I am looking for balanced group of 5-6 players to play through the world of Faerûn. We will start with the adventure hook in the Lost Mines of Phandelver. Meaning you will start off in Neverwinter with Gundren Rockseeker asking you to escort supplies to Phandalin after that it's up to you what you do and where you go.
You will start off at level 1, and will use point buy for your stats.
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“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Considered too small to survive, Eniwin Arkanista was abandoned by her family in a forest. Found by traveling scholars on their way to Candlekeep, she was given to the library as a prospective student. She grew up learning the arcane arts and became quite adept at magic as she began to delve into the secrets of the scribes. She has since wondered why she was abandoned and still seeks to find out the answers.
Hi I would like to join the adventures too. Name: Rashana, Female
Class/Race: Way of Mercy Kalashtar. (If it allowed. If not I can change to other.)
Backstory:
Rashana was born as a Kalashtar which is a bloodline of the family. She was the oldest among the other two siblings, a brother and a sister. During her youth, her parents taught them about the spirit to which they bound. She and her siblings were taught to embrace the spirit and how to understand it. Under her parents guidance and discipline, Rashana grew into a calm, and collective person; though she still knows to let loose of herself from time to time.
When she became 20, she got a demand from the spirit to travel north and find the monastery that resided near the mountainside to prepare herself for the Dreaming Dark. While her siblings each had a different journey. She traveled across the forest and eventually found the monastery. She got accepted to the monastery due to her collective attitude. She was trained under an elven master named Eldryn.
She was a fast learner. After five years of training, she had learned all the martial techniques that her master had to offer. Eldryn thought maybe it was time for her to go out and see the world outside of monastery in order to realize her full potential. Before she left, her master said to her, "Remember, what you've learned is to create peace, not destroy it.", which had become her guideline.
PS: I also have a Paladin Aasimar I want to explore. So if it suit more to the campaign, I can change it.
Backstory: Born to a house of powerful wizards Saravena was the black sheep of her family as her abilities with the arcane arts were far less than any of her siblings. It was not until she found books on hermocraft and alchemy taking to the studying of the crafts like a fish to water. After having gone through all the books she could in her family's library Saravena left her family manor in Baldur's Gate and made her way to Neverwinter to study at the College of Magic there. Having now fallen to ill will with her family over her chose of study Saravena has turned to a life of adventuring to earn gold to continue her learnings.
Kita was born to a small druidic tribe that resided in the Peaks of Flame on the island of Chult. She was the youngest of three children and was by far the most curious. That curiosity drove her from the safety of her tribe to the wilds of the Peaks and beyond, more often than not getting her into trouble. However, despite the many, many lectures of her parents and chieftain, Kita couldn’t curb her curiosity. She wished to know the nature of all lands. Eventually, she left the Island of Chult to continue her exploration
Nolla grew up in Neverwinter, her mother a performer in one of the local taverns, wasting her bardic skills as far as Nolla was concerned. Nolla herself grew up on the streets as much as not, learning to do what was needed to survive. She spent a decent amount of time in the tavern her mother performed at, and listened to stories of the many adventurers passing through. She promised herself one day she would be one of them, to go and make a name for herself. Maybe that day is today...
(This is a multiclassing character, I plan on taking a variety of classes including Cleric, Warlock, and bard. If that is not ok then don't pick me.)
I will put up the link in a bit.
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I am looking for balanced group of 5-6 players to play through the world of Faerûn. We will start with the adventure hook in the Lost Mines of Phandelver. Meaning you will start off in Neverwinter with Gundren Rockseeker asking you to escort supplies to Phandalin after that it's up to you what you do and where you go.
You will start off at level 1, and will use point buy for your stats.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
sounds fun, I will edit in a character soon.
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
Will you accept UA?
Yeah, sure
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
I'm Interested in joining
Okay
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Eniwin Arkanista The Faceted
Goliath Wizard from Candlekeep
https://ddb.ac/characters/32061272/ew1fOy
Do you have a background for your character?
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Considered too small to survive, Eniwin Arkanista was abandoned by her family in a forest. Found by traveling scholars on their way to Candlekeep, she was given to the library as a prospective student. She grew up learning the arcane arts and became quite adept at magic as she began to delve into the secrets of the scribes. She has since wondered why she was abandoned and still seeks to find out the answers.
