attacks the Lesser Slimes, killing one and doing 30 damage to another! Peat Cat summoned!
Rain continues to pour down over the battlefield, washing away Sap slower than it accumulates. Racyls'Strom is wounded by the splintering of Chosen- its inner spark produces 30 less Light in each round, now. And its chances are dwindling. But however small they become- it will grasp them. Light concentrates around, consecrating it, and in a moment later, Chosing it- nearly the whole of the Light and Life force Racyls'Strom has accrued. it shall be Chosen, if ecneserP ehT has devoured that role. posting again, and (which does not dodge) the Submarine[1d100:80] and hits, killing it and gaining 20 HP, and purges 's Decay before upgrading it with 0.2 more actions/round, and regenerates. attacks and kills the Lesser Slime it injured before, creating another Peat Cat. [1d5:2] the madness may be inside it now, but it is not so weak as to succumb immediately. Clown Blood Cake Pizza, 1/1 HP, respawns, 4/Yes Clown Blood. Is a Pizza! is a cake! is insane! gains 1 Clown Blood/r. Zombies 2x0 HP, grant 2 Blood when less than half of Cultists die. [OG, Yep] Clowns 🎈/🎉 HP, ❃A Decaying 2. Clown Moon Constructor Constructor‽ [CG Yep] Clown Tent 1 HP, 🎪SHP. [MM] Dark Cavern. Part of the Mountainmodder! 96% Durability! Represents 0.2 Mountainmodder HP! Spawns monsters(Cork'd)! Taking 20&40 damage in 4&5! [AG] Sap Lurkers 39x4 HP, 50% Dodge. Adhere!A PassiveDrain 5. [AG] Thorn Coagulate, 40x2 HP, 2 Disposable Tendrils (1 HP, 5A, Vampiric), +4/round. [A-megamaths] ecneserP ehT, 1797/3043 HP, 388&38 +165&16A, 93 DR, Thorns 37, 19.8+5 Actions, θ′.5 summon shaping, 14θ′ Regen. 470 Ice Cream (+25/round). Impossible Embassy+0.24, Monument To Ascension II, False Pretence IV, Coherence I, Unbowing I, Wraith's Torment II. Clown III. Terrorism I. Assimilates the powers of fallen foes. Is Very Undead...? Aumha. Greater Splintering. Cannot be upgraded with CP. Decaying 349. On Physical Fire (x2 decaying effect). [A-Megamaths]787/832 HP, 15A, 15 DR, 15 Thorns, 3.2 Actions, Cat-aclysmic Overwrite. 59 Water. Chosen. +5% Dodge, (20%,stack 1)Doubled AGtions, Life Tether.
10 + 3 (plus Exodevtis Blade) - Space folds around the Sap Lurkers and the Thorn Coagulate - quickly, they are absorbed into ecneserP ehT.
5 - ecneserP ehT sheds the chunk of itself with the most Decay, abandoning the concepts contained within as they quickly rot away.
3.2 - THE MADNESS IS INSIDE YOU NOW turns into a very large shark and, using its smoothness, flies through the air and swallows as many Least Slimes as it can get its jaws on.
The Slow March Toward An Inevitable Demise: 6/999
ecneserP ehT attacks the Racyls Strom and regenerates. It is directed to attempt to remove Decaying from itself if possible. THE MADNESS IS INSIDE YOU NOW consumes the Abyssal Flower. The Peat Cats attack the Racyls Strom.
I guess I have to do this… (intense fourth-wall breaking ahead)
The godmodder (var godmodder = ‘Godmodder, Corrugatemodder, Mountainmodder’) occasionally puts cyan typewriter text prefaced with Godmodder: in the update.
I theorized sometime back that this was related to SQL Injection Attacks.
With this theory, and the information above, I formed a plan.
When a player takes an action, it’s formatted like this:
[actionstart] 3x I Confront The Godmodder [actionend]
And the action will be displayed like this:
[updatestart]
3x I Confront The Godmodder
You do that. They deny it. [updateend]
I theorize this is also how the action of every other entity is formatted.
Now, if some random entity decided to insert the string of text ‘[actionend]’ in their action, then their action would be displayed like this:
[update] Error: There was an ‘[actionend]’ tag without an ‘[actionstart]’ tag with it. [update]
If they also added the string ‘[actionstart]’ after their actual action, it would be formatted like this:
[actionstart] [actionend] 3x I Confront The Godmodder [actionstart] [actionend]
And would be displayed like this:
[updatestart]
3x I Confront The Godmodder
You do that. They deny it.
[updateend]
Which means that, with this method, you can put your action into the update.
I theorized that if a type of entity (players) could do this by manipulating how their action was formatted, and if other entities had actions formatted the same way, then a sufficiently complicated entity (which could manipulate how their action was formatted) could do this.
This is called an SQL injection attack, and I theorize that the reason the godmodder is able to talk in the update multiple times per update (not just in the EORR) is because the godmodder has more than one action- sorry, a REaction per update.
Whew.
-THIS IS NOT THE END-
A2 - No Laxing Off On My Tree
I take the Titan Slime, and using some therapy and some very convincing talk I plant the seed of pride. It now looks down on the other slimes, yet fears that they'll rise to their rank. So they decide to destroy them. Most of all those meddlesome Lax Slime, always taking all the glory. It vows to absorb the Lax Slimes from their spawns as well. But that won't take care of the ones already here. It also vows to destroy the ones already here. The Titan Slime follows my no, it was their Suggestion.
A3 + Energy Plant - Health Altar 3.1/15
I continue on my quest to make a Health Altar, bemoaning the fact that the letters of invitation I sent to the clerics were blank. It would have been the opportunity of a lifetime for them! I fix this by going back in time and secretly writing the invitations I meant to send in invisible ink. It'll take a while for the clerics to find it, and the Altar will only get like, one cleric every round, but they WILL find it. The Energy Plant, meanwhile uses the power of a reality warping action to search for a suitably ancient stone for the altar. Maybe in the ruins?
Orders: RIP Sub. All my entities from that first round of summoning are gone. Except for the Mathematicians. Mathematicians, take some Insanity from the various ruins. You'll find it'll help with the Incompleteness. Also, how far have you gotten? I can help.
A1: I get distracted and tuck the Godmodder into bed. I don't know what Godmodder bed defenses look like, but we're about to find out!
A2: I translate the Flaming Sword Language, which is used to speak swords but more importantly fire and therefore flaming swords! It's normally a ritualistic combat dialect but it feels applicable to this. Anyway MOTHS, FIRE, PLANS
A3: I ASDFGHJKL, seizing between shapes and distorting as if music video. I'm not really sure what this accomplishes but it means DRUG for my drug meter and thus insanity.
