The ring of a bell above deck wakes you all from your slumber. You all boarded this ship late last night from the docks in rimmerston. Following the rivers current, the ship has arrived at a very quick pace. The ships crew beggining stepping out of their hammocks, suspended above various crates and tools. Along with the crew, You climb the staircase leading to the main deck. You are immediatly hit by the strong sunlight, unfiltered by the clear blue sky. The captain of the ship, A Stocky dwarf with whom you have yet to be aqainted, steps slowly towards the bow, where he looks upon the view. The blackrock Island is in sight. As the ship grows ever closer, the crew go about their duty's, climbing the rigging, cleaning the deck, and lugging up wooden planks and stone bricks from the storage deck and placing them down on the portside. A chubby short human also steps out from below deck, distuingished from the rest of the crew by his fine, golden laced tunic and hat. He is the man that hired you, Antonio de vince. A minor noble from the queendom, he has been assigned to lead this mission, and will soon be appointed the mayor of the soon-to-be village. Soon enough, the ship reaches the island, and you take a moment to absorb the view. Vast mountains poke out in the distance behind the thick pinewood forest that covers the ground. The ship weighs anchor, and the crew begin lowing materials down onto the small grassy beach below.
Alongside them, some other figures climb down and step out onto the island:
Therg clomps loudly down the step scowling at any crew that cross his path, he stops but for a moment to look about before standing off to the side so the crew can pass. He stands at the rigid attention of a career soldier, but with the grimace of a man who's time is being wasted. He waits for orders from Antonio
Gorm Diabhal easily weaves himself around departing passengers and crewmen alike before casually leaning against the rail and looking out across the water to take in the sight. He stands about 5’7” and is on the slender side, most of his appearance covered by the large cloak he wears, hood up. But I’ll be does easily enough catch a glimpse of his face and hands, noticeable for their milk white skin. And of course one can never entirely hide the fact the have a long, active tail. He pretends to be lost in thought while taking in the view but he’s situated himself just far enough away from Antonio de Vince to be apart but yet be able to hear any directions he may give.
Rollback Post to RevisionRollBack
We're doing one small murder-y thing for a bigger, better reason. The ends justify the means.
Bahazzar is a Dragonborn with a swirl of colors that all seem the same. Varying shades of brown, gold, brass, red, all forming a solid color across the bony ridges of his body. He’s tall, 6’4” and easily 250 lbs. He lands heavily on his feet, catching himself with his hands to the ground before standing up to get a good look at his new home.
Bahazzar has a set of heavy chain armor over a graying, dirty robe. He has a pack on his back, with a shield, and a morning star on his hip. The amulet around his neck is a fist.
“Sooner started, sooner done,” he says brightly. “Let’s start a look-around to see what there is to see.”
Kierro steps off the ship, letting the sun warm him for a moment or two as he gazes upon this new land. He stands at about 5' 8", wears a clean white tunic with blue and gold striping on it, and looks like a normal human with brown hair, pale skin, and sky-blue eyes, save for the fact that his eyes glimmer in the sunlight. The cleric wears a shield, which has the emblem of a rising sun on it and looks polished but battered, and a mace that looks completely unused.
"It certainly is beautiful," he replies cheerfully to Eli as he walks a bit ahead. "It'll be a prospering town before long."
"Lets hope so, though what interesting story could be writen about a bunch of happy people? dont get me wrong, i hope the best for these folks, i really do, but i myself am not here to just live." says Eli to Kierro.
Khalin Gool disembarks with a distracted air about him, looking as though he had perhaps forgotten something extremely important, but couldn't remember what that was. He is very tall, clothed in dusty, slightly ragged, robe and cloak, both of which are colored with the tones of the earth. Long fingers stained green, purple, ocher, black, red, blue and other colors that confuse the eye, grip a staff that seems to be made from a single, twisted horn of some strange creature; as long as he is tall, it is topped with an irregular chunk of polished black metal. He wears a worn backpack, in excellent repair, a scroll case hangs along his left side, a dagger on the right. Wispy brown hair wavers in the sea breeze, he suffers from pattern baldness, flickering across eyes like pieces of clear ice rather deep-set in a thin, bony face, tanned and weathered by a life spent out of doors.
