“The Tomb of Horrors, people say, is the deadliest place in all the realms. Nobody who has went into it has come out alive. People speculate an ancient evil lives in there, others say it is the work of a malicious god, some say it is a giant mimic that swallows adventures whole. But whatever it is, six of the most renowned adventurers in the realm are trying to conquer it.
That’s my opening for the deadliest dungeon of D&D history, The Tomb of Horrors. I’m looking for five to six players who want to play it. This dungeon is very dangerous and I wouldn’t recommend to any new players.
Character Creation Rules
-Characters start at level ten and get one uncommon and two common magic item plus 750 extra gold. (Also if the party can decide one rare for the entire party)
-Character level up through EXP
-Ebberon and Unearthed Arcana is allowed
-Homebrew is allowed
If you want to play post your character’s name, race, class, backstory, and, a link to your character sheet below.
when he was young, he was shunned for his heritage. he took to wandering, and ended up stumbling on a cave. feeling adventurous, he went in and started to play around. when he reached the back of the cave he saw a strange symbol. when he touched it, it lit up and the whole back wall disappeared as if it was never there. inside was an immense gold dragon. it told him to come closer. feeling cowed he did. the dragon was dying. he had come to the cave to live out his last century in peace. however, when Killian stumbled upon his lair, he felt a tug. a link to his god Bahamut. it told him to relinquish his powers to this child. that he would be a warrior for good, and be Bahamut's champion. the dragon gave up his power, and turned to dust. not until Killian turned 18 did his power start to show. he had left his village and started travelling. he eventually reached a small town that was under siege by bandits. he rushed to help, and felt the strength of a dragon in his veins. he single handedly took down the bandit leader, and took his armour and weapons for himself. he is now something of a hero, and helps those in need.
Class/Race: Way of Mercy Monk 6 / Psi Knight Fighter 3 Kalashtar
Backstory:
Rashana was born as a Kalashtar which is a bloodline of the family. She was the oldest among the other two siblings, a brother and a sister. During her youth, her parents taught them about the spirit to which they bound. She and her siblings were taught to embrace the spirit and how to understand it. Under her parents guidance and discipline, Rashana grew into a calm, and collective person; though she still knows to let loose of herself from time to time.
When she became 20, she got a demand from the spirit to travel north and find the monastery that resided near the mountainside to prepare herself for the Dreaming Dark. While her siblings each had a different journey. She traveled across the forest and eventually found the monastery. She got accepted to the monastery due to her collective attitude. She was trained under an elven master named Eldryn.
She was a fast learner. After five years of training, she had learned all the martial techniques that her master had to offer. Eldryn thought maybe it was time for her to go out and see the world outside of monastery in order to realize her full potential. Before she left, her master said to her, "Remember, what you've learned is to create peace, not destroy it.", which had become her guideline.
Lirin is a survivor. His whole life was a long struggle against the threats of the wilderness. He used to live in a village with his parents, but even his earliest memories are about getting bullied by kinds or being avoided by town’s people because he was different. Born with deformations all over his body, he was an unsettling sight to the other villagers. As he grew older, his hope that people would get used to him or at least loos interest did not come true. Verbal and physical attacks on him and his family grew even worse. When he was seven years old, his parents took him to a forest far of his home village. They prepared a small camp and left to gather more wood for the fire but they never returned. Lirin was searching for days but could not find them and deep down in his soul he felt that they left him because he was a monstrosity. He fell into a depression and almost gave up, but his will to live was stronger. He survived in the darkest areas of the forest, gathering food, hunting whatever creature he could subdue and hiding from all the rest of them. A subconscious urge to hide his face drove him to ever darker places, even into the depths of the underdark. Despite his twisted appearance, Lirin has a kind heart. Many lost wanderers or travelers who found themselves in a desperate situation survived an otherwise lethal situation only due to Lirins intervention. Only rarely he was spotted by the lucky survivors, who spread the tale of the “Watchful Shadow”
Okay it’s been about ten hours and there is no new applications, so I’m going to make this a five player campaign. If you join in the link below you can see everyone else’s characters. And will have a link to the playing forum later.
Name: Klong the Banger Race/Class: Goliath Valor Bard, lvl 10
Backstory: Klong is a giant of a man. With a mouth of crooked teeth like pebbles, and a "HUR HURRR!" laugh, it's difficult to know if Klong has just been punched in the face or if he was born this way. Klong wields a wardrum, and bangs it hard. Despite Klong's towering form and fearsome face, he's actually quite warmhearted and nice. He might slap you on the back a bit too hard, or laugh a bit too loud at a joke at your expense, but he doesn't mean any harm. He takes as good as he gives, and he's great to have around, whether by your side fighting goblins or as a drinking buddy in the local tavern.
