So Oath of the Crown paladins can swear themselves to a king or to a god, right? If their oath is to a king... where do their spells come from? A man, no matter how fancy and well-dressed, can't grant divine spells.
Where does it say there oath is to a king? Paladin's oaths are to deitys, not kings.
And I quote:
The Oath of the Crown is sworn to the ideals of civilization, be it the spirit of a nation, fealty to a sovereign, or service to a deity of law and rulership.
The "fealty to a sovereign" part is what I'm speaking of.
The divine spells comes from any number of lawful gods or beings commonly revered in that particular nation, who respect a man with strong ideals. The paladin swears to the king, and in doing so also swears to the traditions and beliefs of that king.
The divine spells comes from any number of lawful gods or beings commonly revered in that particular nation, who respect a man with strong ideals. The paladin swears to the king, and in doing so also swears to the traditions and beliefs of that king.
Paladins are typically the chosen of gods for their skill and how much the god likes them. Technically you could make the argument a paladin could never even know the god that's providing them their powers under an oath of crowns. It's just the god highly favors the king, but understands the king themselves aren't the type to fight. So instead they place their power into one of their most loyal warriors.
So Oath of the Crown paladins can swear themselves to a king or to a god, right? If their oath is to a king... where do their spells come from? A man, no matter how fancy and well-dressed, can't grant divine spells.
The devotion is the source of their spells. It comes from within. No gods needed (just as no gods are needed for clerics).
Therefore, would it not be the 'divine right' of the throne that powers the oath? That's kind of how I'm both taking it and using it for my character, but I'm always willing to hear other ideas.
Ok I think its hilarious that people like to think that they can be adventures and not believe in a deity in the forgotten realms. First this is the fault of DMs for not explaining the background of The Forgotten Realms and the fault of players for not reading it. Everyone believes or worships a deity in the Forgotten Realms, everyone. If you dont believe well they have a spell place for you when you die and no you cant be brought back. What deity is going to bring you back?
Paladin and Clerics more than anything believe in a deity. They are the literal source of their powers. There is an absolute difference in belief and worship though. You can believe in the deity and not worship him and be a chosen champion. If you dont believe you dont get your powers. Part of roleplaying can be a struggle of faith.
While a Oath of the Crown is subject to a Crown they are a champion of the Deity that believes in the nature of that Crown.
To the person who says you get powers from you're Oath. That is absolute horse shit and you know it. You can caste spells and smite and are immune to disease and can detect fiends and undead before you even swear an Oath. These are all divine gifts that are bestowed on to you. There is a reason you can loose them. Furthermore an Oath is supposed to be viewed through the eyes of the Deity who granted you powers. Not through your eyes, societies eyes, etc. There is plenty of Dieties out there and D&D has done a great job on their lore where you can determine how they view these.
For instance I play a Paladin of Bahumat. As such I have to offer my enemies to surreneder, not physically pray but show faith through action, and even if tiamat herself was within grasp I must stop to aid and defend the helpless. These are all things mentioned about Bahumats personality and how he views things.
Ok I think its hilarious that people like to think that they can be adventures and not believe in a deity in the forgotten realms. First this is the fault of DMs for not explaining the background of The Forgotten Realms and the fault of players for not reading it. Everyone believes or worships a deity in the Forgotten Realms, everyone. If you dont believe well they have a spell place for you when you die and no you cant be brought back. What deity is going to bring you back?
Paladin and Clerics more than anything believe in a deity. They are the literal source of their powers. There is an absolute difference in belief and worship though. You can believe in the deity and not worship him and be a chosen champion. If you dont believe you dont get your powers. Part of roleplaying can be a struggle of faith.
While a Oath of the Crown is subject to a Crown they are a champion of the Deity that believes in the nature of that Crown.
To the person who says you get powers from you're Oath. That is absolute horse shit and you know it. You can caste spells and smite and are immune to disease and can detect fiends and undead before you even swear an Oath. These are all divine gifts that are bestowed on to you. There is a reason you can loose them. Furthermore an Oath is supposed to be viewed through the eyes of the Deity who granted you powers. Not through your eyes, societies eyes, etc. There is plenty of Dieties out there and D&D has done a great job on their lore where you can determine how they view these.
For instance I play a Paladin of Bahumat. As such I have to offer my enemies to surreneder, not physically pray but show faith through action, and even if tiamat herself was within grasp I must stop to aid and defend the helpless. These are all things mentioned about Bahumats personality and how he views things.
This isn't true, there's actually a place in FR lore where people who don't believe in a deity go called the Wall of the Faithless. People can, and do, refuse to worship or believe in a deity.
You seem to miss what I was saying. I know about the Wall of the Faithless. If you die and you dont worship a deity and die your soul gets absorbed into the wall to be punished.
This means your soul isnt available to be resurrected. So like I said good luck being an adventurer not worshiping a diety in forgotten realms.