He looks over his companions and says, "A fine mornin' it is, I am Khalin Gool, seeker of knowledge common and arcane. What's for breakfast?" He addresses the last toward Antonio de Vince.
Oh Aiden you fine fellow, where have you landed yourself now.
A slim, comely man slides down one of the rigging ropes with ease. Landing on the gunwale he leaps to the dock and lands as graceful as a leaping leopard. Looking around at his fellow "recruits" he gives an audible chuckle. "What a merry band of men we make" he says. "So where to cap'n?"This was directed at Antonio, not to the actual captain.
Aiden stood 5'7" but if you took his ego into account he was well over 6'. Dressed in brown leather chaps with black belt, a royal blue jacket with silver trimmings, matching black boots and gloves. A large ornate tricorne sits atop his sandy shoulder length hair. Hanging on his belt, the intricately designed pommel of a rapier can be seen.
Antonio clumsily climbs down the ladder, grunting along the way. He sets foot on and the ground, and stares off into the distance with a grin, before addressing you all;
"We'll be reconvening in the ship for breakfast in two hours." He says. "Until then, feel free to help the workers, or you could explore if you like. Just don't wonder too far."
As the building materials begin to accumulate on the ground, a number of commonly dressed people, who you assume to be the settlers, set to work. The start to lay down the fountations for various buildings, and flatten out uneven ground. meanwhile, the crew continues to offload materials.
"Well, I see no need in breaking a sweat before breakfast. Let's see if there is really something to this little island paradise. Anyone care to join me?" He throws a hand wide as an invitation to walk beside him. Whether anyone does or not, Aiden will head towards the most populated area in search of who knows what, whistling as he goes.
Kierro looks toward the group heading out, then to the citizens unpacking. He walks over to the piles of materials and starts helping them unload. As he works, he engages in conversation with as many as possible, attempting to get to know the people a bit better.
Khalin Gool well immediately start cataloging plants, insects and critters with an eye toward turning them into various potions; some odorous and vile, some actually helpful: Once they get made of course.
Rollback Post to RevisionRollBack
Panic is a mechanism that strengthens the gene pool.
The air feels slightly chilly, with a light breeze blowing through.
Aiden and gorm stroll over towards where the pinewood forest beginds, take a wonder inside. Little light pierces through the dense foliage, and the dark soil below their feet is mostly bare.
The ground is fairly flat on the beach, and other than the rocky mountains in the distance, their is no particularly high ground in sight.
Kierro gets to work unloading the supplies alongside the crew. Though most of them are not very coversive, one man does engage. He introduces himself as Rochester. he wears a red bandanna around his head, and has a rapier hanging from his hip. He tells you a little about his life aboard the ship, and what it's like being a sailor. Therg listens in, but stays focused on unloading the ship. Soon enough, the last of the supplies are unloaded, and the crew clamber back onto the ship, leaving just twenty or so settlers on land. Rochester waves goodbye to Kierro, and dissapears below deck. At this point, the wooden foundations of five or so buildings have been hammered down, and the settlers begin building up the brick walls.