-
Entities applicable to the effort continue construction sequence approaching the Moon and/or Clown Moon. Other entities act at discretion.
10 + 3 (plus Exodevtis Blade) - Space folds around the Sap Lurkers and the Thorn Coagulate - quickly, they are absorbed into ecneserP ehT.
5 - ecneserP ehT sheds the chunk of itself with the most Decay, abandoning the concepts contained within as they quickly rot away.
3.2 - THE MADNESS IS INSIDE YOU NOW turns into a very large shark and, using its smoothness, flies through the air and swallows as many Least Slimes as it can get its jaws on.
The Slow March Toward An Inevitable Demise: 6/999
ecneserP ehT attacks the Racyls Strom and regenerates. It is directed to attempt to remove Decaying from itself if possible. THE MADNESS IS INSIDE YOU NOW consumes the Abyssal Flower. The Peat Cats attack the Racyls Strom.
ecneserP ehT attempts to absorb the Sap Lurkers and Thorn Coagulate[4d100:29, 17, 38, 9] but finds that it has somehow targeted a completely unrelated mass of somewhat-slushy Sap! It still manages to dispose of one Thorn Coagulate and attached tendril, gaining 30 HP and 3A. Then, wielding the Exodevtis Blade, You slash at one of the Sap Lurkers again[1d100:9]...and that was another random mass of Sap. that 50% dodge sure is working hard. You still have some action power left, not enough to kill but still, so you slash at another lurker and [1d100:4]....... miss again. ecneserP ehT sloughs off its outer layers and leaves them to crack and decline, removing 35 Decay! devours four Least Slimes, creating just as many Peat Kittens(they're Cats, but they're small)! It also does 4 damage to one of the other Slimes. Entities Ordered.
The Greater Slimes attack for 25 damage, and a Peat Cat, killing one! Storm Man!! attacks Racyls'Strom!! for thirty-five damage!! except it hits a lax slime.. damage! It then attacks the Godmodder's Bed for 115 damage, upgrades with 0.2 more Actions/round, and regenerates. devours the Abyssal Flower...[Diceroll: calculation omitted=0.106(10.6% death probability). 1D1000 with a DC of 106: 574. Passed.] and receives its benefits! It then[1d5: 5] staunchly proceeds to not do a bunch of extra actions. The Godmodder's Bed rattles furiously (somehow without disturbing the Godmodder's sleep at all), unveiling 8 Insectoid Legs previously curled up beneath it. The cracks in the sturdy wood then begin to close as the Bed tears its back open to create a gaping mouth that'd fit right in in a nightmare.
The Godmodder finishes Perpetudecay, but doesn't use it. He's asleep, after all!
Weather: Charged Rainstorm! Purifies 1d2 Decay from all entities. Lasts 3 more rounds. Clown Blood Cake Pizza, 1/1 HP, respawns, 6/Yes Clown Blood. Is a Pizza! is a cake! is insane! gains 1 Clown Blood/r. Zombies 2x0 HP, grant 2 Blood when less than half of Cultists die. [OG, Yep] Clowns 🎈/🎉 HP, ❃A Decaying 2. Clown Moon Constructor Constructor‽ [CG Yep] Clown Tent 1 HP, 🎪SHP. [MM] Dark Cavern. Part of the Mountainmodder! 96% Durability! Represents 0.2 Mountainmodder HP! Spawns monsters(Cork'd)! Taking 20&40 damage in 3&4! [AG] Sap Lurkers 41x4 HP, 50% Dodge. Adhere!A PassiveDrain 5. [AG] Thorn Coagulate, 45 HP, 3 Disposable Tendrils (1 HP, 5A, Vampiric), +2/round. Decaying 1. [AG] Fabrical Festerers 20x3 HP PassiveDegrade 3(Splash 3) [A-megamaths] ecneserP ehT, 1521/3043 HP, 390&39 +165&16A, 93 DR, Thorns 37, 19.8+5 Actions, θ′.5 summon shaping, 14θ′ Regen. 495 Ice Cream (+25/round). Impossible Embassy+0.24, Monument To Ascension II, False Pretence IV, Coherence I, Unbowing I, Wraith's Torment II. Clown III. Terrorism I. Assimilates the powers of fallen foes. Is Very Undead...? Aumha. Greater Splintering. Cannot be upgraded with CP. Decaying 313. On Physical Fire (x2 decaying effect). [A-Megamaths]802/832 HP, 15A, 20 DR, 25 Thorns, 3.6 Actions, Cat-aclysmic Overwrite. 59 Water. Chosen. +5% Dodge, (20%,stack 1)Doubled AGtions, Life Tether.
A1: Star Protection, Recovery Field. I protect the F with additional recovery means.
A2: also I give them the Lobster Bisque because. (I ran out of motives but presumably it has to do with entity support)
A3: I SUPPORT BOTH THE CLOWN MOON AND THE REGULAR MOON SO WE SHOULD PROBABLY PREPARE FOR THE MOON LAUNCHES AND STUFF. I ENGINEER A SPACE CENTER OPERABLE BY MOTHS BECAUSE I CAN. I THINK THIS MEANS THE MOTHS CAN POWER LOCALIZED EXPLOSIONS TO LAUNCH STUFF INTO SPACE. YES, EXPLOSION-TO-THRUST PLATFORM THINGY.
-
The F eats the lobster bisque. The fire moth situation prepares for space stationing, since there will probably be moon construction to worry about putting in orbit and all. Other entities act at discretion.
17 - ecneserP ehT eats a lot of ice cream. This causes it to get a brain freeze. But its entire body is basically a brain, so it freezes. Freezing something is a good way to preserve it. Preservation means to prevent decay. Therefore ecneserP ehT loses a lot of decay. (And gets the healing from the ice cream.)
3 + Exodevtis Blade: I grow to a thousand times my size and chop down the Racyls'Strom as though I'm Paul Bunyan.
3.6 - THE MADNESS IS INSIDE YOU NOW turns into a facsimile of The BRRRRRRanded OnEEEEEE, attracting the attention of some of the less intelligent cultists. It then eats them.
The Slow March Toward An Inevitable Demise: 10/999
ecneserP ehT attacks the Racyls Strom and regenerates. THE MADNESS IS INSIDE YOU NOW does nothing additional this turn. The Cats attack the Racyls Strom, or the Titan Slime if Strom is dead.
The rain falls, pattering against the ground as I bury the plant that failed to bear fruit.
I cultivated it, but not well enough.
But as I mourn, a short stem shoots out of the soil.
From the plan(t), comes a goal.
To Destroy The Godmodder’s actions method of destruction
I pick up my spellbook, and begin reciting.
Avogadro ImMuNiS EXERCITATIO!
The immediate effect of this is to summon 602,252(insert 18 zeroes) flaming moles traveling at almost relativistic speed.
