I'm not completely new to D&D, but in the midst of our regular campaign, our DM sent us into an alternate reality where we have made new characters who are still aware of their original characters. Our new campaign has a rogue, a sorcerer, a ranger, and myself. I didn't have much time to figure anything out, but decided on a dragonborn paladin. We just leveled up and I can't decide which fighting style and oath would be best for the party as a whole. Any suggestions?
For my Paladin, I wanted him to be very similar to Uther, from World of Warcraft, so I chose Oath of Devotion. However, if I recall James Haeck’s Paladin 101 correctly, Oath of the Ancients is one of the best as far as tanking, which seems to be your role in the party.
I would also take the Protection fighting style for using a shield.
All this is IF you want to tank in your party, and not thinking of RP purposes.
For the party as a whole? If your other members dont go near melee (sorc archer ranger and crossbow rogue) then prot fighting style is redundant. And probably a little redundant if its the rogue in the front with you as there is only so much you can do if the prot target has an average to low ac compared to the to hit rolls incoming.
Defense style helps your ac and could turn a hit into a miss - but decide for yourself if your going to 'kill first kill often' your way to low damage or be a 'wall of steel'.
If a killer - vengeance oath offers enough temptation to corrupt the pure, ironically.
If wall of steel - ancients (7th) lowers spell damage taken by the party - thats it, its great - but isnt anything else so if enemy spellcasters are uncommon or rare then ancient is not significantly more tanky than another type. Oath of the Crown might be better - if you like it of course, (from SCAG) it features a cluster of party damage mitigation abilities which is undeservedly not given the love it deserves.
My paladin is a sword and shield kind of girl, and I do plan on having her tank in this side campaign. Aside from tanking a little as a druId in WoW, this role is new for me. I normally play a healer class..... cleric in D&D and priest in WoW. The rogue in our group is melee. The campaign is in a large city. I think it's similar to Stilben in Matt Mercer's Tal'dorei.
Defense style appeals to me, but I haven't been certain if choosing defense would be less helpful for the party as a whole, especially considering that there's no other tanky person (or healer for that matter). I will take a look at the oaths all of you have mentioned, including Oath of the Crown, which I've not seen before.
Thanks for your input.
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I'm not completely new to D&D, but in the midst of our regular campaign, our DM sent us into an alternate reality where we have made new characters who are still aware of their original characters. Our new campaign has a rogue, a sorcerer, a ranger, and myself. I didn't have much time to figure anything out, but decided on a dragonborn paladin. We just leveled up and I can't decide which fighting style and oath would be best for the party as a whole. Any suggestions?
Thanks
what weapons does he use? is he a sword and shield kind of guy, or a two handed weapon kind.
For my Paladin, I wanted him to be very similar to Uther, from World of Warcraft, so I chose Oath of Devotion. However, if I recall James Haeck’s Paladin 101 correctly, Oath of the Ancients is one of the best as far as tanking, which seems to be your role in the party.
I would also take the Protection fighting style for using a shield.
All this is IF you want to tank in your party, and not thinking of RP purposes.
For the party as a whole? If your other members dont go near melee (sorc archer ranger and crossbow rogue) then prot fighting style is redundant. And probably a little redundant if its the rogue in the front with you as there is only so much you can do if the prot target has an average to low ac compared to the to hit rolls incoming.
Defense style helps your ac and could turn a hit into a miss - but decide for yourself if your going to 'kill first kill often' your way to low damage or be a 'wall of steel'.
If a killer - vengeance oath offers enough temptation to corrupt the pure, ironically.
If wall of steel - ancients (7th) lowers spell damage taken by the party - thats it, its great - but isnt anything else so if enemy spellcasters are uncommon or rare then ancient is not significantly more tanky than another type. Oath of the Crown might be better - if you like it of course, (from SCAG) it features a cluster of party damage mitigation abilities which is undeservedly not given the love it deserves.
My paladin is a sword and shield kind of girl, and I do plan on having her tank in this side campaign. Aside from tanking a little as a druId in WoW, this role is new for me. I normally play a healer class..... cleric in D&D and priest in WoW. The rogue in our group is melee. The campaign is in a large city. I think it's similar to Stilben in Matt Mercer's Tal'dorei.
Defense style appeals to me, but I haven't been certain if choosing defense would be less helpful for the party as a whole, especially considering that there's no other tanky person (or healer for that matter). I will take a look at the oaths all of you have mentioned, including Oath of the Crown, which I've not seen before.
Thanks for your input.