WELCOME TO THE WORLD OF TOMORROW. It was the year 635 when a dark Demon and his minions attacked. You were a band of adventurers tasked to deal with the incoming conflict. You dealt with the Dark Lord's army, and his second-in-command, but when you went to finish the demon. You were defeated. You weren't killed, he wanted to make you all suffer. He transported you 3000 years into the future. You find yourselves in the future. The Dark Lord has been defeated a thousand years ago by a different band of heroes, but his remnants still remain, your only choices are to destroy the remnants of the Dark Lord and be trapped here forever. OR collect the remnants and summon the Dark Lord to have the opportunity to go home and doom the future.
We will be using a combination of Starfinder and D&D. There are no race restrictions. You will be picking two classes (a D&D class and later a Starfinder class). Your D&D character class will start at level 5 and when you level up. You can choose to level up your D&D class or your Starfinder class. Please use point buy to create a character. I am looking for new-ish players to D&D and/or Starfinder. Extra points if you can find the references to Star Trek and Star Wars (That are worth nothing, only my respect).
The remnants of The Dark Lord have been spread throughout the galaxy and you must retrieve them. So, grab your ship and take off either save the world or destroy it.
Organizations:
The United Planets Federation: Also known as The Federation, the Federation is a collective of planets at peace with one another. They have ongoing trade relations and a military alliance. This organization is led by Cullin Grann from the planet Ilara. Cullin Grann is a benevolent leader and is rather diplomatic, he would rather make deals than go into battle. There are 59 planets in the federation.
The Solar Empire: Also known as The Empire, The Empire is a collective of 35 planets that were invaded by a man named Almak Solaris. An evil man hoping to spread his reach throughout the known universe.
The New Republic: Also known as The Republic, a smaller group of planets that have united because they want to remain independent from the Empire and The Federation. There are only 14 planets in this alliance and there alliance is purely a military one. This is the most democratic of the different organizations. Each leader of the 14 planet meets and discusses their options. The de facto leader of The Republic is Kess Targon from the planet Ord Mantell.
There are planets not yet in any of these organizations.
Let's have fun guys. All I ask is for you guys is to have fun and interact with each other well. I am looking for a total of 4-5 players. I would also like you guys to post at least once a day. This is kinda early, not sure how many of you are going to see this, but please join me on this adventure.
Backstory: Rou a Veteran Mercenary, found religion during his fight against the Dark Lord, he turn to Tyr for help and guidince. Tyr answer giving Rou the power to fight against the dark forces of his heritages.
Still waiting for one more person. If we can get one. There are still 2 references you guys haven't spotted, but you all got the bigger ones. Congrats. If you guys have any questions feel free to ask. I am hoping to get us started either Monday or Tuesday. If you need more time I am fine with that too.
A rogue for-hire, she hates nothing more than the phrase 'make the best of a bad situation.' It's been a little too applicable of late. That and 'lesser of two evils.'
For those who have never played SF, I will now list the classes that you can play as. There are a total of seven core classes you can choose from and each have there own archetype that we can look at together. If you are interested in doing your own research I am utilizing a mixture of the rulebook and starjammersrd.com (when I don't have the book in front of me)
Envoy: You make your way in the universe with a charming smile, quick wit, and keen sense of self-preservation, and excel at getting others to do what you want. You might be a trickster, hustler, or con artist, or you might serve as an actor, ambassador, or businessperson, paving the way for negotiation through kind words or the occasional dirty trick. You are often the group’s strategist, using your quick wit and tactical acumen to push your friends to greater heights. You may also be skilled in diplomacy, serving as the face for a ship crew, talking your way into restricted systems or gaining audiences with local politicians or warlords.
Mechanic: You are a master of machines, from advanced supercomputers to simple magnetic engines. Understanding how these devices work gives you insight into the world around you, allowing you to make the most of your gear, circumvent hardened defenses, and even take over remote systems. Your programming skill also gives you the ability to create a powerful ally, in the form of either an implanted Artificial intelligence or a robotic drone, which can assist you with a variety of tasks. If there’s a computer or machine that needs to be fixed, bypassed, or destroyed, you’re the first on the scene. Whether you’re a skilled scientist, a ship engineer, or a battlefield technician, you’re no stranger to combat—but you find it much more reasonable to have your AI or drone do the fighting for you.
Mystic: You understand that what most people call magic is simply an expression of the innate connection between all things, and you intuitively tap into this unseen power to create strange effects. You may conceptualize the source of your magic as divine grace, a manipulation of fundamental energy, or an unlocking of psychic potential, but always with the knowledge that you are a conduit channeling forces greater than yourself. Though you may study, you understand that spellcasting—like all existence—is messy and intuitive, and you specialize in biology and mental systems too complex to be perfectly understood by science. You sense the intangible and exploit your bonds with others, whether to bolster them or bend them to your will.
