Even though the Pixies dimmed their lights considerably you could see them up ahead. flitting through the snowy woods. The unicorn said that they would lead you to were the goblins were holding the Dryad prisoner and you all only had until midnight to rescue her or she would be sacrificed by the Goblin Witch. as you look up at the starry filled sky and the full moon you realize that time is almost at hand. suddenly you could all hear drums. and the low chanting. up ahead there was a small clearing and firelight emanating from it.
The pixies stop and then point in that direction and fly off into the night as fast as their wings can carry them.
This post has potentially manipulated dice roll results.
Asvala Vor:I will summon the magic of my father and cast Pass without Trace giving us all (within 30ft of me) +10 to Stealth so that we may get a good look at the situation.
Stealth: 11
I want to see who is closest to the Dryad (assuming it is in the middle of the clearing) - Perception:22
Initiative:15
1st round, I will Bonus Action: Rage and then move to the target of greatest threat to the Dryad (if I can get there) and Attack: Attack: 23 Damage: 14
Sandow answers the call to adventure! He will take the 'job' as primary scout, using all his skills to keep silent and hidden. He will report on numbers and position once he's scouted the situation, then will (hopefully) attack from his hidden position with bow-aiming at spell casters first, then grogs. He will change positions after each bow-shot, trying to get back into cover to shoot again the next round.
Rowan creeps forward through the trees, stopping about 40 yards from the rest of the group and letting Sandow continue on his own. After giving him a moment to scope out the area, she casts message to ask him what he’s seen. Upon hearing his response, she casts it again to relay the information to Krombek.
Receiving the message from Rowan, I'll turn to the rest of the party and say, "Rowan just told me: The dryad is in the center of a triangle painted upon the ground with magical symbols at each point. There's two wolves to the north of her; seven goblins and the witch surround her but OUTSIDE the triangle, along with three glyphs so we should probably stay out of the triangle too"
"How about all ranged weapons hit the witch, Magic Missile as well because we can't have it casting any spells, and then, if we pair on targets, we should get one more good attack, priority on the wolves. By that time it should have gone to the dogs, but then it will be a straight up fight," Vrajitor's grin is truly ferocious.
Rollback Post to RevisionRollBack
Panic is a mechanism that strengthens the gene pool.
Belthran will cast sleep from 80' alongside the ranged attackers. Two of the dancing Goblins drop in After casting, Belthran moves forward 30' towards the enemy group and then drops prone.
Krombek will try to take cover behind a tree and take ranged shots at the witch. His aim is high and wide in the flickering torchlight and he misses.
The witch screams and points in the general direction of the arrow that whizzed by her. The remaining goblins who are standing draw their bows and shoot blindly into the night. They strike nothing.
Rowan will cast magic missile at the witch, from 120’ away. All three strike the Witch causing the Goblin to scream to the heavens. Rowan then backs up another 15’ and she drops prone.
The goblin witches wailing ends as Vrajito Gris’ arrow lodges in her throat, killing her instantly.
Once the Goblin Witch goes down another goblin dives behind a tree and yells what sounds like a command. Suddenly a huge pair of wolves’ leap to the attack.
Sandow is concealed within short-bow range and shoots at a wolf, and nicks it.
The pair of huge wolve charge into the darkness towards the group.
Even though the Pixies dimmed their lights considerably you could see them up ahead. flitting through the snowy woods. The unicorn said that they would lead you to were the goblins were holding the Dryad prisoner and you all only had until midnight to rescue her or she would be sacrificed by the Goblin Witch. as you look up at the starry filled sky and the full moon you realize that time is almost at hand. suddenly you could all hear drums. and the low chanting. up ahead there was a small clearing and firelight emanating from it.
The pixies stop and then point in that direction and fly off into the night as fast as their wings can carry them.
What do you do?
How many goblins? Where is the witch in relation to the other goblins? How far away is the witch?
Stealth is a good idea, seeing Krombek trying to be sneaky, Vrajitor will give it a whirl.
5
OCC Well! So much for subtlety.
Panic is a mechanism that strengthens the gene pool.
Head that way with bow drawn and arrow notched. Stealth 9
So, it's "I'll try and get the witch, keep the little scumbags off me, maybe distract the witch with a spell whilst I try and chop it's head off."
