Hi, I'm looking to start up a campaign of Dragonlance: Shadow of the Dragon Queen. It will by a Play by Post on these forums. Dice rolling will be done either on the campaign Game Log through your character sheets on DDB, or using the forum die roller. If you use the character sheet roller, just report the actual results in thread too.
I'm looking for 5 players with 1st level characters that work within the adventure, basically characters native to Krynn with a tie to a specfic NPC whose funeral gathers the party.
Specific Rules for characters in the spoiler:
Races Alllowed; (No Legacy) Human(Variant Only), Elf(No Drow), Half-Elf, Dwarf, Kender (DL Halflings), Gnomes(Rock/Tinker only), willing to make a homebrew Gully Dwarf, goblins/hobgoblins, Goliath(Sub for irda), Minotaur
Variant Humans get +1,+1,+1 or +2,+1.
I will provide access to selected players to my large content collection.
I'd like one player who is looking to join the Knights of Solamnia, at least. A Mage of High Sorcery candidate or divine caster wouldn't suck.
Backgrounds that don't provide feats will grant one. Tough, Skilled, and Skill Expert(Tasha's) are all open options and I will make others available as fit the background. (aka Actor and Charlatan)
Ability scores are rolled without rerolling 1s, in this thread. You may roll two sets. If you dislike them, you may point buy/default array.
To apply, post in this thread with the following info:
Name Species/Race Class Background Short Backstory and Description Character Sheet link (OPTIONAL)
Rollback Post to RevisionRollBack
Coriana - Company of the Grey Chain Wagner - Dragon Heist: Bards. DM - The Old Keep
Name: Jushu Hasting Species/Race: Half Elf Class: Bard Background: Entertainer Short Backstory and Description: Jushu is a young half elf who has always loved the fine arts, especially music and acting. He has spent all of his years traveling the land and learning everything he could to hone his bardic magic as well as his mundane skills. He recently lost an old friend, Ispin, and decided to make the journey to his funeral. I would also like to ask that the actor feat be allowed due to my backstory.
Background: Squire (possibly custom, but I don't know all of the background options)
Short Backstory and Description: Hort has finally earned a spot in the Squires of the Crown after 3 long years and 2 failed attempts, his bovine qualities making it hard for some of the older knights to take him seriously. Regardless, Hort's resolve and sense of honor and duty have held fast and he looks forward to completing his trials and entering full fledged knighthood.
Name: Raisa Yardak Species/Race: Kender Class: Rogue (To start, but then will multiclass into Wizard - Going for Mage of High Sorcery) Background: Urchin Short Backstory and Description: Growing up in the Town of Gateway , Raisa had a hard life living on the streets but she used her wiles to get by, true it was mainly based on the misfortune of those who always lost items that she found, but whatever. She always means to return these trinkets to their owners but by the time she discovered the trinkets in her pockets, the owners had to be long gone. Their misfortune was her gain as she always says.
Having seen many wizards pass through town she was always fascinated by magic and vowed one day to have a go at the Trial, they call it, and see if she had any knack for wielding magic. She obviously had a bit of magic about her as the trinket she needs seems to always be in her pocket when she needs it.
Name: Hrothgar Densfell Species/Race: Variant human Class: Paladin (Going oath of the Crown and hopefully Knight of the Crown) Background: Knight of Solamnia (will fill in sheet if chosen) Short Backstory and Description:
Hrothgar's family is part of the Griffons Watch. An order of knights that is tasked to defend terroritories within Solamnia. Recently the Griffons Watch was asked to send aid to other regions to bolster their defenses. As a captain of the watch Hrothgars father lead a battalion of knights to aid those in need. However they were not heard from again (potential hook if desired). Despite his mothers wishes Hrothgar is eager to find out what happened and to lead a rescue party. But his families name is not yet enough to be allowed such a task or find those willing to risk their lives venturing out to the borders or beyond. Hrothgar now searches for other ways to aid the crown in order to gain a reputation and make a name for himself to be able to go on such an expedition.
Unsure of who this npc that died is i will leave that part open for now to be filled once more information is provided. Hrothgar will come from a noble family so perhaps he knows the npc through his family.
Character Sheetlink: since you mentioned +2 and +1 for variant human i added an extra +1 to cha (since the sheet only gives +1, can change with tasha's later).
