Plot: Some saw the advertisement hanging from boards on town halls, pups, or inns, some heard from word of mouth, whatever the source the same message captured your attention-
“Greetings Brave Adventurers of the Kingdom Modado, or perhaps even beyond. I am Marquis Kodak la Cecelia, and am offering an substantial reward to any adventuring party that can clear the old ruined village St. Tyrol of whatever blight seems that had overrun it in years past. The towns wardstone array should be hidden beneath it’s townhall if old town blueprints are correct, and should be salvageable with some understanding of the arcane arts. The array once active, should be able to keep out monsters and other vermin once activated. I eagerly await word of your success.”
About me: Hello! I’ve DM’d plenty of times in real life and decided to try it out on here! I don’t have any of the shareable contents on this account, but I have most official content in physical books. I wanted a short term campaign to wet my feet, so the campaign is currently planned just to be a 1-shot but if interest remains from the players afterwards I could consider making the world a full fledged campaign.
What I want from you:
Characters name, their race and class (any officially printed material works, but a reminder I don’t have content sharing for you), some background would be nice but be aware that this is planned to be a short term campaign.
Standard Array or pointbuy for stats, starting equipment is just fine, it’ll be a level 1 campaign for now, though that may be subject to change once we have all players. If there’s something I’m missing please feel free to tell me.
That should be all. I eagerly await applications! Feel free to post them on this thread, I’m looking for 4-6 players!
Bio: AFter spending his last years learning all that he could from treating injuries and diseases he has recently left his cloister to go out and try to aid as many injured and siuffering as he could. He is kind of naive and hates violence. He obly carries his mace for self protection and because it was a direct order of his prior when he left the cloister but he always wanted to heal people, not to harm them.
BIO: A ex-soldier of the Lords Alliance, Uthemar Xiloscient fought in many battles, leading men courageously against their enemies. After many years of service and a bitter rivalry with a fellow soldier, Uthemar was overlooked for a promotion to a high ranking position and unceremoniously discharged shortly after, despite the uproar from his many remaining allies. Chased out from the city of Waterdeep and exiled from the Sword Coast, the elf was put onto a ship for an unknown land. He has since spent his days as a ranger, roaming the wilderness in search of those in need.
Bio: Spotty was raised by a pair of adventurers, a dwarven fighter/druid and an elven wizard. After spending his childhood as their "mascot", he has decided to strike out on an adventure of his own.
This looks like a pretty swell adventuring party so far! Applications will be open for a few more hours after this post, still looking for 1-2 more adventurers. Regardless we should hopefully start in the next 12 hours unless something important comes up IRL.
Bio: Felosial grew up in Silverymoon studying magic and inhaling books all her life. Under the mythal's magical protections of Silverymoon some areas of her study came to a grounding halt and her mentors "stronlgy advised" her to get her nose out of a book and into the real world. She travels with her cat familiar Sylas.
My parents were adventures, who went off and got themselves killed. I don't remember them, but I do remember when the inn I lived in found out they were dead and wouldn't be paying them to take care of me any longer, I was immediately cast out onto the street. I might have died on the street if not for the generosity of a local group called the "Black Cloak" who took me in and would feed and clothe me in exchange for running errands for them. I learned how to take money from people who really didn't need it, how to quietly get into buildings, and I also learned that I can have quite the temper when someone hurts someone important to me. One day, when I was quietly helping unload some extra crates for a merchant's cart while he was off making a deal, I was yelled at and chased. The leader of the "Black Cloak" told me that I would have to leave the city. That it wasn't safe here for me anymore, but that I still owed him a great debt. I would have to collect a great sum of money and one day return to pay that debt off. I'm so grateful for him taking care of me and also, for my new opportunity for a life as an adventurer.
World Building: You are all residing on the somewhat small island continent of Keld, a weeks sea-journey west from the much larger super-continent Alara. Keld is broken into four distinct parts. The human ruled kingdom of Ripshire in the center of the island, the vast dwarf ruled mountain and valley range that takes up most of the Western coast named Dravhome, the Eastern Elvern Forests of Sumala, and the Southern stretch of Coast simply called the Southern Coast.
