Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can’t use it again until you move 0 feet on one of your turns.
Boots of speed While you wear these boots, you can use a bonus action and click the boots' heels together. If you do, the boots double your walking speed, and any creature that makes an opportunity attack against you has disadvantage on the attack roll. If you click your heels together again, you end the effect.
So RAW Timjulius sounds right. But if you turn them on in order you stated it should work the way you describe. As a dm I would be ok with both since it sounds dumb to only be able to do it in a certain order.
Pop the boots first then felines grace that would = 220 move speed
Taken that by definition all creatures have a walking speed, simply called speed being the distance they can walk, i don't see why as a Tabaxi with a speed of 55 wearring Boots of Speed you couldn't use a bonus action to double your speed to 110 and double your walking speed again to 220 with Feline Agility as you move.
"Every character and monster has a speed, which is the distance in feet that the character or monster can walk in 1 round. "
The definition of speed is the distance they can walk in one round. So speed = walking speed .. there is no difference.
Feline Agility: "Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can’t use it again until you move 0 feet on one of your turns."
Boots of speed: "While you wear these boots, you can use a bonus action and click the boots' heels together. If you do, the boots double your walking speed, and any creature that makes an opportunity attack against you has disadvantage on the attack roll. If you click your heels together again, you end the effect."
Since walking speed and speed mean the same thing, the order of applying the multipliers is irrelevant.
With an initial speed of 55, boots of speed doubles this to 110 and Feline Agility will double it again to 220'.
If the monk uses their action to Dash and spends a ki to use their bonus action to Dash then the total distance covered in one round would be 660'.
660' in 6 seconds is 6600'/minute or 6600' x 60/5280' miles/hour = 75 miles/hour.
So a tabaxi monk with 55 movement also has boots of speed.
the question is this:
when using feline agility the ability doubles walking speed to 110ft and then boots of speed doubles walking speed.
Would this new speed be 220, 165, or not stack at all?
Feline Agility
Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can’t use it again until you move 0 feet on one of your turns.
Boots of speed
While you wear these boots, you can use a bonus action and click the boots' heels together. If you do, the boots double your walking speed, and any creature that makes an opportunity attack against you has disadvantage on the attack roll. If you click your heels together again, you end the effect.
So RAW Timjulius sounds right. But if you turn them on in order you stated it should work the way you describe. As a dm I would be ok with both since it sounds dumb to only be able to do it in a certain order.
Pop the boots first then felines grace that would = 220 move speed
Taken that by definition all creatures have a walking speed, simply called speed being the distance they can walk, i don't see why as a Tabaxi with a speed of 55 wearring Boots of Speed you couldn't use a bonus action to double your speed to 110 and double your walking speed again to 220 with Feline Agility as you move.
The rules are pretty clear ...
"Every character and monster has a speed, which is the distance in feet that the character or monster can walk in 1 round. "
The definition of speed is the distance they can walk in one round. So speed = walking speed .. there is no difference.
Feline Agility: "Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can’t use it again until you move 0 feet on one of your turns."
Boots of speed: "While you wear these boots, you can use a bonus action and click the boots' heels together. If you do, the boots double your walking speed, and any creature that makes an opportunity attack against you has disadvantage on the attack roll. If you click your heels together again, you end the effect."
Since walking speed and speed mean the same thing, the order of applying the multipliers is irrelevant.
With an initial speed of 55, boots of speed doubles this to 110 and Feline Agility will double it again to 220'.
If the monk uses their action to Dash and spends a ki to use their bonus action to Dash then the total distance covered in one round would be 660'.
660' in 6 seconds is 6600'/minute or 6600' x 60/5280' miles/hour = 75 miles/hour.
Thank you everyone.
75mph is a little fast. At least it’s only that for 6 seconds. Pure ferret energy.
Have a search for previous threads about Tabaxis aiming to reach lightspeed. There are a few and IIRC 660ft/round is on the low side.