They ignore and bypass layers of BS protection, anything that will change their effect in anyway, time travel, friction, the sound barrier, godmodding, counter-godmodding, any sort of protection, balloons, disguises, meatshields, CP, CG, bribes, taxes, petrification, all known conditions, all unknown conditions, dying, and defense itself.
It hits the Godmodder’s action.
And does not destroy, obliterate, or render it unusable in any way.
That is, unusable in any way to ME.
I then take the Level G spell slot, (which is now a Boon Of Very High Magic).
I use my leftover magic from the mole of moles spell, and absorb it.
A2 - Consulting the Books
I look into the past library and pull out the book I had found some time ago. I read Standard Deviations: A guide to spiritual variation.
A3 + Energy Plant - 5.1/15
I ponder the answer to my problems, and decide to CHUG MAGIC JUICE YES- um, I mean, use the CHUG MAGIC JUICE YES- to sketch out a paper which says the following: "Since the Godmodder has an infinite amount of time machines, there must have been an infinite amount of time machines in the universe before the Godmodder existed. After the Godmodder existed, an infinite amount of these time machines must have somehow came into their possession. This is equal to the Godmodder taking an infinite amount of time machines from the universe's stash of infinite time machines. Since -=, this means the universe also has an infinite amount of time machines, meaning the Godmodder does not have all the time machines." I then take it, and use it to get a time machine, which I use to travel back in time to give my past self a time machine, so they can write the invitations and then return the time machine back to me, and then I will use it to travel forwards in time back to my time, after giving my past self the CHUG MAGIC JUICE YES-.
The Energy Plant uses the time machine which I just used to give my self a time machine and then get it back and then give it to the Energy Plant so they can travel back in time to get the location of the First Side Quest, then return to the future present to go to the First Side Quest with a friend of theirs who rhymes with lawyer, Tom SAWyer.
Orders: Mathematicians, go hit the Sap Lurker's Dodge very hard, then return to the Pub to calculate the effects of an Infinite Amount Of Mathematicians hitting The Collective Dodge Chance Of Creatures Which Got Through A Hole Made Of Something Made Of The Godmodder's Essence.
Action 1 (part of it is also the chargequest action): The Clowning Spirit puts on an art critic outfit. Everyone knows art critics are the opposite of clowns, so most of the Clowning Spirit's clowning energies leave the Clowning Spirit's... spirit? and enter the Clown Tent.
Action 2: Speaking of the Clown Tent, I realize it has the alignment of [CG Yep]. I summon forth a T and put it between C and G. The Clown Tent's alignment is now [CTG Yep]... this might do something?
Action 3: I activate the Craftbot, hopefully giving it some Shaping (how does shaping work, by the way?)
My entities do the same thing they did last turn.
CTG2 Action:
Replying to ORIGIN: You turn the Godmodder into a statue! You also turn ecneserP ehT into stone, defeating it! This will has surely have had temporal consequences in CTG1!
Replying to Elementallord: Your attack fails because stone limbs can't move individually. You make the Statuemodder spin instead!
The Statuemodder cannot move, so he summons a Terror Shield to protect him!
tricks several Cultists into dying, killing 7 and turning them into bloodcats! (these damage numbers are reduced by the need to bypass the Tinier Shack) ordersed.
(henceforth best referred to as 'Clown' to avoid Forum Problems).
well, it seems like your players are still... enthusiastic?...
The rain continues to pour down over the battlefield. The flames on Racyls'Strom are unaffected- they burn something stranger than simple oxygen- but the progress of Decay continues to be hampered, and [1d12:2] the Titan Slime continues to absorb new spawns. The Titan Slime attacks ecneserP ehT, dealing no damage but inflicting Decay. The Least Slimes gather up Decay from around the battlefield! The Lesser Slimes attack the Craftbot, Healing Shield, and Royal Steed for 5 damage each! The Slimes are bodyguarding Racyls'strom! the Noxious Slimes are also Bodyguarding Racyls'Strom! The Greater Slimes ittick thi gidmiddir, which is nit Attacking si it wirks, and then kill three Peat Kittens and injure a fourth. Storm Man!! attacks for 35 damage to one Slime!! The Inside-Out Tank is reloading! Ganlidore partially closes the cavern, reducing it by 4% Durability! the Royal Healer heals Storm Man!! The Mathematicians attack the Sap Lurkers[1d100:79] for 7 damage! The pub fades out of relevance until such a time as its owner returns or something else makes it relevant. The F's Healing Shield Heals The F for 3 HP. The F spends the round on self-healthcare and heals for 28 HP, then regenerates. THE MOTHS PREPARE THE ROCKET LAUNCHPAD WHICH IS SIMULTANEOUSLY THE MOTHPYRE. THEY DO THIS BY MAKING IT LARGER WHICH THEY DO BY LYING DOWN ON IT TO BURN. ALSO 40 LIFE FORCE FOR RACYLSSTROM AND BECAUSE THE MOTHS AREN'T WORKING ON THE RAINSTORM ITLL LOSES A DURATION THIS ◯. THE MOTH PALADINS OF THE BEINGS BEING BURNED ALIVE DEITY PUT DOWN A LOT OF EXPLOSION TAGS ALL OVER THE MOTHPYRE WHICH WILL EVENTUALLY EXPLODE AND BE USED FOR SPACE THINGS BECAUSE REALLY CARS AND LIFE AND MACHINES ARE ALL JUST EXPLOSIONS. The Cultists Cultivate. The Clowns see no need for a launchpad as grand as all that. They call for aid from the other clowns of the world. Soon, they will obtain a Clown [Toy Car] (as opposed to a Clown [Car]), into which any number of Clowns and Clownly Things can be placed. Out of the Dark Cavern's slightly narrowed opening slithers a mass of hair the deep blue of a nearly-pitch sky. It doesn't seem to have any offensive capabilities... or interest in the battle. the Sap Lurkers continue to adhere to ecneserP ehT, draining away 20 HP! most of it goes to healing the one injured by the Mathematicians. The Thorn Coagulate's Tendrils attack the Red Cat for 15 damage. The Fabrical Festers do not act; they simply are, slowly oozing along, and the land and foes about them lose vitality- as do the Sap Lurkers and Thorn Coagulate. Only by a little for each, but it may add up with time. ecneserP ehT attacks the Racyls'Strom's bodyguards and deals 108 damage to Racyls'Strom itself. It then attacks the Godmodder's Bed, dealing 115 damage to it, upgrades with 0.2 more actions, and regenerates. [1d5:1] falters. Perhaps it is possible- perhaps it Could, have held on longer first. Perhaps choice is not nothing to a Chosen One. But even if there might be a choice- It is not so simple, to choose only the right option. Even if you know that option right, even then. Even ecneserP ehT did not hold on forever, and is lesser than its primogenitor. And