I'm really glad to hear how you run your game, and the lore you use in your game. The rest of us will be off having our games the way we like them, because that's how D&D works.
Further in 5e, as it was stated above, a Paladin's power doesn't come from a god, but from their oath, and their own determination. Many people still associate it with gods because that's how it used to work, but as long as you keep to the tenants or the DM allows, you are a paladin.
I like KhaldoDraigo's style/interpretation of it, it makes more sense to me how 2d8 radiant comes into the blade. Clerics are like the worshipers of a deity, but paladins worship sort of the commandments or the ideals of the deity. Either way, they both get their powers from a supernatural god, but whereas clerics have communion with their God, paladins follow through actions and obedience of their God's tenants. In this way Paladins could technically worship a God they had no idea existed in the first place.
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So Oath of the Crown paladins can swear themselves to a king or to a god, right? If their oath is to a king... where do their spells come from? A man, no matter how fancy and well-dressed, can't grant divine spells.
"The Epic Level Handbook wasn't that bad, guys.
Guys, pls."
Where does it say there oath is to a king? Paladin's oaths are to deitys, not kings.
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And I quote:
The "fealty to a sovereign" part is what I'm speaking of.
"The Epic Level Handbook wasn't that bad, guys.
Guys, pls."
The divine spells comes from any number of lawful gods or beings commonly revered in that particular nation, who respect a man with strong ideals. The paladin swears to the king, and in doing so also swears to the traditions and beliefs of that king.
I am one with the Force. The Force is with me.
A paladins divine power doesn't come from a god or a man.
It comes from their oaths.
So it's divine worship via proxy?
"The Epic Level Handbook wasn't that bad, guys.
Guys, pls."
Paladins are typically the chosen of gods for their skill and how much the god likes them. Technically you could make the argument a paladin could never even know the god that's providing them their powers under an oath of crowns. It's just the god highly favors the king, but understands the king themselves aren't the type to fight. So instead they place their power into one of their most loyal warriors.
The devotion is the source of their spells. It comes from within. No gods needed (just as no gods are needed for clerics).
Sure it is logical
Therefore, would it not be the 'divine right' of the throne that powers the oath? That's kind of how I'm both taking it and using it for my character, but I'm always willing to hear other ideas.
Ok I think its hilarious that people like to think that they can be adventures and not believe in a deity in the forgotten realms. First this is the fault of DMs for not explaining the background of The Forgotten Realms and the fault of players for not reading it. Everyone believes or worships a deity in the Forgotten Realms, everyone. If you dont believe well they have a spell place for you when you die and no you cant be brought back. What deity is going to bring you back?
Paladin and Clerics more than anything believe in a deity. They are the literal source of their powers. There is an absolute difference in belief and worship though. You can believe in the deity and not worship him and be a chosen champion. If you dont believe you dont get your powers. Part of roleplaying can be a struggle of faith.
While a Oath of the Crown is subject to a Crown they are a champion of the Deity that believes in the nature of that Crown.
To the person who says you get powers from you're Oath. That is absolute horse shit and you know it. You can caste spells and smite and are immune to disease and can detect fiends and undead before you even swear an Oath. These are all divine gifts that are bestowed on to you. There is a reason you can loose them. Furthermore an Oath is supposed to be viewed through the eyes of the Deity who granted you powers. Not through your eyes, societies eyes, etc. There is plenty of Dieties out there and D&D has done a great job on their lore where you can determine how they view these.
For instance I play a Paladin of Bahumat. As such I have to offer my enemies to surreneder, not physically pray but show faith through action, and even if tiamat herself was within grasp I must stop to aid and defend the helpless. These are all things mentioned about Bahumats personality and how he views things.
This isn't true, there's actually a place in FR lore where people who don't believe in a deity go called the Wall of the Faithless. People can, and do, refuse to worship or believe in a deity.
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You seem to miss what I was saying. I know about the Wall of the Faithless. If you die and you dont worship a deity and die your soul gets absorbed into the wall to be punished.
This means your soul isnt available to be resurrected. So like I said good luck being an adventurer not worshiping a diety in forgotten realms.
I'm really glad to hear how you run your game, and the lore you use in your game. The rest of us will be off having our games the way we like them, because that's how D&D works.
Further in 5e, as it was stated above, a Paladin's power doesn't come from a god, but from their oath, and their own determination. Many people still associate it with gods because that's how it used to work, but as long as you keep to the tenants or the DM allows, you are a paladin.
I like KhaldoDraigo's style/interpretation of it, it makes more sense to me how 2d8 radiant comes into the blade. Clerics are like the worshipers of a deity, but paladins worship sort of the commandments or the ideals of the deity. Either way, they both get their powers from a supernatural god, but whereas clerics have communion with their God, paladins follow through actions and obedience of their God's tenants. In this way Paladins could technically worship a God they had no idea existed in the first place.