Hi I would like to join the adventures too.
Name: Rashana, Female
Class/Race: Way of Mercy Kalashtar. (If it allowed. If not I can change to other.)
Backstory:
Rashana was born as a Kalashtar which is a bloodline of the family. She was the oldest among the other two siblings, a brother and a sister. During her youth, her parents taught them about the spirit to which they bound. She and her siblings were taught to embrace the spirit and how to understand it. Under her parents guidance and discipline, Rashana grew into a calm, and collective person; though she still knows to let loose of herself from time to time.
When she became 20, she got a demand from the spirit to travel north and find the monastery that resided near the mountainside to prepare herself for the Dreaming Dark. While her siblings each had a different journey. She traveled across the forest and eventually found the monastery. She got accepted to the monastery due to her collective attitude. She was trained under an elven master named Eldryn.
She was a fast learner. After five years of training, she had learned all the martial techniques that her master had to offer. Eldryn thought maybe it was time for her to go out and see the world outside of monastery in order to realize her full potential. Before she left, her master said to her, "Remember, what you've learned is to create peace, not destroy it.", which had become her guideline.
PS: I also have a Paladin Aasimar I want to explore. So if it suit more to the campaign, I can change it.
Excited at the potential breadth of what you have in mind and can put up two characters for consideration.
Tagret the Goliath Barbarian. Character Sheet - likely to go down Path of the Zealot and maybe multi-class to Paladin
Kharis Tremorne the Variant Human Wizard Character Sheet - looking to develop as a Divination wizard
If you are interested in either of them I can provide the backstory, tailored to the planned LMoP start point.....
Cheers.
"Bubbles the Barbarian" (Locathah - Lvl 9) - Locathah Rising; Shai'ere Delatete (Githyanki Monk - Lvl 9) Rrakkma (deceased - MindFlayer); Saros Rockfoot (Deep Gnome Diviner - Lvl 5) - The Lost Kenku & One Grung Above; Tagret (Goliath Barbarian - Lvl 2) - Tales of Faerun;
Name: Saravena Kirivalus
Race/Class: High Elf/Blood Hunter
Backstory: Born to a house of powerful wizards Saravena was the black sheep of her family as her abilities with the arcane arts were far less than any of her siblings. It was not until she found books on hermocraft and alchemy taking to the studying of the crafts like a fish to water. After having gone through all the books she could in her family's library Saravena left her family manor in Baldur's Gate and made her way to Neverwinter to study at the College of Magic there. Having now fallen to ill will with her family over her chose of study Saravena has turned to a life of adventuring to earn gold to continue her learnings.
https://ddb.ac/characters/32128638/4bKbFa
The barbarian would be good.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Yeah I would definitely be interested. I am at work right now, i have a human forge cleric i've been wanting to play.
https://ddb.ac/characters/31528628/DZAvIg
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAI would like to join.
Character Name: Kita
Race: Human
Class: Druid (potentially circle of the land)
Backstory:
Kita was born to a small druidic tribe that resided in the Peaks of Flame on the island of Chult. She was the youngest of three children and was by far the most curious. That curiosity drove her from the safety of her tribe to the wilds of the Peaks and beyond, more often than not getting her into trouble. However, despite the many, many lectures of her parents and chieftain, Kita couldn’t curb her curiosity. She wished to know the nature of all lands. Eventually, she left the Island of Chult to continue her exploration
Character Link: https://ddb.ac/characters/31408284/NlUItA
You Keep Using That Word, I Do Not Think It Means What You Think It Means
Name: Nolla Black.
Race: Variant Human
Class: Rogue to start
Background: Entertainer.
Backstory:
Nolla grew up in Neverwinter, her mother a performer in one of the local taverns, wasting her bardic skills as far as Nolla was concerned. Nolla herself grew up on the streets as much as not, learning to do what was needed to survive. She spent a decent amount of time in the tavern her mother performed at, and listened to stories of the many adventurers passing through. She promised herself one day she would be one of them, to go and make a name for herself. Maybe that day is today...
(This is a multiclassing character, I plan on taking a variety of classes including Cleric, Warlock, and bard. If that is not ok then don't pick me.)
I will put up the link in a bit.