yet in a sense it is that simple. It's a foolishness derided not just by the impartial observer but by the fool, before and after and at every moment save that of the act itself. Making the correct choice is the easiest thing in the world, for that choice is simply to do nothing. how could anyone fail? and yet. Even so limited a choice is stifled by corrupted Light. First, takes a step towards ecneserP ehT, into the impossible embassy, then focuses on Storm Man. Such control over Storms must require focus, no? A certain degree of effort. But it's been going on, round after round after round... no new orders from the commander... It'd be so very easy for Storm Man to stop paying attention, wouldn't it? It's not a good idea, of course. It's as foolish as anything else is doing right now. buuut... It only takes a moments inattention, curiosity, consideration, the slightest weakness of mortal mind. It's not like anything bad'll happen, right? borrows some Ice Cream from ecneserP ehT. Wouldn't a snack be nice?... In the end, whatever the reason, Storm Man!!'s focus slips, and lightning lances at the wrong target, electrocuting the Inside-Out Tank. It may not be possible to harm the inside without getting past the outside, but Storm Man!! is already inside. so- 30 damage to Storm Man and Tank both. Of course, Storm Man will reform without trouble next round- but a Grey Cat is born from the occurrence, on the AG side. Next, bops the Healing Shield, Mathematicians, and Clown Blood Cake Pizza, creating an Healthy Cat, Cat Pizza?? and Abstract Cat. Thirdly, it commands the Lesser and Greater Slimes to begin bodyguarding Racyls'Strom. As the Chosen acting within their duty, none of the (admittedly, incapable of speech) slimes gainsay them. With its remaining 1.3 actions(some of the attacking before used its Attack stat), it throws the Godmodder's bed at itself, causing it to take 6 damage after DR... and dealing 25 damage via Thorns to the Godmodder's Bed! This works in large part because the Godmodder's Bed lets it happen. The Godmodder's bed dies, creating a Sleepy Cat! doesn't know why it did any of that. But perhaps that's not the right perspective. Was the being that did all of that... really even , in any way that matters? ...anyway, the other Cats attack Racyls'Strom for a total of 2 damage after DR.not included in the image because I forgot they were acting until I'd made the image. The Reconstruction Network of the Godmodder's bed pulls it back together and creates new wood as appropriate. The Godmodder, fast asleep, puts 0.5 Charges into Perpetudecay. The other half an action seems to have been drained enabling the thoroughly questionable combat methodology employed by Racyls'Strom's Chosen One.
Clown Blood Cake Pizza, 0/1 HP, respawns, 8/Yes Clown Blood. Is a Pizza! is a cake! is [A-Megamaths]785/832 HP, 15A, 20 DR, 25 Thorns, 3.8 Actions, Cat-aclysmic Overwrite. 59 Water. Decaying 2. Chosen. +5% Dodge, (20%,stack 0)Doubled AGtions, Life Tether.
A1 + A2 + A3 + applicable entities: EVERYONE! TOGETHER, WE LAUNCH THE ACTIVATING MOON CONSTRUCTOR INTO SPACE, CONSTRUCTING THE MOON, ALLOWING US TO TAKE OVER THE MOON! Which probably means my excess action power goes into like...building the life support and base building-y parts for a moonbase to have launched up with the constructor, so we technically have a base on the moon once there's a moon to be on again. Great, that'll really help with the takeover once we get over there.
16 - ecneserP ehT is not Chosen. However, it is now feeling an immense desire. The piece of it that originated from being Chosen wants to FEED. And so ecneserP ehT becomes so very hungry. And what else is around but the very delicious cats? So it swallows the Grey Cat. Then the Abstract Cat. Then the Sleepy Cat after it. Then the Pizza Cat. This gives it a horrible stomachache! But it turns into a caterpillar and takes six bites out of a delicious green leaf Healthy Cat, and feels all better.
3.8 - THE MADNESS IS INSIDE YOU NOW initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime.With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. 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With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive ac... what have you done, Garfield? What've you done!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!?WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!?
The Slow March Toward An Inevitable Demise: 15/999
ecneserP ehT attacks the Racyls Strom and regenerates. THE MADNESS IS INSIDE YOU NOW does nothing additional this turn. The Cats attack the Racyls Strom, or the Titan Slime if Strom is dead.
Where is the stone coming from? Good question. Probably somewhere nearby. Also somewhere with easy-to-find stone. Wonder if the mountainmodder’s stone fits these criteria…
If I can even harvest it, that’s where it’s from.
12/30
Ganlidore tries to make sure the rock isn’t still linked to the mountainmodder somehow. If the mountainmodder can still influence the stone, Ganlidore casts dispel magic on the stone.
The royal healer heals the steed.
The steed avoids the slimes.
Rollback Post to RevisionRollBack
Royalty among the charge kingdom. All will fall before our glorious assault!
whyyyyyyyyyyyrip mathematicians, I will now put a = instead of a - in the middle of my action label in their memories
A1 = Continue Reading (also search the foreword for the important parts, skipping only the parts that aren't relevant)
A2 = Water Syphon
I pick up a reverse hose, and use it to syphon up the 's water. I then proceed to funnel it into the Energy Plant, with a normal hose on the other end of the reverse hose. Oh no! I also gave the Energy Plant the 's Overwrite! Not Cataclysmic Overwrite, but just the Overwrite part. I immediately set to making this a good thing for the Energy Plant, and decide to do it with the space-time fabric which has gone unused.
A3 + Energy Plant = Health Altar 7.1/15
Hmm. That's a good point. So, I then take my previous argument, then create a NEW time machine, owned by none other than me. I then do the steps stated before.
Rain continues to pour down over the battlefield, washing away Sap slower than it accumulates.
Racyls'Strom is wounded by the splintering of Chosen- its inner spark produces 30 less Light in each round, now. And its chances are dwindling. But however small they become- it will grasp them. Light concentrates around
posting again, and
the Submarine[1d100:80] and hits, killing it and gaining 20 HP, and purges
Clown Blood Cake Pizza, 1/1 HP,
Zombies 2x0 HP, grant 2 Blood when less than half of Cultists die.
[OG, Yep] Clowns 🎈/🎉 HP, ❃A Decaying 2. Clown Moon Constructor Constructor‽
[CG Yep] Clown Tent 1 HP, 🎪SHP.
[MM] Dark Cavern. Part of the Mountainmodder! 96% Durability! Represents 0.2 Mountainmodder HP! Spawns monsters(Cork'd)! Taking 20&40 damage in 4&5!
[AG] Sap Lurkers 39x4 HP, 50% Dodge. Adhere!A PassiveDrain 5.