Initiative 18
Panic is a mechanism that strengthens the gene pool.
Initiative 26 I wanna always aim for the closest hostile target(s) to the Dryad, going melee with my handaxe and shield only if I have to
Asvala Vor: I will summon the magic of my father and cast Pass without Trace giving us all (within 30ft of me) +10 to Stealth so that we may get a good look at the situation.
Stealth: 11
I want to see who is closest to the Dryad (assuming it is in the middle of the clearing) - Perception: 22
Initiative: 15
1st round, I will Bonus Action: Rage and then move to the target of greatest threat to the Dryad (if I can get there) and Attack: Attack: 23 Damage: 14
Moshet Tanubis - Grave Cleric - Lvl 1 -- Mercer's Tavern
Asvala Vor - Barbarian/War Cleric - Lvl 2/Lvl 1 - Icewind Dale: Frostmaiden
Nice
Not normally given over to stealth, Belthran hefts his shield and follows Asvala.
Stealth: 17
Perception: 20 to try to spot either the Goblin Witch or the captive dryad.
Rowan creeps forward through the trees, stopping about 40 yards from the rest of the group and letting Sandow continue on his own. After giving him a moment to scope out the area, she casts message to ask him what he’s seen. Upon hearing his response, she casts it again to relay the information to Krombek.
Iris - Tiefling Cleric | Cassandra - Elf Warlock | Solace - Tiefling Monk | Tempest - Hexblood Monk | Lex - Fire Genasi Barbarian
Lilyn - Triton Ranger | Candor - Changeling Bard | Echo - Changeling Warlock/Bard | Rowan - Fairy Wizard
Receiving the message from Rowan, I'll turn to the rest of the party and say, "Rowan just told me: The dryad is in the center of a triangle painted upon the ground with magical symbols at each point. There's two wolves to the north of her; seven goblins and the witch surround her but OUTSIDE the triangle, along with three glyphs so we should probably stay out of the triangle too"
"How about all ranged weapons hit the witch, Magic Missile as well because we can't have it casting any spells, and then, if we pair on targets, we should get one more good attack, priority on the wolves. By that time it should have gone to the dogs, but then it will be a straight up fight," Vrajitor's grin is truly ferocious.
Panic is a mechanism that strengthens the gene pool.
"I can send some of the weaker creatures to sleep, that should buy us some time", offers Belthran.
19
Panic is a mechanism that strengthens the gene pool.
Ranged attacks with my shortbow from 70 ft, focusing on the witch. Trying to take cover behind a tree
Initiative 17
Not sure if I should make an attack roll 17
Initiative: 12
Iris - Tiefling Cleric | Cassandra - Elf Warlock | Solace - Tiefling Monk | Tempest - Hexblood Monk | Lex - Fire Genasi Barbarian
Lilyn - Triton Ranger | Candor - Changeling Bard | Echo - Changeling Warlock/Bard | Rowan - Fairy Wizard
Belthran's initiative: 17
Sleep: 15
Initiative 6
Belthran will cast sleep from 80' alongside the ranged attackers. Two of the dancing Goblins drop in
After casting, Belthran moves forward 30' towards the enemy group and then drops prone.
Krombek will try to take cover behind a tree and take ranged shots at the witch. His aim is high and wide in the flickering torchlight and he misses.
The witch screams and points in the general direction of the arrow that whizzed by her. The remaining goblins who are standing draw their bows and shoot blindly into the night. They strike nothing.
Rowan will cast magic missile at the witch, from 120’ away. All three strike the Witch causing the Goblin to scream to the heavens. Rowan then backs up another 15’ and she drops prone.
The goblin witches wailing ends as Vrajito Gris’ arrow lodges in her throat, killing her instantly.
Once the Goblin Witch goes down another goblin dives behind a tree and yells what sounds like a command. Suddenly a huge pair of wolves’ leap to the attack.
Sandow is concealed within short-bow range and shoots at a wolf, and nicks it.
The pair of huge wolve charge into the darkness towards the group.
Initiative: 6
Vor will rage and move forward to attack the first wolf in range with his great axe.
Moshet Tanubis - Grave Cleric - Lvl 1 -- Mercer's Tavern
Asvala Vor - Barbarian/War Cleric - Lvl 2/Lvl 1 - Icewind Dale: Frostmaiden