Backstory: Galerius grew up raised by artisans in his clan. When he was 16, the League of Dragonborn drafted him into the military to fight the Grand Army of the Fire Giants. thousands of Dragonborn perished fighting, but the League emerged victoriously. The young Galerius showed his talent during the war and was promoted. Sometime later, Galerius entered a tavern, which was in fact a magical prison. He escaped with the help of others. He decided to take a break but then was swept up in an adventure to the Tomb of Horrors.
“The Tomb of Horrors, people say, is the deadliest place in all the realms. Nobody who has went into it has come out alive. People speculate an ancient evil lives in there, others say it is the work of a malicious god, some say it is a giant mimic that swallows adventures whole. But whatever it is, six of the most renowned adventurers in the realm are trying to conquer it.
That’s my opening for the deadliest dungeon of D&D history, The Tomb of Horrors. I’m looking for five to six players who want to play it. This dungeon is very dangerous and I wouldn’t recommend to any new players.
Character Creation Rules
-Characters start at level ten and get one uncommon and two common magic item plus 750 extra gold. (Also if the party can decide one rare for the entire party)
-Character level up through EXP
-Ebberon and Unearthed Arcana is allowed
-Homebrew is allowed
If you want to play post your character’s name, race, class, backstory, and, a link to your character sheet below.
Im interested, but @ level 10 i feel like more magic items might be warranted (as specified in the DM manual), Is this a low-magic game?
Another thing may I use rolled stats?
Cult of Sedge
Rangers are the best, and have always been the best
I love Homebrew
I hate paladins
Warrior Bovine
Maybe a rare and 2 uncommon (if im being to greedy 1 uncommon 1 common) and 1000 gp?
Cult of Sedge
Rangers are the best, and have always been the best
I love Homebrew
I hate paladins
Warrior Bovine
According to the DM manual, A Rare Item is lvl 6 ish, and a very rare item is lvl 11, so somewhere between that.
Cult of Sedge
Rangers are the best, and have always been the best
I love Homebrew
I hate paladins
Warrior Bovine
Killian Pellar
half elf follower of Bahamut
paladin6/sorcerer4
when he was young, he was shunned for his heritage. he took to wandering, and ended up stumbling on a cave. feeling adventurous, he went in and started to play around. when he reached the back of the cave he saw a strange symbol. when he touched it, it lit up and the whole back wall disappeared as if it was never there. inside was an immense gold dragon. it told him to come closer. feeling cowed he did. the dragon was dying. he had come to the cave to live out his last century in peace. however, when Killian stumbled upon his lair, he felt a tug. a link to his god Bahamut. it told him to relinquish his powers to this child. that he would be a warrior for good, and be Bahamut's champion. the dragon gave up his power, and turned to dust. not until Killian turned 18 did his power start to show. he had left his village and started travelling. he eventually reached a small town that was under siege by bandits. he rushed to help, and felt the strength of a dragon in his veins. he single handedly took down the bandit leader, and took his armour and weapons for himself. he is now something of a hero, and helps those in need.
https://www.dndbeyond.com/profile/GoodBovine/characters/32141215
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
Player sheet if this doesnt work try this... https://www.dndbeyond.com/profile/I_Love_Tarrasques/characters/29218325
M'Daelio, Aasimar Warlock 10, Member of the Cult of Sedge.
Cult of Sedge
Rangers are the best, and have always been the best
I love Homebrew
I hate paladins
Warrior Bovine
rickrolling... level 9 Spell XD
I was unable to find common magic items, so I'll just equip myself with some common items.
Cult of Sedge
Rangers are the best, and have always been the best
I love Homebrew
I hate paladins
Warrior Bovine
Hi all! looking forward to running this gauntlet with you! Below is my character
Aera
Aarakocra follower of Selune, goddess of the moon
Cleric 7 / Monk 3
https://www.dndbeyond.com/profile/Trapfind3r/characters/19457402
Name: Rashana, Female
Class/Race: Way of Mercy Monk 6 / Psi Knight Fighter 3 Kalashtar
Backstory:
Rashana was born as a Kalashtar which is a bloodline of the family. She was the oldest among the other two siblings, a brother and a sister. During her youth, her parents taught them about the spirit to which they bound. She and her siblings were taught to embrace the spirit and how to understand it. Under her parents guidance and discipline, Rashana grew into a calm, and collective person; though she still knows to let loose of herself from time to time.