Technically, all three kingdoms have their own wedge of the Southern Coast, but each kingdom only has one or two towns on the coast despite the vast stretch of land available to them, as that part of the island is habitually infested with monsters, pirates, and other menaces to society. There are rumors of a secret fourth ruler, the Pirate-Lord Chelsea, but those for the most part drunken bar rumors to scare passing merchants and sailors.
The ruined town mentioned in the advertisement you all picked up you recognized as St. Tyrol, one of the two Southern Coast settlements in the human Kingdom of Ripshire. A few decades ago, the magical protections in the town somehow degraded, and all the residents were either evacuated, or killed when the monsters eventually raided the town.
The town the advertisement told you to meet up at, Bovay, is almost in the middle of the continent, near the heart of the human kingdom. It's somewhat large, having near 10,000 population, a bustling agricultural town that while large in size is rather modest in it's wealth and architecture due to it's status as a primarily farming and trading town. The bar in the advertisement, The Sleeping Dove, is one of the town's three and seems to have primarily merchants, and other out of towners as it's main clientele. It seems a little more posh then the rest of the town, with intricate designs on the chairs, tablecloths on the tables, even cushions on the seats. A table near the back has a neat little "reserved" sign on it, and a smiling human greets those who approach warmly, with a somewhat bulkier human standing behind him, scowling at everyone who approaches.
The more friendly man has near platinum shoulder length blonde hair, much more common among-st the aristocracy of the capital city then the primarily brown hair of the population of Bovay. Although he's sitting, you can tell he would be tall while standing, and has the low mass-high definition musculature of a man who works out only for the purpose of looking desirable. Icy blue eyes twinkle beneath a sort of golden eye-shadow that seems strange for a human man of this country to wear in public, and the robes he's wearing also have a golden accent in some type of intricate pattern on a crisp skin tight white background. He has no weapon visible on him, but the man behind him is practically armed to the teeth.
Much more reasonably dressed in a leather armor under loose robes, he's prepared for combat. Buzzed brown hair, and a miss-match of scars over his face and visible skin of arms and hands show some history of combat. His hands aren't on his weapons, but look primed to jump to them in case.
Whoever walks to the table first is greeted with an "Good evening Sir/Madam." That is practically dripping in honey flavored demure tones. The man's voice is like that of a singer, and if your charisma score is at or below a 13, you find yourself relaxing momentarily, before snapping out of the stupor it puts you in.
The door to the bar swings open, a strong breeze from outside blows out a candle on a nearby table and draws the attention of the clientèle. Taking a few light footsteps, Uthemar Xiloscient walks through the door, and heads to the reserved table.
"Evening" he responds to the man abruptly, taking a seat. Unsure of the situation, he feels uneasy in the presence of societies elite. History has proven that these types of people aren't to be trusted. Uthemar rubs his face, snapping himself out of the strange feeling that comes over him. Glancing around the room, he assesses the situation for potential threats. Experience tells him to never let his guard down, and this will be no different. He sits quietly across from the man. "Nice weather out there tonight," He instantly hates himself for talking. Small talk is pointless, and he is here for business only.
Entering the bar, you see a small, slender female elf with messy shoulder-length brown hair, that at second glance actually appears almost purple when she steps into the light of the establishment. She is dressed in reasonable travelling clothes and carrying a staff. She looks around nervously with wide amethyst colored eyes and after a few searching steps – during which she almost walked into a number of patrons – she picks out the reserved table, visibly relaxes and beelines towards it. At this time, you also notice a small golden-furred feline ambling behind her. “And a good evening to you fine Sirs as well!” she greets with a wide smile. “Am I right to assume that this is the correct meeting place for the job advertisement regarding St. Tyrol?”
The Marquis gives a wide smile at the attempted small talk and responds "Indeed it is, although I have not been outside for some time, business meetings to conduct."
The tavern is relatively calm, despite a few men giving you and other adventurers who enter side eyes. The clientele is primarily human males wearing all types of colorful and trendy clothes, much of it utterly unsuited for any sort of hard work or combat. Two female humans, teenage girls on the cusp of adulthood flit between tables, getting orders, giving cups making small talk. Although some men give the two lecherous looks, none have yet made any physical moves towards them, and both females don't seem anxious about the possibility. An older-male barkeep is cleaning glasses, and mixing and pouring drinks behind a counter at the other side of the tavern. You don't see any visible weapons, although there are some bags on chairs and tables that could be concealing smaller sized threats.
