What do you think? Can someone help me with the lore, or this is ok?
I was set on being a thief with my background, because i already played a assassin in the past, and for the AT, we have a bard in the party. But now i have other options.
I went with the criminal flaw that an innocent is in prison for a crime that i did, but i don't know how this limits my actions like almost all the other flaws...
Rufus has few memories of his life before he became a slave, he does not remember where he came from or his surname. Despite the rather unusual misfortune for a halfling, the luck of his race soon helped him to be bought by a gang leader, belonging to one of Luskan's two robber guilds, who trained him to be one. However, Rufus does not feel any loyalty to his benefactor because he recognizes him as a despicable person involved in the slave trade, and knows that it is only a tool for him.
Rufus likes to be a criminal. Running through the rooftops of the city, breaking into houses, stealing anything he want to avoid money as a problem is a life of great freedom. Or would it be, if he were not tied to his guild hierarchy, to his leader who expects great gratitude from him. Gradually he began to tire of it all, Luskan seemed more of the same, it was boredom and irritation that made him dare more and more in his heists. He realized his self-destructive route when one of his plans almost went wrong, and only escaped because his prodigious luck made him encounter an unfortunate man while fleeing, who was caught in his place. One's luck is the other's bad luck, he thought, but there he decided that it was best to have as little as possible with it.
He knew he had to get out of Luskan or he was going to die there, but he wasn't going to run away to be immediately hunted and killed, he needed a good plan. For that, he went to his boss and with all his disguise argued that it would be better to disappear for a while after the blow that nearly failed, to wait for the dust to settle. But instead of simply hiding in the city and risking being arrested, the best way would be to serve as a security for any trader going on a trip, as this would give him some money that would be split between the two as usual. He knew that his boss's greed and arrogance in his submission would make him agree to this plan, and from there the second part of it began.
Rufus sought out some rival gangs of his within the robber's guild, and offered valuable insight into his now ex-boss's plans and much of the gold he had accumulated in exchange for being indicated by them the special condition of having the freedom to move around. wherever it pleased. So when your former boss found out he wasn't coming back, he would have too many problems to deal with to invest too much in his revenge.
Finally, he could get to the last and best part of his plan, an adventurous life. Yes, the stakes were huge, but so were the rewards. And in his particular case, he would be constantly on the move, and possibly protected by skilled and well-armed companions. He would know a lot of new places, and make a name for himself in a socially accepted way, and perhaps retire as a respectable family halfling with a huge house and farm. He could not resist, and bought ink, quill and paper to draw this house. He also decided to give himself the surname of Good Farm, which was both a wish, a disguise, and shame of being an orphan slave.
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What do you think? Can someone help me with the lore, or this is ok?
I was set on being a thief with my background, because i already played a assassin in the past, and for the AT, we have a bard in the party. But now i have other options.
I went with the criminal flaw that an innocent is in prison for a crime that i did, but i don't know how this limits my actions like almost all the other flaws...
Rufus has few memories of his life before he became a slave, he does not remember where he came from or his surname. Despite the rather unusual misfortune for a halfling, the luck of his race soon helped him to be bought by a gang leader, belonging to one of Luskan's two robber guilds, who trained him to be one. However, Rufus does not feel any loyalty to his benefactor because he recognizes him as a despicable person involved in the slave trade, and knows that it is only a tool for him.
Rufus likes to be a criminal. Running through the rooftops of the city, breaking into houses, stealing anything he want to avoid money as a problem is a life of great freedom. Or would it be, if he were not tied to his guild hierarchy, to his leader who expects great gratitude from him. Gradually he began to tire of it all, Luskan seemed more of the same, it was boredom and irritation that made him dare more and more in his heists. He realized his self-destructive route when one of his plans almost went wrong, and only escaped because his prodigious luck made him encounter an unfortunate man while fleeing, who was caught in his place. One's luck is the other's bad luck, he thought, but there he decided that it was best to have as little as possible with it.
He knew he had to get out of Luskan or he was going to die there, but he wasn't going to run away to be immediately hunted and killed, he needed a good plan. For that, he went to his boss and with all his disguise argued that it would be better to disappear for a while after the blow that nearly failed, to wait for the dust to settle. But instead of simply hiding in the city and risking being arrested, the best way would be to serve as a security for any trader going on a trip, as this would give him some money that would be split between the two as usual. He knew that his boss's greed and arrogance in his submission would make him agree to this plan, and from there the second part of it began.
Rufus sought out some rival gangs of his within the robber's guild, and offered valuable insight into his now ex-boss's plans and much of the gold he had accumulated in exchange for being indicated by them the special condition of having the freedom to move around. wherever it pleased. So when your former boss found out he wasn't coming back, he would have too many problems to deal with to invest too much in his revenge.
Finally, he could get to the last and best part of his plan, an adventurous life. Yes, the stakes were huge, but so were the rewards. And in his particular case, he would be constantly on the move, and possibly protected by skilled and well-armed companions. He would know a lot of new places, and make a name for himself in a socially accepted way, and perhaps retire as a respectable family halfling with a huge house and farm. He could not resist, and bought ink, quill and paper to draw this house. He also decided to give himself the surname of Good Farm, which was both a wish, a disguise, and shame of being an orphan slave.