Name: Tram Spidersilk Species/Race: Kender Class: Sorcerer Background: Mage of High Sorcery Short Backstory and Description Tram every since he was little has wanted to be show off his magical skill and get the attention of the Mages of High Sorcery. Finally, a high wizard was passing through a kender village where he lived. He was out using his magic skills to do his chores. The old wizard stopped, sat down and had a long talk with the young kender. He took a liking to him and invited him to join, much to his joy.
Name: Kalindi Eilxidor Race: Kagonesti Wood Elf Class: Twilight Cleric (Mishakal) Background: Outlander (Hoping to take the Alert feat) Short Backstory and Description:
Originally born into a reclusive clan of Kagonesti elves residing away from the tribes clustered near Southern Ergoth, Kalindi grew up surrounded by those devout to the twilight. Members of her clan focused primarily on becoming healing spirits, praying to the Goddess Mishakal in return to for the power to soothe the ailing. Kalindi, like her people, embraced the duality of life and the night's embrace. From a young age, she took remedial practices, hoping to one day be blessed with divine abilities. Due to the relatively nomadic nature of her family and clan, her practices were slightly stunted as a result of the constant movement. Since their departure from the rest of the Kagonesti, her clan has yet to come across any Silvanesti refugees. However, the clan is aware of their situation, having heard from the grapevine. Kalindi does eventually find her way with healing, immediately setting off from the clan in hopes of further proving her ability through assisting others.
Kalindi is slightly tanned with traditional mossy-green eyes. She has a short but slender build in addition to seemingly unblemished skin. Her near-black hair is typically pulled back in a half-up half-down do, held together with a thin strip of leather. Despite traveling with nomads, her clothes are still well-kept and elegant. Though it can be noted that her clan prefers darker shades as opposed to light greens.
Short Backstory and Description: Orphaned as long as she can remember, Bonrin spent most of her younger years in an overcrowded orphanage. Never one to take center stage or the attention, she spent most of her time, reading, and people watching. As she grew older, she became a protector of sorts to the other orphans. Orphans are always easy targets. She was always one to step in. She began to use her naturally strong and sturdy frame to her advantage. This, of course, didn't lessen her love of reading. In fact she began to try and find more ways she would be able to protect others, through her reading. This is how she found magic. Or voracious appetite for reading, had her coming across mentions of magic. And after a time Bonrin managed to uncover an old, leftover spell scroll. Many sleepless nights of trial and error later, Bonrin managed to successfully use magic. But it wasn't until the first time she used it in the defense of one of the other orphans that she caught the eye of the Mages of High Sorcery.
Bonrin met Ispin at a young age fascinated by his stories, and while they never met in person again, Bonrin had asked if she could write him. He of course said yes and throughout the years the maintained consistent correspondence. Bonrin considers him a mentor and close friend and is sombre to hear of his passing. She is determined to attend his funeral.
Why does everybody on this forum seem to assume that you reroll 1's?
Rollback Post to RevisionRollBack
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny. Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
Hi, I'm looking to start up a campaign of Dragonlance: Shadow of the Dragon Queen. It will by a Play by Post on these forums. Dice rolling will be done either on the campaign Game Log through your character sheets on DDB, or using the forum die roller. If you use the character sheet roller, just report the actual results in thread too.
I'm looking for 5 players with 1st level characters that work within the adventure, basically characters native to Krynn with a tie to a specfic NPC whose funeral gathers the party.
Specific Rules for characters in the spoiler:
Races Alllowed; (No Legacy)
Human(Variant Only), Elf(No Drow), Half-Elf, Dwarf, Kender (DL Halflings), Gnomes(Rock/Tinker only), willing to make a homebrew Gully Dwarf, goblins/hobgoblins, Goliath(Sub for irda), Minotaur
Variant Humans get +1,+1,+1 or +2,+1.
I will provide access to selected players to my large content collection.
I'd like one player who is looking to join the Knights of Solamnia, at least. A Mage of High Sorcery candidate or divine caster wouldn't suck.
Backgrounds that don't provide feats will grant one. Tough, Skilled, and Skill Expert(Tasha's) are all open options and I will make others available as fit the background. (aka Actor and Charlatan)
Ability scores are rolled without rerolling 1s, in this thread. You may roll two sets. If you dislike them, you may point buy/default array.
To apply, post in this thread with the following info:
Name
Species/Race
Class
Background
Short Backstory and Description
Character Sheet link (OPTIONAL)
Coriana - Company of the Grey Chain
Wagner - Dragon Heist: Bards.