[AG] Thorn Coagulate, 40x2 HP, 2 Disposable Tendrils (1 HP, 5A, Vampiric), +4/round.
[A-megamaths] ecneserP ehT, 1797/3043 HP, 388&38 +165&16A, 93 DR, Thorns 37, 19.8+5 Actions, θ′.5 summon shaping, 14θ′ Regen. 470 Ice Cream (+25/round). Impossible Embassy+0.24, Monument To Ascension II, False Pretence IV, Coherence I, Unbowing I, Wraith's Torment II. Clown III. Terrorism I. Assimilates the powers of fallen foes. Is Very Undead...? Aumha. Greater Splintering. Cannot be upgraded with CP. Decaying 349. On Physical Fire (x2 decaying effect).
[A-Megamaths]
10 + 3 (plus Exodevtis Blade) - Space folds around the Sap Lurkers and the Thorn Coagulate - quickly, they are absorbed into ecneserP ehT.
5 - ecneserP ehT sheds the chunk of itself with the most Decay, abandoning the concepts contained within as they quickly rot away.
3.2 - THE MADNESS IS INSIDE YOU NOW turns into a very large shark and, using its smoothness, flies through the air and swallows as many Least Slimes as it can get its jaws on.
The Slow March Toward An Inevitable Demise: 6/999
ecneserP ehT attacks the Racyls Strom and regenerates. It is directed to attempt to remove Decaying from itself if possible.
THE MADNESS IS INSIDE YOU NOW consumes the Abyssal Flower.
The Peat Cats attack the Racyls Strom.
A1 - Following Through
I guess I have to do this… (intense fourth-wall breaking ahead)
The godmodder (var godmodder = ‘Godmodder, Corrugatemodder, Mountainmodder’) occasionally puts cyan typewriter text prefaced with Godmodder: in the update.
I theorized sometime back that this was related to SQL Injection Attacks.
With this theory, and the information above, I formed a plan.
When a player takes an action, it’s formatted like this:
[actionstart]
3x I Confront The Godmodder
[actionend]
And the action will be displayed like this:
[updatestart]
You do that. They deny it.
[updateend]
I theorize this is also how the action of every other entity is formatted.
Now, if some random entity decided to insert the string of text ‘[actionend]’ in their action, then their action would be displayed like this:
[update]
Error: There was an ‘[actionend]’ tag without an ‘[actionstart]’ tag with it.
[update]
If they also added the string ‘[actionstart]’ after their actual action, it would be formatted like this:
[actionstart]
[actionend]
3x I Confront The Godmodder
[actionstart]
[actionend]
And would be displayed like this:
[updatestart]
3x I Confront The Godmodder
You do that. They deny it.
[updateend]
Which means that, with this method, you can put your action into the update.
I theorized that if a type of entity (players) could do this by manipulating how their action was formatted, and if other entities had actions formatted the same way, then a sufficiently complicated entity (which could manipulate how their action was formatted) could do this.
This is called an SQL injection attack, and I theorize that the reason the godmodder is able to talk in the update multiple times per update (not just in the EORR) is because the godmodder has more than one action- sorry, a REaction per update.
Whew.
-THIS IS NOT THE END-
A2 - No Laxing Off On My Tree
I take the Titan Slime, and using some therapy and some very convincing talk I plant the seed of pride.
It now looks down on the other slimes, yet fears that they'll rise to their rank.
So they decide to destroy them.
Most of all those meddlesome Lax Slime, always taking all the glory.
It vows to absorb the Lax Slimes from their spawns as well.
But that won't take care of the ones already here.
It also vows to destroy the ones already here.
The Titan Slime follows
myno, it was their Suggestion.A3 + Energy Plant - Health Altar 3.1/15
I continue on my quest to make a Health Altar, bemoaning the fact that the letters of invitation I sent to the clerics were blank.
It would have been the opportunity of a lifetime for them!
I fix this by going back in time and secretly writing the invitations I meant to send in invisible ink.
It'll take a while for the clerics to find it, and the Altar will only get like, one cleric every round, but they WILL find it.
The Energy Plant, meanwhile uses the power of a reality warping action to search for a suitably ancient stone for the altar.
Maybe in the ruins?
Orders:
RIP Sub.
All my entities from that first round of summoning are gone.
Except for the Mathematicians.
Mathematicians, take some Insanity from the various ruins.
You'll find it'll help with the Incompleteness.
Also, how far have you gotten? I can help.
there should be a ctg wiki
I continue with the castle (6/30)
Ganlidore casts a protection spell on the royal healer
The royal healer sees Ganlidore too healthy to gain the full effect, and instead heals storm man!!
Royalty among the charge kingdom. All will fall before our glorious assault!
Quest offer! Enter the deep dungeon here
Ctg’s blood is on the spam filter’s hands
A1: I get distracted and tuck the Godmodder into bed. I don't know what Godmodder bed defenses look like, but we're about to find out!
A2: I translate the Flaming Sword Language, which is used to speak swords but more importantly fire and therefore flaming swords! It's normally a ritualistic combat dialect but it feels applicable to this. Anyway MOTHS, FIRE, PLANS
A3: I ASDFGHJKL, seizing between shapes and distorting as if music video. I'm not really sure what this accomplishes but it means DRUG for my drug meter and thus insanity.
-
Entities applicable to the effort continue construction sequence approaching the Moon and/or Clown Moon. Other entities act at discretion.
18/21
GalacticSamurai. You recall the tapestry gaining more threads.
17/21
TinyTimCampy. You remember a shape beginning to form. An unclear shape, but a shape nonetheless.
16/21
Woodbones. Looking back, the branded tapestry's shape became more and more clear.
"Ignorance is bliss, and you look absolutely miserable."
Action 1: I use the power of Ghost Dave (i don't know who Ghost Dave is) to make the Lax Slimes incorporeal.
Action 2: "Kiss me, Godmodder!" The Godmodder does not kiss me because he is asleep. "Gasp! How dare you?!" I slap him dramatically.
Action 3: carge
Endless Calamity 4/100
I'll probably be able to do CTG2 next turn. My entities do the same thing they did last turn.
ecneserP ehT attempts to absorb the Sap Lurkers and Thorn Coagulate[4d100:29, 17, 38, 9] but finds that it has somehow targeted a completely unrelated mass of somewhat-slushy Sap! It still manages to dispose of one Thorn Coagulate and attached tendril, gaining 30 HP and 3A. Then, wielding the Exodevtis Blade, You slash at one of the Sap Lurkers again[1d100:9]...and that was another random mass of Sap. that 50% dodge sure is working hard. You still have some action power left, not enough to kill but still, so you slash at another lurker and [1d100:4]....... miss again.
devours four Least Slimes, creating just as many Peat Kittens(they're Cats, but they're small)! It also does 4 damage to one of the other Slimes.
ecneserP ehT sloughs off its outer layers and leaves them to crack and decline, removing 35 Decay!