The ring of a bell above deck wakes you all from your slumber. You all boarded this ship late last night from the docks in rimmerston. Following the rivers current, the ship has arrived at a very quick pace. The ships crew beggining stepping out of their hammocks, suspended above various crates and tools. Along with the crew, You climb the staircase leading to the main deck. You are immediatly hit by the strong sunlight, unfiltered by the clear blue sky. The captain of the ship, A Stocky dwarf with whom you have yet to be aqainted, steps slowly towards the bow, where he looks upon the view. The blackrock Island is in sight. As the ship grows ever closer, the crew go about their duty's, climbing the rigging, cleaning the deck, and lugging up wooden planks and stone bricks from the storage deck and placing them down on the portside. A chubby short human also steps out from below deck, distuingished from the rest of the crew by his fine, golden laced tunic and hat. He is the man that hired you, Antonio de vince. A minor noble from the queendom, he has been assigned to lead this mission, and will soon be appointed the mayor of the soon-to-be village. Soon enough, the ship reaches the island, and you take a moment to absorb the view. Vast mountains poke out in the distance behind the thick pinewood forest that covers the ground. The ship weighs anchor, and the crew begin lowing materials down onto the small grassy beach below.
Alongside them, some other figures climb down and step out onto the island:
Therg clomps loudly down the step scowling at any crew that cross his path, he stops but for a moment to look about before standing off to the side so the crew can pass. He stands at the rigid attention of a career soldier, but with the grimace of a man who's time is being wasted. He waits for orders from Antonio
Eli steps up to Therg. „Beautifull view, isnt it?“, he says while giving Therg a pat on the shoulder.
Eli seems exited and happy for this opportunity to write history, but is also a bit concerned about the things that awaits him and his companions.
Therg suppresses the urge to spit on the ground.
Gorm Diabhal easily weaves himself around departing passengers and crewmen alike before casually leaning against the rail and looking out across the water to take in the sight. He stands about 5’7” and is on the slender side, most of his appearance covered by the large cloak he wears, hood up. But I’ll be does easily enough catch a glimpse of his face and hands, noticeable for their milk white skin. And of course one can never entirely hide the fact the have a long, active tail. He pretends to be lost in thought while taking in the view but he’s situated himself just far enough away from Antonio de Vince to be apart but yet be able to hear any directions he may give.
We're doing one small murder-y thing for a bigger, better reason. The ends justify the means.
-- Eleanor Shellstrop
Bahazzar is a Dragonborn with a swirl of colors that all seem the same. Varying shades of brown, gold, brass, red, all forming a solid color across the bony ridges of his body. He’s tall, 6’4” and easily 250 lbs. He lands heavily on his feet, catching himself with his hands to the ground before standing up to get a good look at his new home.
Bahazzar has a set of heavy chain armor over a graying, dirty robe. He has a pack on his back, with a shield, and a morning star on his hip. The amulet around his neck is a fist.
“Sooner started, sooner done,” he says brightly. “Let’s start a look-around to see what there is to see.”
Paladin - warforged - orange
(Wow, Therg and Bahazzar are about the same size, though Therg is a bit overweight 285lbs)
Therg nods to Bahazzar "I like this one."
Kierro steps off the ship, letting the sun warm him for a moment or two as he gazes upon this new land. He stands at about 5' 8", wears a clean white tunic with blue and gold striping on it, and looks like a normal human with brown hair, pale skin, and sky-blue eyes, save for the fact that his eyes glimmer in the sunlight. The cleric wears a shield, which has the emblem of a rising sun on it and looks polished but battered, and a mace that looks completely unused.
"It certainly is beautiful," he replies cheerfully to Eli as he walks a bit ahead. "It'll be a prospering town before long."
Aruzhal - Lv 1 Tempest Cleric - Planescape: Lost
"Lets hope so, though what interesting story could be writen about a bunch of happy people? dont get me wrong, i hope the best for these folks, i really do, but i myself am not here to just live." says Eli to Kierro.
Khalin Gool disembarks with a distracted air about him, looking as though he had perhaps forgotten something extremely important, but couldn't remember what that was. He is very tall, clothed in dusty, slightly ragged, robe and cloak, both of which are colored with the tones of the earth. Long fingers stained green, purple, ocher, black, red, blue and other colors that confuse the eye, grip a staff that seems to be made from a single, twisted horn of some strange creature; as long as he is tall, it is topped with an irregular chunk of polished black metal. He wears a worn backpack, in excellent repair, a scroll case hangs along his left side, a dagger on the right. Wispy brown hair wavers in the sea breeze, he suffers from pattern baldness, flickering across eyes like pieces of clear ice rather deep-set in a thin, bony face, tanned and weathered by a life spent out of doors.