With the female elves arrival, the Marquis attention, and somewhat unsettling makeup caked eyes slide over to the new participants, where he shoots her a charming smile that looks to have the has the experience of wooing hundreds of previous recipients. If your elf has a charisma score at or lower then a 13, or if you want to try rolling a charisma save with a 15 DC, you feel momentarily flustered at being under his attention. Regardless of how you react, he responds in a slightly louder voice that indicates he's speaking to the both of you- "This is indeed! However, we shall wait a few minutes for other potential adventurers to join before talking business. Instead, I have bought a bottle of Bovyan wine, produced in a vineyard barely a ten minutes walk from this establishment. I beg you join me in a glass as we wait."
Entering along with the other two (and seemingly hiding behind them) is a small... creature. Spotty the kobold wears a hooded cloak that, honestly, does very little to conceal his draconic snout or feet - but, if he's surrounded by a crowd and doesn't draw attention to himself, it's usually enough to pass himself off as a halfling.
Uthemar takes a glass of wine and stares into the dark liquid. He swirls it aimlessly around in his calloused hands, but is careful not to partake in this ceremony. Bovyan... not an area he is familiar with, but then this entire land is new to him. Occasionally he lifts the liquid to his mouth, feigns a sip and places the glass back onto the wooden table. Trust is to be earned, not given freely, Uthemar thinks to himself, and he must keep his mind clear. He hasn't survived this long by being careless. The half elf eyes up the new arrivals as they take their seats, then returns to scanning the room.
“Yes, we should certainly wait a bit longer!” She sits down and gladly accepts a glass of wine, while she scrutinizes her current company. “Pleasure to meet you, my name is Felosial Amakiir.” She absentmindedly starts petting her cat and sipping the wine.
Perception check to see whether she notices that Spotty isn’t halfling: 13
This post has potentially manipulated dice roll results.
Perception: 14
After greeting the first two to arrive, and giving a small toast, the Marquis’ finally seem to notice the smaller companion that followed them to the table. His eyes briefly widen after briefly scrutinizing the new arrival, and he instantly turns to the man behind him, who had also noticed the hooded figure, and who’s hand had already started drifting to the sword strapped to his belt. The two seemed to stare each other down, and were presumably communicating something with body language, but the silent conversation ended almost as soon as it started, with the scarred man’s hands relaxing, and the Marquis smiling brightly at the smaller guest.
“My apologies, meeting so many capable adventurers seems to have made me momentarily forget my manners. How are you this evening?” The man says while handing smaller being a glass of recently poured wine.
At Marino’s introduction, the Marquis gives a courteous nod, and repeats the message about waiting a few minutes for any other guests and to have a glass of wine.
When the attendants to the table are half their cups of wine, the door opens again and a human male with brown hair, collected in a pony tail behind his head, wearing simple grey clothes and with a big bag attached to a bandoleire crossed over his shoulder. He carries no visible weapon, but on his beck he wears an amulet depicting a eight-pointed star, with the upper point slighty greater than the rest. The golden amulet is the symbol of Leinrae, Godness of light, healing and fertility. The symbol is also engraved in the leather of his bag.
He walks towards the counter and ask something to the barkeeper who nods towards the table. He thanks him and walks towards it.
" Hmm Excuse me.. yes.. Good day!. I am Godric Wildstone. I understand that you may need assitance?" he asks flushing a little bit when he notices that everyone at the table is looking at him.
Noticing the standoff forming around him, Spotty instinctively ducks down and looks around, mentally plotting an escape route. However, this turns out to be unnecessary; the armed man sheathes his sword, and the other man offers Spotty a glass of wine, which he happily accepts.
"I'm well, thanks," he says, raising his countertenor voice so that the other adventurers will hear him. "My name is Spotty, and I'm looking for work. I heard some adventurers were needed to clear out a ruined village, yeah?" He grins and gestures to his bow and sword. "Sounds like my kind of work!"
