Does anyone know a way to gain proficiency with Natural Weapons? Like, in general.
Trying to figure out how to make Moon Druid more powerful when your proficiency bonus starts to become higher than your Beast Shape's proficiency bonus. Since if YOU are proficient in something you add YOUR proficiency bonus while wildshaped, so does anyone have any ideas on how to become blanket proficient in Natural Weapons?
I am actually not sure if there are any general rules regarding proficiency with Natural Weapons and when/if you gain it. Anyone who knows better please correct me.
However I believe the assumption is that you are always proficient with Natural Weapons as they are a part of your body rather than an external tool. This would be similar to Unarmed Strikes which the PHB tells us we are always proficient in, but this is just how I would rule it.
Most player accessible Natural Weapons, like a Tabaxi's claws, can be used to make Unarmed Strikes and so you have proficiency via the Unarmed Strikes rules. Path of the Beast Natural Weapons are considered Simple Weapons which Barbarians are always proficient in. For Natural Weapons gained via Wild Shape or Polymorph though the best answer I can give is ask your DM.
Creatures are always proficient with their own natural weapons. I don't know how it would be possible to become proficient using something else's natural weapons.
As far as moon druid goes, you just have to turn into beasts with better attack modifiers. Maybe ask your DM for insignia of claws.
SageAdvice seems to suggest that the Druid would use their own proficiency bonus, unless the beast form has a better bonus.
That is for when a Druid and the beast form they wild shape into both have proficiency in the same skill, tool, etc.
If you read tweet thread you linked further Calebrus44 asks specifically about Natural Weapons which they assume the Druid is not proficient in. In his reply JC says simply "The intent is that the druid uses the bonus in the beast's stat block for any proficiency the druid lacks."
That was explicit in his first exchange. Creatures are assumed to be proficient with their natural weapons, and there are no alternate proficiency rules for subsets of natural weapons, or natural weapons that are gained suddenly. (Wolves are not *not* proficient with horn attacks, they just don't have horns.)
I interpret Jeremy's second response as "if you want to get more granular, here is the overarching principle. Play the game your way."
By default, Druids would use their proficiency bonus with any natural weapon attack they can make, as desired, but if that seems unintuitive, you don't have to run it that way.
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Does anyone know a way to gain proficiency with Natural Weapons? Like, in general.
Trying to figure out how to make Moon Druid more powerful when your proficiency bonus starts to become higher than your Beast Shape's proficiency bonus. Since if YOU are proficient in something you add YOUR proficiency bonus while wildshaped, so does anyone have any ideas on how to become blanket proficient in Natural Weapons?
Thanks!
I am actually not sure if there are any general rules regarding proficiency with Natural Weapons and when/if you gain it. Anyone who knows better please correct me.
However I believe the assumption is that you are always proficient with Natural Weapons as they are a part of your body rather than an external tool. This would be similar to Unarmed Strikes which the PHB tells us we are always proficient in, but this is just how I would rule it.
Most player accessible Natural Weapons, like a Tabaxi's claws, can be used to make Unarmed Strikes and so you have proficiency via the Unarmed Strikes rules. Path of the Beast Natural Weapons are considered Simple Weapons which Barbarians are always proficient in. For Natural Weapons gained via Wild Shape or Polymorph though the best answer I can give is ask your DM.
Creatures are always proficient with their own natural weapons. I don't know how it would be possible to become proficient using something else's natural weapons.
As far as moon druid goes, you just have to turn into beasts with better attack modifiers. Maybe ask your DM for insignia of claws.
SageAdvice seems to suggest that the Druid would use their own proficiency bonus, unless the beast form has a better bonus.
That is for when a Druid and the beast form they wild shape into both have proficiency in the same skill, tool, etc.
If you read tweet thread you linked further Calebrus44 asks specifically about Natural Weapons which they assume the Druid is not proficient in. In his reply JC says simply "The intent is that the druid uses the bonus in the beast's stat block for any proficiency the druid lacks."
That was explicit in his first exchange. Creatures are assumed to be proficient with their natural weapons, and there are no alternate proficiency rules for subsets of natural weapons, or natural weapons that are gained suddenly. (Wolves are not *not* proficient with horn attacks, they just don't have horns.)
I interpret Jeremy's second response as "if you want to get more granular, here is the overarching principle. Play the game your way."
By default, Druids would use their proficiency bonus with any natural weapon attack they can make, as desired, but if that seems unintuitive, you don't have to run it that way.