it, especially if it's a splash healing potion. and so on.
GODMODDER: What? how? I distracted it and everything...
GODMODDER: seems my hand's been forced. goodbye. my other defences should suffice to keep you out.
The GOLIAth crumbles into dust without the Godmodder's power, and the portcullis becomes a mere token obstacle (right before booksbooks disintegrates it). a stream of cyan flys past you, practically back to the rift by now.
The shockwave continues unabated, however, and with the deva demoralized, crumbles the statue. not that the statue's necessary with the goliath dead and Godmodder gone.
So, do you advance, or give chase?
[AG-Elite] GOLIATH crumbled to dust
[P] Aeisenberg 26/100 HP 0,0,2. Giant bathtub area. Nigh-Indestructible Rapier. invisible, near disintegrated portcullis.
[P] Booksbooks3 72/100 HP 0,0,2. Giant bathtub area. Bleeding from armstump (-1 regen)
[P] woobydoobydoo 100/100 HP 0,0,2. Giant bathtub area.
[Weird-woobydoobydoo] Minion Potato police car 15/15 HP 2*2 attack, subtle POLICE BRUTALITY in 1!
[A-woobydoobydoo] Toaster 10/10 HP TOAST 1/3 LOAFS 1/3
[Aeisn] Stalker 10/10 HP invisible (enemy repellant 2, 33% dodge chance)
[Hvn] Deva 13/20 HP Demoralized.
The Mushroomancer sends half (15?) of his mushroomy zombies to go and start reanimating the lower half of the basilisk with undead spores. They essentially climb/push their way inside the basilisks lower half and start exploding into spores. This causes mushrooms to sprout all over the place. (Hoping i can get a wriggly zombie mushroom Wurm out of this).
Orders: tell the other 15 zombies to start growing some fungus that continually releases a flammable gas into the main area.
(hmm i guess both of those should kinda be considered "orders"..)
The shopkeeper just sorta stares at the sudden death of the basilisk. "Huh. Whaddaya know, I expected you folks to actually fight that thing at some point, but I guess not."
He then pours some more charge into the machine. 6.8/10 for Slimer'd
Store stuff:
Angry Peasant: 1 credit
Stored credit:
WoobyDoobyDoo: 0.8 credits.
OOC: Love the animation, it looks amazing
I'm going to advance, casting message as I go, targeting Acerak.
"The godmodder's headed for rift! He'll be out on main field soon! Something big happen? He seemed stunned for a moment."
I'm pretty sure a response is a free action.
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
The shopkeeper goes back to watching the absence of a battle.
7.8/10 for Slimer'd
Store stuff:
Angry Peasant: 1 credit
Stored credit:
WoobyDoobyDoo: 0.8 credits.
CHURG. Also run toward others and stay w/ them.
Orders: Toaster follow Aisenberg and respectfully ask him if he wants to eat toast. Cops do what you do. Potato.
"Ignorance is bliss, and you look absolutely miserable."
According to JOEbob the most recent shipment of CHURG totalled in at no less than a full 4 points! Sweetness! The shopkeeper grins and tosses another charge into the CHURG machine (unofficial name, obviously.)
10/10 for Slimer'd
2/2 for Collectibles
0.8/3 for THERE'S A LEEK IN THE BOAT
Wooby wins the auction twice in one post!
The CHURG machine begins exuding something... odd. It begins oozing around the edges, a strange blue goop. If there were anyone around interested in investigating, they'd discover that it was sticky, and also very flammable. The shopkeep just sighs and pulls out a hose, spraying off the CHURG machine.
Meanwhile, back in the Astral Sea where Wooby is, the sky is looking rather wobbly. It begins raining slimes! How is this even possible on the Astral plane!? Most of the slimes that fall down are completely worthless and can be safely ignored by everyone present. But one of them... A single massive slime the size of a small house crashes down, makes a deferrant wobble towards Wooby, and then turns around to crush his enemies.
King Slime summoned!
https://www.youtube.com/watch?v=Cj7wuS586Fo
The King Slime is a beefier entity, trading off some attack damage for increased health, but also has another special gimmick, every time it takes damage, it spawns a small troupe of "spiked slimes", which are a horde-type entity. Yes, this means it can take damage, be healed up, and then spawn more spiked slimes again upon taking damage, ad infinitum.
2/2 for Collectibles.
the shopkeep watches as the CHURG machine prints a receipt out of one of its slots. He curiously takes the receipt and reads it. It appears to be a receipt for 2 dozen "Skylanders" toys, and a single Scroll of Animation.
Meanwhile, in sidequest land, the Animated Skylanders Figurines are summoned. 24 of these figurines are on the field, and their strength is whatever JOE feels appropraite. Aside from being a horde entity, they have no special powers.
Store stuff:
Angry Peasant: 1 credit
Stored credit:
WoobyDoobyDoo: 0.8 credits.
I create another Precommitment. For 4 turns, Block A actions and Block B actions rotate each turn. Block A: 2 Actions building up the fort. 1 Action building up turrets. Block B actions: 2 actions building up turrets, one action making the drill drill faster.
Block A:
Action 1: I build up the fort. I'm not using Starmetal or Gold while building up the fort while the No Elemental is using it.
Btw Piono you took your action twice without a main playing field post in between.
"Ignorance is bliss, and you look absolutely miserable."
pretty sure it just needs to be another player's post, not one in the same playing field.