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Plot: Some saw the advertisement hanging from boards on town halls, pups, or inns, some heard from word of mouth, whatever the source the same message captured your attention-
“Greetings Brave Adventurers of the Kingdom Modado, or perhaps even beyond. I am Marquis Kodak la Cecelia, and am offering an substantial reward to any adventuring party that can clear the old ruined village St. Tyrol of whatever blight seems that had overrun it in years past. The towns wardstone array should be hidden beneath it’s townhall if old town blueprints are correct, and should be salvageable with some understanding of the arcane arts. The array once active, should be able to keep out monsters and other vermin once activated. I eagerly await word of your success.”
About me: Hello! I’ve DM’d plenty of times in real life and decided to try it out on here! I don’t have any of the shareable contents on this account, but I have most official content in physical books. I wanted a short term campaign to wet my feet, so the campaign is currently planned just to be a 1-shot but if interest remains from the players afterwards I could consider making the world a full fledged campaign.
What I want from you:
Characters name, their race and class (any officially printed material works, but a reminder I don’t have content sharing for you), some background would be nice but be aware that this is planned to be a short term campaign.
Standard Array or pointbuy for stats, starting equipment is just fine, it’ll be a level 1 campaign for now, though that may be subject to change once we have all players. If there’s something I’m missing please feel free to tell me.
That should be all. I eagerly await applications! Feel free to post them on this thread, I’m looking for 4-6 players!
Name: Marino
Class:Fighter
Race: Fallen Aasimar
Link
Name: Godric Wildstone
Class: Cleric ( Life domain)
Race: Human (Variant)
Link: Godric Wildstone
Bio: AFter spending his last years learning all that he could from treating injuries and diseases he has recently left his cloister to go out and try to aid as many injured and siuffering as he could. He is kind of naive and hates violence. He obly carries his mace for self protection and because it was a direct order of his prior when he left the cloister but he always wanted to heal people, not to harm them.
PbP Character: A few ;)
Name: Uthemar Xiloscient
Class: Ranger
Race: Half Elf
Link: Uthemar Xiloscient
BIO: A ex-soldier of the Lords Alliance, Uthemar Xiloscient fought in many battles, leading men courageously against their enemies. After many years of service and a bitter rivalry with a fellow soldier, Uthemar was overlooked for a promotion to a high ranking position and unceremoniously discharged shortly after, despite the uproar from his many remaining allies. Chased out from the city of Waterdeep and exiled from the Sword Coast, the elf was put onto a ship for an unknown land. He has since spent his days as a ranger, roaming the wilderness in search of those in need.
Character Name: Spotty
Race/Class: Kobold Rogue
Bio: Spotty was raised by a pair of adventurers, a dwarven fighter/druid and an elven wizard. After spending his childhood as their "mascot", he has decided to strike out on an adventure of his own.
Sheet: http://ddb.ac/characters/8659768/WR4vYB
This looks like a pretty swell adventuring party so far! Applications will be open for a few more hours after this post, still looking for 1-2 more adventurers. Regardless we should hopefully start in the next 12 hours unless something important comes up IRL.
Name: Felosial Amakiir
Race: Eladrin (Variant)
Class: Wizard
Bio: Felosial grew up in Silverymoon studying magic and inhaling books all her life. Under the mythal's magical protections of Silverymoon some areas of her study came to a grounding halt and her mentors "stronlgy advised" her to get her nose out of a book and into the real world. She travels with her cat familiar Sylas.
Sheet: https://www.dndbeyond.com/profile/feanaryo/characters/8656986
I'd love to jump in!
Name: Dalgri
Race / Class: Human Barbarian
Link: https://www.dndbeyond.com/profile/Darth_Gravid/characters/8666603
Background:
World Building: You are all residing on the somewhat small island continent of Keld, a weeks sea-journey west from the much larger super-continent Alara. Keld is broken into four distinct parts. The human ruled kingdom of Ripshire in the center of the island, the vast dwarf ruled mountain and valley range that takes up most of the Western coast named Dravhome, the Eastern Elvern Forests of Sumala, and the Southern stretch of Coast simply called the Southern Coast.
Technically, all three kingdoms have their own wedge of the Southern Coast, but each kingdom only has one or two towns on the coast despite the vast stretch of land available to them, as that part of the island is habitually infested with monsters, pirates, and other menaces to society. There are rumors of a secret fourth ruler, the Pirate-Lord Chelsea, but those for the most part drunken bar rumors to scare passing merchants and sailors.