When she became 20, she got a demand from the spirit to travel north and find the monastery that resided near the mountainside to prepare herself for the Dreaming Dark. While her siblings each had a different journey. She traveled across the forest and eventually found the monastery. She got accepted to the monastery due to her collective attitude. She was trained under an elven master named Eldryn.
She was a fast learner. After five years of training, she had learned all the martial techniques that her master had to offer. Eldryn thought maybe it was time for her to go out and see the world outside of monastery in order to realize her full potential. Before she left, her master said to her, "Remember, what you've learned is to create peace, not destroy it.", which had become her guideline.
https://ddb.ac/characters/32175045/dDlN6M
Name: Lirin "The Watchful Shadow"
Race: Wood Elf
Class: Ranger (Gloom Stalker)
Backstory:
Lirin is a survivor. His whole life was a long struggle against the threats of the wilderness. He used to live in a village with his parents, but even his earliest memories are about getting bullied by kinds or being avoided by town’s people because he was different. Born with deformations all over his body, he was an unsettling sight to the other villagers. As he grew older, his hope that people would get used to him or at least loos interest did not come true. Verbal and physical attacks on him and his family grew even worse. When he was seven years old, his parents took him to a forest far of his home village. They prepared a small camp and left to gather more wood for the fire but they never returned. Lirin was searching for days but could not find them and deep down in his soul he felt that they left him because he was a monstrosity. He fell into a depression and almost gave up, but his will to live was stronger. He survived in the darkest areas of the forest, gathering food, hunting whatever creature he could subdue and hiding from all the rest of them. A subconscious urge to hide his face drove him to ever darker places, even into the depths of the underdark. Despite his twisted appearance, Lirin has a kind heart. Many lost wanderers or travelers who found themselves in a desperate situation survived an otherwise lethal situation only due to Lirins intervention. Only rarely he was spotted by the lucky survivors, who spread the tale of the “Watchful Shadow”
https://ddb.ac/characters/32180718/3I3ax9
Okay it’s been about ten hours and there is no new applications, so I’m going to make this a five player campaign. If you join in the link below you can see everyone else’s characters. And will have a link to the playing forum later.
https://ddb.ac/campaigns/join/12578061303281489
I may leave this up a couple more hours to see if anyone wants to join but if not I’ll just start the campaign.
Name: Klong the Banger
Race/Class: Goliath Valor Bard, lvl 10
Backstory: Klong is a giant of a man. With a mouth of crooked teeth like pebbles, and a "HUR HURRR!" laugh, it's difficult to know if Klong has just been punched in the face or if he was born this way. Klong wields a wardrum, and bangs it hard. Despite Klong's towering form and fearsome face, he's actually quite warmhearted and nice. He might slap you on the back a bit too hard, or laugh a bit too loud at a joke at your expense, but he doesn't mean any harm. He takes as good as he gives, and he's great to have around, whether by your side fighting goblins or as a drinking buddy in the local tavern.
https://www.dndbeyond.com/profile/Thordain/characters/9758048
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
Name: Galerius Galanodel
Race/Class: Dragonborn Champion Fighter, Lvl 8
Backstory: Galerius grew up raised by artisans in his clan. When he was 16, the League of Dragonborn drafted him into the military to fight the Grand Army of the Fire Giants. thousands of Dragonborn perished fighting, but the League emerged victoriously. The young Galerius showed his talent during the war and was promoted. Sometime later, Galerius entered a tavern, which was in fact a magical prison. He escaped with the help of others. He decided to take a break but then was swept up in an adventure to the Tomb of Horrors.
Okay we have six people. Our players are:
GoodBovine - Killian Pellar ( Half-Elf Paladin/Sorcerer)
I_Love_Tarrasques - M’Daelio (Aasimar Warlock)
Trapfind3r - Aera (Aarakocra Cleric/Monk)
Kimvllia - Rashana (Kalashtar Monk/Fighter)
Kaldaras - Lirin (Elf Ranger)
Thordain- Klong the Banger (Goliath Bard)
Jfw6369, I’m sorry, we’re out of room. I’ll message you when I start another campaign.
All right.
Okay everyone, here is the thread we’re playing on:
https://www.dndbeyond.com/forums/d-d-beyond-general/play-by-post/75084-the-tomb-of-horrors