Ive made a bugbear 5 paladin of the watchers/3 ranger gloom stalker. My understanding is that with zephyr strike if I go first I get a total of 4 weapon attacks right? Does that mean I get 4 divine smites and 4 bugbear surprise attack procs in addition to the zephyr strike bonus and the gloom stalker bonus? If not why is that?
The Extra Attack feature from Paladin lets you attack twice when you take the Attack action. The Dread Ambusher feature from Gloom Stalker lets you add one more attack onto that, making it three total, but only if it's your first turn in combat. The Surprise Attack feature from Bugbear lets you add 2d6 damage to each of those attacks, but only if who you're attacking hasn't acted in combat yet. You can choose to use Divine Smite on any or all of those attacks, but you have to expend a spell slot each time.
Zephyr strike is a spell, and it doesn't give you any extra attacks, so I'm not sure what you mean by that.
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Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny. Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
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Oooh tytyty. See somehow I read zephyr strike as granting an additional one attack. But reading it with my screen reader (don't have very good eyes) it's saying advantage on one attack. That makes more sense my apologies. So I can smite and surprise attack each weapon roll. That's a lot of damage! Thank you for the assistance ^^
Ive made a bugbear 5 paladin of the watchers/3 ranger gloom stalker. My understanding is that with zephyr strike if I go first I get a total of 4 weapon attacks right? Does that mean I get 4 divine smites and 4 bugbear surprise attack procs in addition to the zephyr strike bonus and the gloom stalker bonus? If not why is that?
Sorry if this is the wrong place.
No, not exactly.
The Extra Attack feature from Paladin lets you attack twice when you take the Attack action. The Dread Ambusher feature from Gloom Stalker lets you add one more attack onto that, making it three total, but only if it's your first turn in combat. The Surprise Attack feature from Bugbear lets you add 2d6 damage to each of those attacks, but only if who you're attacking hasn't acted in combat yet. You can choose to use Divine Smite on any or all of those attacks, but you have to expend a spell slot each time.
Zephyr strike is a spell, and it doesn't give you any extra attacks, so I'm not sure what you mean by that.
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny.
Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
Oooh tytyty. See somehow I read zephyr strike as granting an additional one attack. But reading it with my screen reader (don't have very good eyes) it's saying advantage on one attack. That makes more sense my apologies. So I can smite and surprise attack each weapon roll. That's a lot of damage! Thank you for the assistance ^^
Keep in mind you'll burn through spell slots real fast like that. You've only got 7 spell slots for the whole day at the moment.
Ooh, that's a good point. Still it's good to know if I end up needing some massive kaboomies!