The ruined town mentioned in the advertisement you all picked up you recognized as St. Tyrol, one of the two Southern Coast settlements in the human Kingdom of Ripshire. A few decades ago, the magical protections in the town somehow degraded, and all the residents were either evacuated, or killed when the monsters eventually raided the town.
The town the advertisement told you to meet up at, Bovay, is almost in the middle of the continent, near the heart of the human kingdom. It's somewhat large, having near 10,000 population, a bustling agricultural town that while large in size is rather modest in it's wealth and architecture due to it's status as a primarily farming and trading town. The bar in the advertisement, The Sleeping Dove, is one of the town's three and seems to have primarily merchants, and other out of towners as it's main clientele. It seems a little more posh then the rest of the town, with intricate designs on the chairs, tablecloths on the tables, even cushions on the seats. A table near the back has a neat little "reserved" sign on it, and a smiling human greets those who approach warmly, with a somewhat bulkier human standing behind him, scowling at everyone who approaches.
The more friendly man has near platinum shoulder length blonde hair, much more common among-st the aristocracy of the capital city then the primarily brown hair of the population of Bovay. Although he's sitting, you can tell he would be tall while standing, and has the low mass-high definition musculature of a man who works out only for the purpose of looking desirable. Icy blue eyes twinkle beneath a sort of golden eye-shadow that seems strange for a human man of this country to wear in public, and the robes he's wearing also have a golden accent in some type of intricate pattern on a crisp skin tight white background. He has no weapon visible on him, but the man behind him is practically armed to the teeth.
Much more reasonably dressed in a leather armor under loose robes, he's prepared for combat. Buzzed brown hair, and a miss-match of scars over his face and visible skin of arms and hands show some history of combat. His hands aren't on his weapons, but look primed to jump to them in case.
Whoever walks to the table first is greeted with an "Good evening Sir/Madam." That is practically dripping in honey flavored demure tones. The man's voice is like that of a singer, and if your charisma score is at or below a 13, you find yourself relaxing momentarily, before snapping out of the stupor it puts you in.
The door to the bar swings open, a strong breeze from outside blows out a candle on a nearby table and draws the attention of the clientèle. Taking a few light footsteps, Uthemar Xiloscient walks through the door, and heads to the reserved table.
"Evening" he responds to the man abruptly, taking a seat. Unsure of the situation, he feels uneasy in the presence of societies elite. History has proven that these types of people aren't to be trusted. Uthemar rubs his face, snapping himself out of the strange feeling that comes over him. Glancing around the room, he assesses the situation for potential threats. Experience tells him to never let his guard down, and this will be no different. He sits quietly across from the man. "Nice weather out there tonight," He instantly hates himself for talking. Small talk is pointless, and he is here for business only.
Uthemars Perception Roll: 18
Entering the bar, you see a small, slender female elf with messy shoulder-length brown hair, that at second glance actually appears almost purple when she steps into the light of the establishment. She is dressed in reasonable travelling clothes and carrying a staff. She looks around nervously with wide amethyst colored eyes and after a few searching steps – during which she almost walked into a number of patrons – she picks out the reserved table, visibly relaxes and beelines towards it. At this time, you also notice a small golden-furred feline ambling behind her. “And a good evening to you fine Sirs as well!” she greets with a wide smile. “Am I right to assume that this is the correct meeting place for the job advertisement regarding St. Tyrol?”
15 (Charisma save)
The Marquis gives a wide smile at the attempted small talk and responds "Indeed it is, although I have not been outside for some time, business meetings to conduct."
The tavern is relatively calm, despite a few men giving you and other adventurers who enter side eyes. The clientele is primarily human males wearing all types of colorful and trendy clothes, much of it utterly unsuited for any sort of hard work or combat. Two female humans, teenage girls on the cusp of adulthood flit between tables, getting orders, giving cups making small talk. Although some men give the two lecherous looks, none have yet made any physical moves towards them, and both females don't seem anxious about the possibility. An older-male barkeep is cleaning glasses, and mixing and pouring drinks behind a counter at the other side of the tavern. You don't see any visible weapons, although there are some bags on chairs and tables that could be concealing smaller sized threats.