Entities Ordered.
The Greater Slimes attack
Storm Man!! attacks Racyls'Strom!! for thirty-five damage!! except it hits a lax slime..
damage! It then attacks the Godmodder's Bed for 115 damage, upgrades
The Godmodder's Bed rattles furiously (somehow without disturbing the Godmodder's sleep at all), unveiling 8 Insectoid Legs previously curled up beneath it. The cracks in the sturdy wood then begin to close as the Bed tears its back open to create a gaping mouth that'd fit right in in a nightmare.
The Godmodder finishes Perpetudecay, but doesn't use it. He's asleep, after all!
Weather: Charged Rainstorm! Purifies 1d2 Decay from all entities. Lasts 3 more rounds.
Clown Blood Cake Pizza, 1/1 HP,
Zombies 2x0 HP, grant 2 Blood when less than half of Cultists die.
[OG, Yep] Clowns 🎈/🎉 HP, ❃A Decaying 2. Clown Moon Constructor Constructor‽
[CG Yep] Clown Tent 1 HP, 🎪SHP.
[MM] Dark Cavern. Part of the Mountainmodder! 96% Durability! Represents 0.2 Mountainmodder HP! Spawns monsters(Cork'd)! Taking 20&40 damage in 3&4!
[AG] Sap Lurkers 41x4 HP, 50% Dodge. Adhere!A PassiveDrain 5.
[AG] Thorn Coagulate, 45 HP, 3 Disposable Tendrils (1 HP, 5A, Vampiric), +2/round. Decaying 1.
[AG] Fabrical Festerers 20x3 HP PassiveDegrade 3(Splash 3)
[A-megamaths] ecneserP ehT, 1521/3043 HP, 390&39 +165&16A, 93 DR, Thorns 37, 19.8+5 Actions, θ′.5 summon shaping, 14θ′ Regen. 495 Ice Cream (+25/round). Impossible Embassy+0.24, Monument To Ascension II, False Pretence IV, Coherence I, Unbowing I, Wraith's Torment II. Clown III. Terrorism I. Assimilates the powers of fallen foes. Is Very Undead...? Aumha. Greater Splintering. Cannot be upgraded with CP. Decaying 313. On Physical Fire (x2 decaying effect).
[A-Megamaths]
A1: Star Protection, Recovery Field. I protect the F with additional recovery means.
A2: also I give them the Lobster Bisque because. (I ran out of motives but presumably it has to do with entity support)
A3: I SUPPORT BOTH THE CLOWN MOON AND THE REGULAR MOON SO WE SHOULD PROBABLY PREPARE FOR THE MOON LAUNCHES AND STUFF. I ENGINEER A SPACE CENTER OPERABLE BY MOTHS BECAUSE I CAN. I THINK THIS MEANS THE MOTHS CAN POWER LOCALIZED EXPLOSIONS TO LAUNCH STUFF INTO SPACE. YES, EXPLOSION-TO-THRUST PLATFORM THINGY.
-
The F eats the lobster bisque. The fire moth situation prepares for space stationing, since there will probably be moon construction to worry about putting in orbit and all. Other entities act at discretion.
17 - ecneserP ehT eats a lot of ice cream. This causes it to get a brain freeze. But its entire body is basically a brain, so it freezes. Freezing something is a good way to preserve it. Preservation means to prevent decay. Therefore ecneserP ehT loses a lot of decay. (And gets the healing from the ice cream.)
3 + Exodevtis Blade: I grow to a thousand times my size and chop down the Racyls'Strom as though I'm Paul Bunyan.
3.6 - THE MADNESS IS INSIDE YOU NOW turns into a facsimile of The BRRRRRRanded OnEEEEEE, attracting the attention of some of the less intelligent cultists. It then eats them.
The Slow March Toward An Inevitable Demise: 10/999
ecneserP ehT attacks the Racyls Strom and regenerates.
THE MADNESS IS INSIDE YOU NOW does nothing additional this turn.
The Cats attack the Racyls Strom, or the Titan Slime if Strom is dead.
15/21
user-100248774. In the past, the brand-tapestry split and divided, an infinite fractal pattern that baffles the mind to observe.
14/21
HeroZero. You remember that within the tapestry, flickers of the past could be seen.
13/21
Master_of_Wolves. As you recall, ancient actions, from a simpler time, burst and fizzle, attempting to escape the portal to the past.
"Ignorance is bliss, and you look absolutely miserable."
A1 - DTGA
The rain falls, pattering against the ground as I bury the plant that failed to bear fruit.
I cultivated it, but not well enough.
But as I mourn, a short stem shoots out of the soil.
From the plan(t), comes a goal.
To Destroy The Godmodder’s
actionsmethod of destructionI pick up my spellbook, and begin reciting.
Avogadro ImMuNiS EXERCITATIO!
The immediate effect of this is to summon 602,252(insert 18 zeroes) flaming moles traveling at almost relativistic speed.
They ignore and bypass layers of BS protection, anything that will change their effect in anyway, time travel, friction, the sound barrier, godmodding, counter-godmodding, any sort of protection, balloons, disguises, meatshields, CP, CG, bribes, taxes, petrification, all known conditions, all unknown conditions, dying, and defense itself.
It hits the Godmodder’s action.
And does not destroy, obliterate, or render it unusable in any way.
That is, unusable in any way to ME.
I then take the Level G spell slot, (which is now a Boon Of Very High Magic).
I use my leftover magic from the mole of moles spell, and absorb it.
A2 - Consulting the Books
I look into the
pastlibrary and pull out the book I had found some time ago.I read Standard Deviations: A guide to spiritual variation.
A3 + Energy Plant - 5.1/15
I ponder the answer to my problems, and decide to CHUG MAGIC JUICE YES-
-
=
, this means the universe also has an infinite amount of time machines, meaning the Godmodder does not have all the time machines."
um, I mean, use the CHUG MAGIC JUICE YES- to sketch out a paper which says the following:
"Since the Godmodder has an infinite amount of time machines, there must have been an infinite amount of time machines in the universe before the Godmodder existed. After the Godmodder existed, an infinite amount of these time machines must have somehow came into their possession. This is equal to the Godmodder taking an infinite amount of time machines from the universe's stash of infinite time machines. Since
I then take it, and use it to get a time machine, which I use to travel back in time to give my past self a time machine, so they can write the invitations and then return the time machine back to me, and then I will use it to travel forwards in time back to my time, after giving my past self the CHUG MAGIC JUICE YES-.