Operative: You’re a shadow. You move swiftly, strike suddenly, and always have an escape plan. You’re a consummate professional, and you always get the job done, whether it’s scouting enemy lines, hunting down criminals, stealing and smuggling items, or assassinating key figures. As an operative, you’re skilled in a wide variety of disciplines and specialties, and use speed, mobility, and your quick wits rather than relying on heavy weapons. You excel at the art of surprise, whether it’s sniping targets from cover or striking while their backs are turned. Your cause may be righteous, but you have no problem fighting dirty—achieving your objective is all that matters.
Solarian: The stars guide the planets with gravity, create life with light and heat, and utterly consume worlds in supernovas and black holes. You understand that these acts of creation and destruction are not opposites, but rather two parts of a natural, dualistic cycle. You seek to be an agent of that cycle, an enlightened warrior with the ability to manipulate the forces of the stars themselves. Constantly accompanied by a mote of fundamental energy or entropy, you can shape this essence in combat to create weapons and armor of gleaming stellar light or pure, devouring darkness. Whether you apprenticed in a temple or came to your powers through personal Revelation, you recognize yourself as part of an ancient tradition—a force of preservation and annihilation.
Soldier: Conflict is an inevitable result of life. On every world that harbors complex living organisms, creatures battle one another for dominance, resources, territory, or ideals. Whether you’ve taken up arms to protect others, win glory, exact revenge, or simply earn a living, you are the perfect embodiment of this truth. You’re an expert at combat of all types but tend to prefer heavy armor and weapons—the bigger, the better. You may be a career soldier, a fresh mercenary recruit, or a lone wolf who rejects authority, but whether rushing in for hand-to-hand combat or firing Tactical barrages, you’re a consummate warrior, never hesitating to put yourself in the line of fire to protect your friends.
Technomancer: To the uninitiated, magic and technology are completely unrelated, but you know there are more correlations between the two than most suspect. Magic and technology are just tools, and when combined into one discipline, called technomancy, they can be far more powerful than one or the other on its own. You utilize tech to empower, harness, and manipulate magic, and you wield magic to augment, control, and modify technology. You are an expert at hacking the underlying structure of the universe itself, bending the laws of science and nature to your will. Your technomancy—which is gained from scientific study and experimentation—manipulates the physical world, weaves illusions, allows you to peer through time and space, and if necessary, can blast a foe into atoms.
Are we ever sure that we exist? Do we have feelings? Or are we just NPC's designed to think highly? If so what is our purpose? Why are we here? Who are the players? Or are there Players?
A noble who has always cared about the people and will do anything to eventually help them.
(No sf experience, hoping to go envoy or mystic)
Rollback Post to RevisionRollBack
Are we ever sure that we exist? Do we have feelings? Or are we just NPC's designed to think highly? If so what is our purpose? Why are we here? Who are the players? Or are there Players?
HEY V-SAUSE MICHAEL HERE!
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WELCOME TO THE WORLD OF TOMORROW. It was the year 635 when a dark Demon and his minions attacked. You were a band of adventurers tasked to deal with the incoming conflict. You dealt with the Dark Lord's army, and his second-in-command, but when you went to finish the demon. You were defeated. You weren't killed, he wanted to make you all suffer. He transported you 3000 years into the future. You find yourselves in the future. The Dark Lord has been defeated a thousand years ago by a different band of heroes, but his remnants still remain, your only choices are to destroy the remnants of the Dark Lord and be trapped here forever. OR collect the remnants and summon the Dark Lord to have the opportunity to go home and doom the future.
We will be using a combination of Starfinder and D&D. There are no race restrictions. You will be picking two classes (a D&D class and later a Starfinder class). Your D&D character class will start at level 5 and when you level up. You can choose to level up your D&D class or your Starfinder class. Please use point buy to create a character. I am looking for new-ish players to D&D and/or Starfinder. Extra points if you can find the references to Star Trek and Star Wars (That are worth nothing, only my respect).
The remnants of The Dark Lord have been spread throughout the galaxy and you must retrieve them. So, grab your ship and take off either save the world or destroy it.
Organizations:
The United Planets Federation: Also known as The Federation, the Federation is a collective of planets at peace with one another. They have ongoing trade relations and a military alliance. This organization is led by Cullin Grann from the planet Ilara. Cullin Grann is a benevolent leader and is rather diplomatic, he would rather make deals than go into battle. There are 59 planets in the federation.
