*so this is my first pbp game. How far should we proceed before the others get involved. I don’t want to post too much and progress things if I shouldn’t. Or is that the idea sometimes things just happen.*
Having readied his poison spray, Krakel unleashes a green mist towards the rear goblin closest to him. While continuing to move towards it to close the gap.
Action: poison spray attack Unable to parse dice roll., damage Unable to parse dice roll.
This post has potentially manipulated dice roll results.
Seeing the mist float past the goblin Krakel tries a different approach. He points at the goblin he is approaching and it hears a load bell ringing in its head shaking its sanity.
Magic action: Toll the Dead: goblin needs to make a wisdom saving throw dc 14
Damage on a fail: Unable to parse dice roll.
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Nora cringes at the sight, but scans the area for additional threats.
Perception: Unable to parse dice roll.
On seeing the dead horses Krakel is alarmed, and scans the forest for trouble.
Perception: Unable to parse dice roll.
He also dons his shield, draws his Morningstar and takes a defensive stance. Saying “something bad happened here.”
Krakel quietly says to Nora “ do you see any evidence of what sort of transgression has taken place here”
"We've got four goblins in the woods."
Nora says quietly.
"They'll probably try and ambush us, maybe we try and get the element of surprise"
*so this is my first pbp game. How far should we proceed before the others get involved. I don’t want to post too much and progress things if I shouldn’t. Or is that the idea sometimes things just happen.*
*if we politely wait for each other too much this will take much longer. Combat is a little different.*
Hoppo readies his crossbow and dons his shield, his platemale is packed up… if Hoppo sees enemies he shoots. *readied action*
”Be ready everyone.” As he slowly advances toward the corpses.
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“Aye thanks for the warning”
As Hoppo moves towards the corpses, Krakel moves behind the wagon towards the left side of the woods in an attempt to flank and surprise the enemy.
He tries his best to move quietly and is as stealthy as possible in plate armor.
stealth check (dis): Unable to parse dice roll., Unable to parse dice roll.
He prepares to Poison Spray any enemy that comes in site. :readied action:
edited: I corrected the roll because I forgot to add my +2 for stealth
Initiative: Unable to parse dice roll.
Edited: woohoo nat 20
Having readied his poison spray, Krakel unleashes a green mist towards the rear goblin closest to him. While continuing to move towards it to close the gap.
Action: poison spray attack Unable to parse dice roll., damage Unable to parse dice roll.
*just catching up*
Init with disad: Unable to parse dice roll.
With the others warning her, Mika was ready for the "surprise" attack. She caught one bolt on her shield while the other was deflected by her armor.
Seeing the mist float past the goblin Krakel tries a different approach. He points at the goblin he is approaching and it hears a load bell ringing in its head shaking its sanity.
Magic action: Toll the Dead: goblin needs to make a wisdom saving throw dc 14
Damage on a fail: Unable to parse dice roll.