The Energy Plant uses the time machine which I just used to give my self a time machine and then get it back and then give it to the Energy Plant so they can travel back in time to get the location of the First Side Quest, then return to the
futurepresent to go to the First Side Quest with a friend of theirs who rhymes with lawyer, Tom SAWyer.Orders:
Mathematicians, go hit the Sap Lurker's Dodge very hard, then return to the Pub to calculate the effects of an Infinite Amount Of Mathematicians hitting The Collective Dodge Chance Of Creatures Which Got Through A Hole Made Of Something Made Of The Godmodder's Essence.
there should be a ctg wiki
The castle is made of some kind of durable stone as its main material
I continue building it 9/30
Ganlidore casts stone shape and closes the monster cave
The royal healer heals Ganlidore to full if it’s possible to split healing between targets, then heals storm man!! with everything left.
Royalty among the charge kingdom. All will fall before our glorious assault!
Quest offer! Enter the deep dungeon here
Ctg’s blood is on the spam filter’s hands
Oh, right, chargequest. Forgot.
Action 1 (part of it is also the chargequest action): The Clowning Spirit puts on an art critic outfit. Everyone knows art critics are the opposite of clowns, so most of the Clowning Spirit's clowning energies leave the Clowning Spirit's... spirit? and enter the Clown Tent.
Action 2: Speaking of the Clown Tent, I realize it has the alignment of [CG Yep]. I summon forth a T and put it between C and G. The Clown Tent's alignment is now [CTG Yep]... this might do something?
Action 3: I activate the Craftbot, hopefully giving it some Shaping (how does shaping work, by the way?)
My entities do the same thing they did last turn.
CTG2 Action:
Replying to ORIGIN:
You turn the Godmodder into a statue! You also turn ecneserP ehT into stone, defeating it! This will has surely have had temporal consequences in CTG1!
Replying to Elementallord:
Your attack fails because stone limbs can't move individually. You make the Statuemodder spin instead!
The Statuemodder cannot move, so he summons a Terror Shield to protect him!
[AG] Terror Shield, 5000 HP
[GM] Statuemodder: 299/300 HP
ordersed.
(henceforth best referred to as 'Clown' to avoid Forum Problems).
well, it seems like your players are still... enthusiastic?...

with 0.2 more actions, and regenerates.
[1d5:1] falters.
is lesser than its primogenitor.
takes a step towards ecneserP ehT, into the impossible embassy, then focuses on Storm Man. Such control over Storms must require focus, no? A certain degree of effort. But it's been going on, round after round after round... no new orders from the commander... It'd be so very easy for Storm Man to stop paying attention, wouldn't it? It's not a good idea, of course. It's as foolish as anything else
is doing right now. buuut... It only takes a moments inattention, curiosity, consideration, the slightest weakness of mortal mind. It's not like anything bad'll happen, right?
borrows some Ice Cream from ecneserP ehT. Wouldn't a snack be nice?...
bops the Healing Shield, Mathematicians, and Clown Blood Cake Pizza, creating an Healthy Cat, Cat Pizza?? and Abstract Cat.
doesn't know why it did any of that. But perhaps that's not the right perspective. Was the being that did all of that... really even
, in any way that matters?


respawns, 8/Yes Clown Blood. Is a Pizza! is a cake! is

785/832 HP, 15A, 20 DR, 25 Thorns, 3.8 Actions, Cat-aclysmic Overwrite. 59 Water. Decaying 2. Chosen. +5% Dodge, (20%,stack 0)Doubled AGtions, Life Tether.

The rain continues to pour down over the battlefield. The flames on Racyls'Strom are unaffected- they burn something stranger than simple oxygen- but the progress of Decay continues to be hampered, and [1d12:2] the Titan Slime continues to absorb new spawns.
The Titan Slime attacks ecneserP ehT, dealing no damage but inflicting Decay.
The Least Slimes gather up Decay from around the battlefield!
The Lesser Slimes attack the Craftbot, Healing Shield, and Royal Steed for 5 damage each!
The Slimes are bodyguarding Racyls'strom! the Noxious Slimes are also Bodyguarding Racyls'Strom! The Greater Slimes ittick thi gidmiddir, which is nit Attacking si it wirks, and then kill three Peat Kittens and injure a fourth.
Storm Man!! attacks for 35 damage to one Slime!!
The Inside-Out Tank is reloading!
Ganlidore partially closes the cavern, reducing it by 4% Durability!
the Royal Healer heals Storm Man!!
The Mathematicians attack the Sap Lurkers[1d100:79] for 7 damage! The pub fades out of relevance until such a time as its owner returns or something else makes it relevant.
The F's Healing Shield Heals The F for 3 HP.
The F spends the round on self-healthcare and heals for 28 HP, then regenerates.
THE MOTHS PREPARE THE ROCKET LAUNCHPAD WHICH IS SIMULTANEOUSLY THE MOTHPYRE. THEY DO THIS BY MAKING IT LARGER WHICH THEY DO BY LYING DOWN ON IT TO BURN. ALSO 40 LIFE FORCE FOR RACYLSSTROM AND BECAUSE THE MOTHS AREN'T WORKING ON THE RAINSTORM ITLL LOSES A DURATION THIS ◯.
THE MOTH PALADINS OF THE BEINGS BEING BURNED ALIVE DEITY PUT DOWN A LOT OF EXPLOSION TAGS ALL OVER THE MOTHPYRE WHICH WILL EVENTUALLY EXPLODE AND BE USED FOR SPACE THINGS BECAUSE REALLY CARS AND LIFE AND MACHINES ARE ALL JUST EXPLOSIONS.
The Cultists Cultivate.
The Clowns see no need for a launchpad as grand as all that. They call for aid from the other clowns of the world. Soon, they will obtain a Clown [Toy Car] (as opposed to a Clown [Car]), into which any number of Clowns and Clownly Things can be placed.
Out of the Dark Cavern's slightly narrowed opening slithers a mass of hair the deep blue of a nearly-pitch sky. It doesn't seem to have any offensive capabilities... or interest in the battle.
the Sap Lurkers continue to adhere to ecneserP ehT, draining away 20 HP! most of it goes to healing the one injured by the Mathematicians.
The Thorn Coagulate's Tendrils attack the Red Cat for 15 damage.
The Fabrical Festers do not act; they simply are, slowly oozing along, and the land and foes about them lose vitality- as do the Sap Lurkers and Thorn Coagulate. Only by a little for each, but it may add up with time.
ecneserP ehT attacks the Racyls'Strom's bodyguards and deals 108 damage to Racyls'Strom itself. It then attacks the Godmodder's Bed, dealing 115 damage to it, upgrades
Perhaps it is possible- perhaps it Could, have held on longer first. Perhaps choice is not nothing to a Chosen One. But even if there might be a choice- It is not so simple, to choose only the right option. Even if you know that option right, even then. Even ecneserP ehT did not hold on forever, and
And yet in a sense it is that simple. It's a foolishness derided not just by the impartial observer but by the fool, before and after and at every moment save that of the act itself. Making the correct choice is the easiest thing in the world, for that choice is simply to do nothing. how could anyone fail?
and yet. Even so limited a choice is stifled by corrupted Light.
