The voice fades and the room you are in convulses. It shatters while collapsing in on itself. A strange implosion of light and objects rushes past too fast for you to comprehend. When it stops you are in a new place.
It is daylight where you are at though you do not see the sun. You are in the middle of a twenty-foot wide cobblestone street. Ghostly phantoms of carriages and people are moving past. You can hear the sounds of what seems to be a busy city. The sound does not seem to be coming from anything but from everywhere all at once much like the light. Buildings two and three stories high line the way on both sides with an alley separating them infrequently. You quickly notice you are unable to see your own hands. You are affected by the spell Invisibility. Other than the phantoms you see nothing.
Leon looks about, amazed at where he is- yet frightened and confused at the same time. He doesn't know where he is, but he has a feeling on what he must do: plan to find a way to use his hands, and to look to see if he can find another person here with him.
Staying put and studying the area you both see and hear nothing other than the phantoms and the strange city sounds. This area seems like a wealthy metropolitan city street. It could easily fit into one of the capital cities from your home realm.
Leon steps from his side of the path, looking into one of the buildings and decides to find a path best fit for him. He enters one of the buildings to the left, only about 10ft from the center of the path, and climbs to the second floor. Looking through the window, hoping for his opponent to show themselves, he fumbles around his body, patting himself on the back until he feels a familiar bump, and brings forth his staff. With his staff in hand, he only begins to think now how long this invisibility would last. He knows not to act first however. Giving away his position first is the worst way to go.
As you make your way to the second-floor window and wait you still see only the strange phantoms. You are currently in what appears to be a bedroom. It is well appointed with a bed, wardrobe, chest, and washstand.
Spoiler for Clove:
40 feet down the road and to your right a door opens but no phantom exits the building. The door quickly shuts before you can react.
This post has potentially manipulated dice roll results.
Leon continued to look outside the window. Figuring out who he was going up against was his top priority. However, being more careful was tied with it.
@DM
I just realized that the buildings may have doors to them. At first I was thinking it may be some type of Greek/Roman architect, but I don't know: therefore I will take the most cautious approach and go with they may have doors. I want to be directly in front on the door, 5ft away, and do Hold Action. I will be casting Ice Knife where the door space is the moment it opens.
Here is to hit: 13 and here is damage: 7 after that, either miss or hit, he will have to make a DEX save of 13, or take 9 (Unless I never even hit him of course)
Having a good idea of what opened the door ,Clove walks up and as quietly as possible opens the door. Stepping a few feet inside, leaving the door open.
This post has potentially manipulated dice roll results.
Grinning, because his spell hit its target, Leon advanced towards the doorway, a brought forth his club. Enchanting it with Shillelagh, Leon brought down his club.
A grinning Dwarf in strange leather armor appears the instant Clove opens the door. A shard of ice impacts Clove's chest and explodes. The dwarf then draws a club and advances.
OOC: Since Leon had an action readied his Ice Knife happened when the door was opened. Clove still has 10 feet of movement and his actions to complete the round. Leon will be unable to cast Shillelagh as a bonus action after casting a level 1 spell. You can cast a cantrip then cast a spell as a bonus action. That is just a technical FYI since for this fight it means little. Leon missed his attack and can still cast the spell before he attacks the next round.
A spell cast with a bonus action is especially swift. You must use a bonus action on your turn to cast the spell, provided that you haven't already taken a bonus action this turn. You can't cast another spell during the same turn, except for a cantrip with a casting time of 1 action.
I apologize, I thought that since I held my action, on Round Three, on Round Four it counted as a reaction therefore counting as a spell but as my action from the previous round. I also completely forgot about his movement and action, and just right in. So would you like to back track to his turn, ignoring my post or me casting Shillelagh and physical attack? Or just continue on to Round Five?
Ooc: starting from where I get hit with the ice knife
Having barely survived the trap Clove whips out his glaive dropping his other weapons in the doorway. Taking a slash at the dwarf freshly revealed before him. Following with a strike from the end of his glaive.
This post has potentially manipulated dice roll results.
Watching as the man stumbles forward, now revealed, he misses both attempts to hit the grinning dwarf. As the man misses his second attempt, Leon first instinct is to hit the man with his club, after enchanting it, but decides otherwise. Leon instead moves around until he is 10ft from the human, and decides to once more cast another Ice Knife on him. At that instance, he produces the shard and fires at him.
Attack: 11 Damage: 3
DEX save: 13 Damage: 9 (or half as much if suceed)
The voice fades and the room you are in convulses. It shatters while collapsing in on itself. A strange implosion of light and objects rushes past too fast for you to comprehend. When it stops you are in a new place.
It is daylight where you are at though you do not see the sun. You are in the middle of a twenty-foot wide cobblestone street. Ghostly phantoms of carriages and people are moving past. You can hear the sounds of what seems to be a busy city. The sound does not seem to be coming from anything but from everywhere all at once much like the light. Buildings two and three stories high line the way on both sides with an alley separating them infrequently. You quickly notice you are unable to see your own hands. You are affected by the spell Invisibility. Other than the phantoms you see nothing.