With the female elves arrival, the Marquis attention, and somewhat unsettling makeup caked eyes slide over to the new participants, where he shoots her a charming smile that looks to have the has the experience of wooing hundreds of previous recipients. If your elf has a charisma score at or lower then a 13, or if you want to try rolling a charisma save with a 15 DC, you feel momentarily flustered at being under his attention. Regardless of how you react, he responds in a slightly louder voice that indicates he's speaking to the both of you- "This is indeed! However, we shall wait a few minutes for other potential adventurers to join before talking business. Instead, I have bought a bottle of Bovyan wine, produced in a vineyard barely a ten minutes walk from this establishment. I beg you join me in a glass as we wait."
Entering along with the other two (and seemingly hiding behind them) is a small... creature. Spotty the kobold wears a hooded cloak that, honestly, does very little to conceal his draconic snout or feet - but, if he's surrounded by a crowd and doesn't draw attention to himself, it's usually enough to pass himself off as a halfling.
15 (Stealth roll, if needed)
Uthemar takes a glass of wine and stares into the dark liquid. He swirls it aimlessly around in his calloused hands, but is careful not to partake in this ceremony. Bovyan... not an area he is familiar with, but then this entire land is new to him. Occasionally he lifts the liquid to his mouth, feigns a sip and places the glass back onto the wooden table. Trust is to be earned, not given freely, Uthemar thinks to himself, and he must keep his mind clear. He hasn't survived this long by being careless. The half elf eyes up the new arrivals as they take their seats, then returns to scanning the room.
“Yes, we should certainly wait a bit longer!” She sits down and gladly accepts a glass of wine, while she scrutinizes her current company. “Pleasure to meet you, my name is Felosial Amakiir.” She absentmindedly starts petting her cat and sipping the wine.
Perception check to see whether she notices that Spotty isn’t halfling: 13
"You can call me Marino." As he says this he sets down his glaive sitting on the ground.
Perception: 14
After greeting the first two to arrive, and giving a small toast, the Marquis’ finally seem to notice the smaller companion that followed them to the table. His eyes briefly widen after briefly scrutinizing the new arrival, and he instantly turns to the man behind him, who had also noticed the hooded figure, and who’s hand had already started drifting to the sword strapped to his belt. The two seemed to stare each other down, and were presumably communicating something with body language, but the silent conversation ended almost as soon as it started, with the scarred man’s hands relaxing, and the Marquis smiling brightly at the smaller guest.
“My apologies, meeting so many capable adventurers seems to have made me momentarily forget my manners. How are you this evening?” The man says while handing smaller being a glass of recently poured wine.
At Marino’s introduction, the Marquis gives a courteous nod, and repeats the message about waiting a few minutes for any other guests and to have a glass of wine.
When the attendants to the table are half their cups of wine, the door opens again and a human male with brown hair, collected in a pony tail behind his head, wearing simple grey clothes and with a big bag attached to a bandoleire crossed over his shoulder. He carries no visible weapon, but on his beck he wears an amulet depicting a eight-pointed star, with the upper point slighty greater than the rest. The golden amulet is the symbol of Leinrae, Godness of light, healing and fertility. The symbol is also engraved in the leather of his bag.
He walks towards the counter and ask something to the barkeeper who nods towards the table. He thanks him and walks towards it.
" Hmm Excuse me.. yes.. Good day!. I am Godric Wildstone. I understand that you may need assitance?" he asks flushing a little bit when he notices that everyone at the table is looking at him.
PbP Character: A few ;)
"No wine for me, I don't prefer the ailments that alcohol brings."
Noticing the standoff forming around him, Spotty instinctively ducks down and looks around, mentally plotting an escape route. However, this turns out to be unnecessary; the armed man sheathes his sword, and the other man offers Spotty a glass of wine, which he happily accepts.
"I'm well, thanks," he says, raising his countertenor voice so that the other adventurers will hear him. "My name is Spotty, and I'm looking for work. I heard some adventurers were needed to clear out a ruined village, yeah?" He grins and gestures to his bow and sword. "Sounds like my kind of work!"