DM - The Old Keep
Name: Jushu Hasting
Species/Race: Half Elf
Class: Bard
Background: Entertainer
Short Backstory and Description: Jushu is a young half elf who has always loved the fine arts, especially music and acting. He has spent all of his years traveling the land and learning everything he could to hone his bardic magic as well as his mundane skills. He recently lost an old friend, Ispin, and decided to make the journey to his funeral. I would also like to ask that the actor feat be allowed due to my backstory.
Ability scores: 9 13 13 16 9 14
Ability scores: 11 16 9 14 13 10
I will protect those I hate. Even ... even if the one I hate most ... is ... myself.
Rolling the dice:
Ability scores: 6 14 10 11 14 12
Ability scores: 15 15 12 14 14 17
Scores rolled in a later post
Species: Minotaur
Class: Paladin or Fighter
Background: Squire (possibly custom, but I don't know all of the background options)
Short Backstory and Description: Hort has finally earned a spot in the Squires of the Crown after 3 long years and 2 failed attempts, his bovine qualities making it hard for some of the older knights to take him seriously. Regardless, Hort's resolve and sense of honor and duty have held fast and he looks forward to completing his trials and entering full fledged knighthood.
Ability scores: 15 14 12 15 6 13
Ability scores: 4 14 10 7 12 9
Name: Raisa Yardak
Species/Race: Kender
Class: Rogue (To start, but then will multiclass into Wizard - Going for Mage of High Sorcery)
Background: Urchin
Short Backstory and Description: Growing up in the Town of Gateway , Raisa had a hard life living on the streets but she used her wiles to get by, true it was mainly based on the misfortune of those who always lost items that she found, but whatever. She always means to return these trinkets to their owners but by the time she discovered the trinkets in her pockets, the owners had to be long gone. Their misfortune was her gain as she always says.
Having seen many wizards pass through town she was always fascinated by magic and vowed one day to have a go at the Trial, they call it, and see if she had any knack for wielding magic. She obviously had a bit of magic about her as the trinket she needs seems to always be in her pocket when she needs it.
https://ddb.ac/characters/97582270/rSfXXI
Ability scores: 7 10 11 12 11 12
Ability scores: 11 8 12 14 8 10
WIP
Lucernae Dominus
Half Elf (Standard)
Warlock, Genie
Cloistered Scholar
wip backstory
Picture:
DMing:
Dragons of Stormwreck Isle
Playing:
None sadly.
Optimization Guides:
Literally Too Angry to Die - A Guide to Optimizing a Barbarian
Name: Hrothgar Densfell
Species/Race: Variant human
Class: Paladin (Going oath of the Crown and hopefully Knight of the Crown)
Background: Knight of Solamnia (will fill in sheet if chosen)
Short Backstory and Description:
Hrothgar's family is part of the Griffons Watch. An order of knights that is tasked to defend terroritories within Solamnia. Recently the Griffons Watch was asked to send aid to other regions to bolster their defenses. As a captain of the watch Hrothgars father lead a battalion of knights to aid those in need. However they were not heard from again (potential hook if desired).
Despite his mothers wishes Hrothgar is eager to find out what happened and to lead a rescue party. But his families name is not yet enough to be allowed such a task or find those willing to risk their lives venturing out to the borders or beyond. Hrothgar now searches for other ways to aid the crown in order to gain a reputation and make a name for himself to be able to go on such an expedition.
Unsure of who this npc that died is i will leave that part open for now to be filled once more information is provided. Hrothgar will come from a noble family so perhaps he knows the npc through his family.
Character Sheet link: since you mentioned +2 and +1 for variant human i added an extra +1 to cha (since the sheet only gives +1, can change with tasha's later).
Name: Tram Spidersilk
Species/Race: Kender
Class: Sorcerer
Background: Mage of High Sorcery
Short Backstory and Description
Tram every since he was little has wanted to be show off his magical skill and get the attention of the Mages of High Sorcery. Finally, a high wizard was passing through a kender village where he lived. He was out using his magic skills to do his chores. The old wizard stopped, sat down and had a long talk with the young kender. He took a liking to him and invited him to join, much to his joy.
