The adventure begins in the independent city of Baldur’s Gate, where the characters find themselves trapped behind the city’s walls after the gates are sealed to keep out hundreds of refugees from the neighboring land of Elturgard. However, the gates can’t hold back news that Elturgard’s capital has fallen, and that Grand Duke Ulder Ravengard of Baldur’s Gate is missing — lost on a diplomatic mission to Elturel. The fact that Elturel’s misfortune coincided with Ravengard’s visit has left Baldurians wondering whether Baldur’s Gate will suffer Elturel’s fate.
The characters are drafted by the Flaming Fist, the army of mercenaries tasked with protecting Baldur’s Gate. Without Grand Duke Ulder Ravengard to lead them, the Flaming Fist mercenaries are little more than glorified thugs. The characters’ orders are to help maintain peace by rooting out and destroying followers of Bane, Bhaal, and Myrkul — evil gods collectively known as the Dead Three. These vile priests, assassins, and necromancers are murdering city folk at random, and the Flaming Fist is too distracted and disorganized to hunt them down and find their lair.
If you are interested you can send me a PM for the application.
In your application, include the following details:
Backstory: Zek's warren was annihilated by a group of adventurers when he was very young. Effectively homeless and purposeless, the Flaming Fist offered Zek a home, giving him the surname of Scratch, based on the small scar across his cheek, where he was unable to flee quickly enough. Immediately recognized for his ingenuity, a trait which had helped build many traps for his warren. They facilitated him learning how to build better and better equipment for the Fist.
BALDUR'S GATE: DESCENT INTO AVERNUS
The adventure begins in the independent city of Baldur’s Gate, where the characters find themselves trapped behind the city’s walls after the gates are sealed to keep out hundreds of refugees from the neighboring land of Elturgard. However, the gates can’t hold back news that Elturgard’s capital has fallen, and that Grand Duke Ulder Ravengard of Baldur’s Gate is missing — lost on a diplomatic mission to Elturel. The fact that Elturel’s misfortune coincided with Ravengard’s visit has left Baldurians wondering whether Baldur’s Gate will suffer Elturel’s fate.
The characters are drafted by the Flaming Fist, the army of mercenaries tasked with protecting Baldur’s Gate. Without Grand Duke Ulder Ravengard to lead them, the Flaming Fist mercenaries are little more than glorified thugs. The characters’ orders are to help maintain peace by rooting out and destroying followers of Bane, Bhaal, and Myrkul — evil gods collectively known as the Dead Three. These vile priests, assassins, and necromancers are murdering city folk at random, and the Flaming Fist is too distracted and disorganized to hunt them down and find their lair.
If you are interested you can send me a PM for the application.
In your application, include the following details:
Name:
Race:
Class/Background:
Backstory:
Ability scores: 13 13 12 9 12 9
Will add character soon
Olloray Dim - Limbo's Pit
Gunther Korroden - Nightmares in the Mist
I sent a PM.
Just a husband, father, DM, strength coach, writer, mustard producer, youth minister, and US Army Airborne veteran trying to stay sane.
Badran The Returner
PM Sent
Ability scores: 15 13 14 15 12 11
Ability scores: 8 13 14 12 13 13
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Ability scores: 15 15 12 13 12 14
Name: Zek Scratch
Race: Kobold
Class/Background: Artificer/ Soldier
Backstory: Zek's warren was annihilated by a group of adventurers when he was very young. Effectively homeless and purposeless, the Flaming Fist offered Zek a home, giving him the surname of Scratch, based on the small scar across his cheek, where he was unable to flee quickly enough. Immediately recognized for his ingenuity, a trait which had helped build many traps for his warren. They facilitated him learning how to build better and better equipment for the Fist.
Salazar - Human Warlock of the Fiend (1) - The Lucarcian Incident
Shepherd Torrent Brallern Water Genasi Druid (1) - Ekuepool
Celeste Belle - Air Genasi Mutant Blood Hunter (1) - Old West
DM for A Waterdhavian Heist
Sorry I wasn't precise.
Roll 4d6 reroll 1 once for characteristics.
Will start level 1
Milestone used
I ll share my content.
Ability scores: 12 11 13 11 14 16
Ability scores: 13 15 11 16 14 15
Will PM application
PM Sent
Campaigns:
DM - Waterdeep Dragon Heist PbP
15 13 15 15 17 11
Just a husband, father, DM, strength coach, writer, mustard producer, youth minister, and US Army Airborne veteran trying to stay sane.
Badran The Returner
Ability scores: 10 12 17 10 14 13
What do you mean by reroll once? Choose one stat to reroll?
Just a husband, father, DM, strength coach, writer, mustard producer, youth minister, and US Army Airborne veteran trying to stay sane.
Badran The Returner
Ability scores: 11 10 10 11 14 9
PM sent
On the dice roller for ability stats. There is a choice you can re-roll all ones once.
Oh. I didn’t choose that. I’ll fix it.
Just a husband, father, DM, strength coach, writer, mustard producer, youth minister, and US Army Airborne veteran trying to stay sane.
Badran The Returner
Ability scores: 16 13 14 11 14 13
Paladin - warforged - orange
Since I rolled these on my phone and couldn't find the dice button. I'm rerolling the two 1s from the 8 and the one 1 from the 11 here.
3 3 2
Just a husband, father, DM, strength coach, writer, mustard producer, youth minister, and US Army Airborne veteran trying to stay sane.
Badran The Returner
That changes the 8 to a 13, and the 11 to a 13.
Just a husband, father, DM, strength coach, writer, mustard producer, youth minister, and US Army Airborne veteran trying to stay sane.
Badran The Returner
Ability scores: 9 12 14 13 15 14