Roll for Initiative.
Leon looks about, amazed at where he is- yet frightened and confused at the same time. He doesn't know where he is, but he has a feeling on what he must do: plan to find a way to use his hands, and to look to see if he can find another person here with him.
Initiative: 8
Made you look.
Clove takes a moment to study his surroundings. Trying to ignore the phantoms.
Initiative: 14
Staying put and studying the area you both see and hear nothing other than the phantoms and the strange city sounds. This area seems like a wealthy metropolitan city street. It could easily fit into one of the capital cities from your home realm.
Round 2.
Taking a minuite to step into the center of the road, Clove gathers his gear. Putting his crossbow in his left hand and net in his right.
Leon steps from his side of the path, looking into one of the buildings and decides to find a path best fit for him. He enters one of the buildings to the left, only about 10ft from the center of the path, and climbs to the second floor. Looking through the window, hoping for his opponent to show themselves, he fumbles around his body, patting himself on the back until he feels a familiar bump, and brings forth his staff. With his staff in hand, he only begins to think now how long this invisibility would last. He knows not to act first however. Giving away his position first is the worst way to go.
Made you look.
Spoiler for Leon:
As you make your way to the second-floor window and wait you still see only the strange phantoms. You are currently in what appears to be a bedroom. It is well appointed with a bed, wardrobe, chest, and washstand.
Spoiler for Clove:
40 feet down the road and to your right a door opens but no phantom exits the building. The door quickly shuts before you can react.
Round 3
Spoiler for dm:
Having seen the door open on it's own Clove walks 30 feet and stands infront of the door. Readying his net for when it opens again.
Leon continued to look outside the window. Figuring out who he was going up against was his top priority. However, being more careful was tied with it.
@DM
I just realized that the buildings may have doors to them. At first I was thinking it may be some type of Greek/Roman architect, but I don't know: therefore I will take the most cautious approach and go with they may have doors. I want to be directly in front on the door, 5ft away, and do Hold Action. I will be casting Ice Knife where the door space is the moment it opens.
Here is to hit: 13 and here is damage: 7 after that, either miss or hit, he will have to make a DEX save of 13, or take 9 (Unless I never even hit him of course)
Made you look.
Spoiler for Clove:
You can get about 20 feet away from the door. To use the net you will need to be in front of the door.
Spoiler for Leon:
Even moving down to the first floor you can hear a new sound. Like someone in heavy armor moving towards the house.
Round 4
Having a good idea of what opened the door ,Clove walks up and as quietly as possible opens the door. Stepping a few feet inside, leaving the door open.
Clove removes his shoes before stepping inside
Make a DEX save
Made you look.
Dex: 6
You took 11 damage.
Made you look.
Grinning, because his spell hit its target, Leon advanced towards the doorway, a brought forth his club. Enchanting it with Shillelagh, Leon brought down his club.
To hit: 24 Damage: 11
Made you look.
A grinning Dwarf in strange leather armor appears the instant Clove opens the door. A shard of ice impacts Clove's chest and explodes. The dwarf then draws a club and advances.
OOC: Since Leon had an action readied his Ice Knife happened when the door was opened. Clove still has 10 feet of movement and his actions to complete the round. Leon will be unable to cast Shillelagh as a bonus action after casting a level 1 spell. You can cast a cantrip then cast a spell as a bonus action. That is just a technical FYI since for this fight it means little. Leon missed his attack and can still cast the spell before he attacks the next round.
Link for spell ruling:
https://www.dndbeyond.com/sources/phb/spellcasting#CastingaSpell
I apologize, I thought that since I held my action, on Round Three, on Round Four it counted as a reaction therefore counting as a spell but as my action from the previous round. I also completely forgot about his movement and action, and just right in. So would you like to back track to his turn, ignoring my post or me casting Shillelagh and physical attack? Or just continue on to Round Five?
Made you look.
Ooc: starting from where I get hit with the ice knife
Having barely survived the trap Clove whips out his glaive dropping his other weapons in the doorway. Taking a slash at the dwarf freshly revealed before him. Following with a strike from the end of his glaive.
Atk: 18 Dmg: 8
Bonus Atk: 21 Dmg: 5
Watching as the man stumbles forward, now revealed, he misses both attempts to hit the grinning dwarf. As the man misses his second attempt, Leon first instinct is to hit the man with his club, after enchanting it, but decides otherwise. Leon instead moves around until he is 10ft from the human, and decides to once more cast another Ice Knife on him. At that instance, he produces the shard and fires at him.
Attack: 11 Damage: 3
DEX save: 13 Damage: 9 (or half as much if suceed)
Made you look.
DeX Save: 15