Character Sheet link: https://ddb.ac/characters/97583418/TFuTxS
Ability scores: 13 12 13 16 16 18
Ability scores: 12 16 16 14 17 13
D&D since 1984
Ability scores: 13 15 10 7 13 12
Ability scores: 15 12 11 13 12 13
Noire Havensong | Harengon Archfey Warlock 6/Lore Bard 4 | Westmarch - Guild of the Phoenix (Discord)
Tanatari Crelieu | Kalashtar Druid 2 | Damian_May's Sleeping Gods
Jynx Starrkeep | Changling GOO Warlock 2 | Astien's Tyranny of Dragons
DM | Eberron Eternal (Discord)
Yay, responses. I’m gonna be keeping the recruitment short, closing Friday April 7th. I’ll pm those chosen and post here when it’s settled.
Coriana - Company of the Grey Chain
Wagner - Dragon Heist: Bards.
DM - The Old Keep
Going for set 2!
Name: Kalindi Eilxidor
Race: Kagonesti Wood Elf
Class: Twilight Cleric (Mishakal)
Background: Outlander (Hoping to take the Alert feat)
Short Backstory and Description:
Originally born into a reclusive clan of Kagonesti elves residing away from the tribes clustered near Southern Ergoth, Kalindi grew up surrounded by those devout to the twilight. Members of her clan focused primarily on becoming healing spirits, praying to the Goddess Mishakal in return to for the power to soothe the ailing. Kalindi, like her people, embraced the duality of life and the night's embrace. From a young age, she took remedial practices, hoping to one day be blessed with divine abilities. Due to the relatively nomadic nature of her family and clan, her practices were slightly stunted as a result of the constant movement. Since their departure from the rest of the Kagonesti, her clan has yet to come across any Silvanesti refugees. However, the clan is aware of their situation, having heard from the grapevine. Kalindi does eventually find her way with healing, immediately setting off from the clan in hopes of further proving her ability through assisting others.
Kalindi is slightly tanned with traditional mossy-green eyes. She has a short but slender build in addition to seemingly unblemished skin. Her near-black hair is typically pulled back in a half-up half-down do, held together with a thin strip of leather. Despite traveling with nomads, her clothes are still well-kept and elegant. Though it can be noted that her clan prefers darker shades as opposed to light greens.
Noire Havensong | Harengon Archfey Warlock 6/Lore Bard 4 | Westmarch - Guild of the Phoenix (Discord)
Tanatari Crelieu | Kalashtar Druid 2 | Damian_May's Sleeping Gods
Jynx Starrkeep | Changling GOO Warlock 2 | Astien's Tyranny of Dragons
DM | Eberron Eternal (Discord)
Ability scores: 10 13 17 16 8 11
Ability scores: 16 17 10 8 16 13
Ability scores 1: 13 13 7 12 14 16
Ability scores 2: 11 6 10 15 10 14
Name: Bonrin Wildaxe
Species/Race: Mountain Dwarf
Class: Wizard (Thinking Abjuration)
Background: Mage of High Sorcery
Short Backstory and Description: Orphaned as long as she can remember, Bonrin spent most of her younger years in an overcrowded orphanage. Never one to take center stage or the attention, she spent most of her time, reading, and people watching. As she grew older, she became a protector of sorts to the other orphans. Orphans are always easy targets. She was always one to step in. She began to use her naturally strong and sturdy frame to her advantage. This, of course, didn't lessen her love of reading. In fact she began to try and find more ways she would be able to protect others, through her reading. This is how she found magic. Or voracious appetite for reading, had her coming across mentions of magic. And after a time Bonrin managed to uncover an old, leftover spell scroll. Many sleepless nights of trial and error later, Bonrin managed to successfully use magic. But it wasn't until the first time she used it in the defense of one of the other orphans that she caught the eye of the Mages of High Sorcery.
Bonrin met Ispin at a young age fascinated by his stories, and while they never met in person again, Bonrin had asked if she could write him. He of course said yes and throughout the years the maintained consistent correspondence. Bonrin considers him a mentor and close friend and is sombre to hear of his passing. She is determined to attend his funeral.
Character Sheet link: https://ddb.ac/characters/97599270/WePBDa
Ability Scores: 12 15 12 8 17 15
Why does everybody on this forum seem to assume that you reroll 1's?
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny.
Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
Oh, I copy pasted from another forum, my bad, I'll re roll
I didn't. I just got ridiculously lucky.
D&D since 1984
Ability scores: 10 13 7 14 11 15
Ability scores: 16 17 15 9 10 18
Ability scores: 17 15 11 13 11 12
Ability scores: 14 11 14 13 10 16
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Hi there! I'm a Christian musician based in Canada :)