He looks over his companions and says, "A fine mornin' it is, I am Khalin Gool, seeker of knowledge common and arcane. What's for breakfast?" He addresses the last toward Antonio de Vince.
Panic is a mechanism that strengthens the gene pool.
Aiden
Oh Aiden you fine fellow, where have you landed yourself now.
A slim, comely man slides down one of the rigging ropes with ease. Landing on the gunwale he leaps to the dock and lands as graceful as a leaping leopard. Looking around at his fellow "recruits" he gives an audible chuckle. "What a merry band of men we make" he says. "So where to cap'n?" This was directed at Antonio, not to the actual captain.
Aiden stood 5'7" but if you took his ego into account he was well over 6'. Dressed in brown leather chaps with black belt, a royal blue jacket with silver trimmings, matching black boots and gloves. A large ornate tricorne sits atop his sandy shoulder length hair. Hanging on his belt, the intricately designed pommel of a rapier can be seen.
Antonio clumsily climbs down the ladder, grunting along the way. He sets foot on and the ground, and stares off into the distance with a grin, before addressing you all;
"We'll be reconvening in the ship for breakfast in two hours." He says. "Until then, feel free to help the workers, or you could explore if you like. Just don't wonder too far."
As the building materials begin to accumulate on the ground, a number of commonly dressed people, who you assume to be the settlers, set to work. The start to lay down the fountations for various buildings, and flatten out uneven ground. meanwhile, the crew continues to offload materials.
Aiden
"Well, I see no need in breaking a sweat before breakfast. Let's see if there is really something to this little island paradise. Anyone care to join me?" He throws a hand wide as an invitation to walk beside him. Whether anyone does or not, Aiden will head towards the most populated area in search of who knows what, whistling as he goes.
What’s the climate like here?
Bahazzar heads straight inland, looking for higher ground to get a really solid view of the surroundings.
Paladin - warforged - orange
Gorm Diabhal shrugs to himself then idly falls into step behind Aiden checking out the foliage and sights of the new place.
We're doing one small murder-y thing for a bigger, better reason. The ends justify the means.
-- Eleanor Shellstrop
Kierro looks toward the group heading out, then to the citizens unpacking. He walks over to the piles of materials and starts helping them unload. As he works, he engages in conversation with as many as possible, attempting to get to know the people a bit better.
Aruzhal - Lv 1 Tempest Cleric - Planescape: Lost
Khalin Gool well immediately start cataloging plants, insects and critters with an eye toward turning them into various potions; some odorous and vile, some actually helpful: Once they get made of course.
Panic is a mechanism that strengthens the gene pool.
Therg will go help unload the ship. Staying somewhat close to Kierro just so he can hear conversation.
The air feels slightly chilly, with a light breeze blowing through.
Aiden and gorm stroll over towards where the pinewood forest beginds, take a wonder inside. Little light pierces through the dense foliage, and the dark soil below their feet is mostly bare.
The ground is fairly flat on the beach, and other than the rocky mountains in the distance, their is no particularly high ground in sight.
Kierro gets to work unloading the supplies alongside the crew. Though most of them are not very coversive, one man does engage. He introduces himself as Rochester. he wears a red bandanna around his head, and has a rapier hanging from his hip. He tells you a little about his life aboard the ship, and what it's like being a sailor. Therg listens in, but stays focused on unloading the ship. Soon enough, the last of the supplies are unloaded, and the crew clamber back onto the ship, leaving just twenty or so settlers on land. Rochester waves goodbye to Kierro, and dissapears below deck. At this point, the wooden foundations of five or so buildings have been hammered down, and the settlers begin building up the brick walls.
Bahazzar returns to help with the labors of getting to work building.
Paladin - warforged - orange