First,
In the end, whatever the reason, Storm Man!!'s focus slips, and lightning lances at the wrong target, electrocuting the Inside-Out Tank. It may not be possible to harm the inside without getting past the outside, but Storm Man!! is already inside. so- 30 damage to Storm Man and Tank both. Of course, Storm Man will reform without trouble next round- but a Grey Cat is born from the occurrence, on the AG side.
Next,
Thirdly, it commands the Lesser and Greater Slimes to begin bodyguarding Racyls'Strom. As the Chosen acting within their duty, none of the (admittedly, incapable of speech) slimes gainsay them.
With its remaining 1.3 actions(some of the attacking before used its Attack stat), it throws the Godmodder's bed at itself, causing it to take 6 damage after DR... and dealing 25 damage via Thorns to the Godmodder's Bed! This works in large part because the Godmodder's Bed lets it happen. The Godmodder's bed dies, creating a Sleepy Cat!
...anyway, the other Cats attack Racyls'Strom for a total of 2 damage after DR.not included in the image because I forgot they were acting until I'd made the image.
The Reconstruction Network of the Godmodder's bed pulls it back together and creates new wood as appropriate.
The Godmodder, fast asleep, puts 0.5 Charges into Perpetudecay. The other half an action seems to have been drained enabling the thoroughly questionable combat methodology employed by Racyls'Strom's Chosen One.
Clown Blood Cake Pizza, 0/1 HP,
[A-Megamaths]
A1 + A2 + A3 + applicable entities: EVERYONE! TOGETHER, WE LAUNCH THE ACTIVATING MOON CONSTRUCTOR INTO SPACE, CONSTRUCTING THE MOON, ALLOWING US TO TAKE OVER THE MOON!
Which probably means my excess action power goes into like...building the life support and base building-y parts for a moonbase to have launched up with the constructor, so we technically have a base on the moon once there's a moon to be on again. Great, that'll really help with the takeover once we get over there.
Other entities act at discretion.
16 - ecneserP ehT is not Chosen. However, it is now feeling an immense desire. The piece of it that originated from being Chosen wants to FEED. And so ecneserP ehT becomes so very hungry. And what else is around but the very delicious cats? So it swallows the Grey Cat. Then the Abstract Cat. Then the Sleepy Cat after it. Then the Pizza Cat. This gives it a horrible stomachache! But it turns into a caterpillar and takes six bites out of a delicious
green leafHealthy Cat, and feels all better.3.8 - THE MADNESS IS INSIDE YOU NOW initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive action. With half of its action power, it eats a Lesser Slime. With the other half, it initiates a recursive ac... what have you done, Garfield? What've you done!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!? WHAT'VE YOU DONE!?
The Slow March Toward An Inevitable Demise: 15/999
ecneserP ehT attacks the Racyls Strom and regenerates.
THE MADNESS IS INSIDE YOU NOW does nothing additional this turn.
The Cats attack the Racyls Strom, or the Titan Slime if Strom is dead.
Where is the stone coming from? Good question. Probably somewhere nearby. Also somewhere with easy-to-find stone. Wonder if the mountainmodder’s stone fits these criteria…
If I can even harvest it, that’s where it’s from.
12/30
Ganlidore tries to make sure the rock isn’t still linked to the mountainmodder somehow. If the mountainmodder can still influence the stone, Ganlidore casts dispel magic on the stone.
The royal healer heals the steed.
The steed avoids the slimes.
Royalty among the charge kingdom. All will fall before our glorious assault!
Quest offer! Enter the deep dungeon here
Ctg’s blood is on the spam filter’s hands
whyyyyyyyyyyy rip mathematicians, I will now put a = instead of a - in the middle of my action label in their memories
A1 = Continue Reading (also search the foreword for the important parts, skipping only the parts that aren't relevant)
A2 = Water Syphon
I pick up a reverse hose, and use it to syphon up the
's water.
's Overwrite!
I then proceed to funnel it into the Energy Plant, with a normal hose on the other end of the reverse hose.
Oh no! I also gave the Energy Plant the
Not Cataclysmic Overwrite, but just the Overwrite part.
I immediately set to making this a good thing for the Energy Plant, and decide to do it with the space-time fabric which has gone unused.
A3 + Energy Plant = Health Altar 7.1/15
Hmm. That's a good point.
So, I then take my previous argument, then create a NEW time machine, owned by none other than me.
I then do the steps stated before.
ᴛʜᴇ ᴇɴᴇʀɢʏ ᴘʟᴀɴᴛ ᴀɴᴅ ᴛᴏᴍ sᴀᴡʏᴇʀ ɢᴏ ɪɴᴛᴏ ᴛʜᴇ ғɪʀsᴛ sɪᴅᴇ ǫᴜᴇsᴛ, ᴀɴᴅ ʀᴇᴛᴜʀɴ ᴡɪᴛʜ ᴀɴ ɪɴᴅᴜʙɪᴛᴀʙʟʏ ᴀɴᴄɪᴇɴᴛ ʀᴏᴄᴋ.
ᴛʜᴇʏ ᴛʜᴇɴ ʙᴇɢɪɴ ᴛʜᴇ sʟᴏᴡ ᴛᴀsᴋ ᴏғ ғɪʟʟɪɴɢ ɪᴛ ᴡɪᴛʜ ᴍᴀɢɪᴄ, ᴀɴᴅ ᴀʟsᴏ ʙᴇɢɪɴ ᴜsɪɴɢ ᴀ ғᴏɴᴛ ᴛᴏ ᴅʀᴀᴡ ᴏɴ ᴄᴇʀᴛᴀɪɴ ᴘᴏᴡᴇʀ ᴛʜᴀᴛ ᴛʜᴇʏ ᴅᴏɴ'ᴛ ᴄᴜʀʀᴇɴᴛʟʏ ʜᴀᴠᴇ.
there should be a ctg wiki
12/21
SirNatureWriter. You remember a frame forming on the tapestry, made from the ancient bones of those long since turned to dust.
11/21
Aeisenberg. You recall a small, odd goblin appearing on the tapestry. It was incredibly out of place. Like, seriously, what the heck.
10/21
AcerakTheEternal. Onedaythereshallbe-Your memory tells you that the frame tightened around the expanding memory/brand/tapestry.
"Ignorance is bliss, and you look absolutely miserable."