The Solar Empire: Also known as The Empire, The Empire is a collective of 35 planets that were invaded by a man named Almak Solaris. An evil man hoping to spread his reach throughout the known universe.
The New Republic: Also known as The Republic, a smaller group of planets that have united because they want to remain independent from the Empire and The Federation. There are only 14 planets in this alliance and there alliance is purely a military one. This is the most democratic of the different organizations. Each leader of the 14 planet meets and discusses their options. The de facto leader of The Republic is Kess Targon from the planet Ord Mantell.
There are planets not yet in any of these organizations.
Let's have fun guys. All I ask is for you guys is to have fun and interact with each other well. I am looking for a total of 4-5 players. I would also like you guys to post at least once a day. This is kinda early, not sure how many of you are going to see this, but please join me on this adventure.
Here's my character. Nico Case, Sun Soul Monk, Eventual Solarian.
Background: Gladiator
Backstory: Coming
https://ddb.ac/characters/8261980/FcaB4i
References:
Federation (Star Trek)
Empire (Star Wars)
New Republic (Star Wars)
Ord Mantell (Star Wars)
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
Grundhord Loch
Dragonborn
Exsolder/fighter
https://www.dndbeyond.com/profile/Goingcrazy614/characters/9964491
can work out a backstory later.
References:
Federation (Star Trek)
Empire (Star Wars)
New Republic (Star Wars)
Ord Mantell (Star Wars)
Never played Starfinder. Sound really fun.
Elon Andrael- High Elf sorcerer- Waterdeep Dragon Heist
Tomac- goliath barbarian- Yet Another Storm Kings Thunder
Name: Rou
Race: Tiefling
Class: Paladin of Conquest
Background: Mercenary Veteran
Backstory: Rou a Veteran Mercenary, found religion during his fight against the Dark Lord, he turn to Tyr for help and guidince. Tyr answer giving Rou the power to fight against the dark forces of his heritages.
ddb.ac/characters/10453978/XJjYkQ
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiARazek Nightseeker
Human, Eldritch Knight, Inheritor
https://ddb.ac/characters/10455405/6fgDqs
Basic Backstory: Likes helping people, but wants to re establish his ancestors home and name.
References:
Federation (Star Trek)
Empire (Star Wars) "For the (sith) empire!"
New Republic (Star Wars) (personally liked the OR a little better, the timeline at least. Force knows both of them were corrupt as heck XD)
Ord Mantell (Star Wars)
Never played SF, am always down for a good scifi story though ^w^
Still waiting for one more person. If we can get one. There are still 2 references you guys haven't spotted, but you all got the bigger ones. Congrats. If you guys have any questions feel free to ask. I am hoping to get us started either Monday or Tuesday. If you need more time I am fine with that too.
Jennar
Yuan-ti Pureblood Rogue
Character sheet: https://ddb.ac/characters/10458353/rDVD4l
A rogue for-hire, she hates nothing more than the phrase 'make the best of a bad situation.' It's been a little too applicable of late. That and 'lesser of two evils.'
Haven't played Starfinder before, either.
Birgit | Shifter | Sorcerer | Dragonlords
Shayone | Hobgoblin | Sorcerer | Netherdeep
Cool, that's 5. I will be posting Starfinder information in a few hours. This will include classes you can choose later and races you will encounter.
Well the title of the post is from hitchhikers guide to the galaxy. I know that i can't find the other one.
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAFor those who have never played SF, I will now list the classes that you can play as. There are a total of seven core classes you can choose from and each have there own archetype that we can look at together. If you are interested in doing your own research I am utilizing a mixture of the rulebook and starjammersrd.com (when I don't have the book in front of me)
Loving the sound of Solarian, might dabble with that!
(Solar weapon = lightsaber XD)
Can I still join?
(Also Dark Lord (of the sith) Star Wars)
Are we ever sure that we exist? Do we have feelings? Or are we just NPC's designed to think highly? If so what is our purpose? Why are we here? Who are the players? Or are there Players?
HEY V-SAUSE MICHAEL HERE!
Velo Vanflek
Half-elf
Bard (collage of lore)
Sheet:https://www.dndbeyond.com/profile/CodesterV2/characters/10475925
A noble who has always cared about the people and will do anything to eventually help them.
(No sf experience, hoping to go envoy or mystic)
Are we ever sure that we exist? Do we have feelings? Or are we just NPC's designed to think highly? If so what is our purpose? Why are we here? Who are the players? Or are there Players?
HEY V-SAUSE MICHAEL HERE!