You grab it by the scruff of it's neck, and ShAkE it until it minds you. Then you keep in mind that some of what it said was almost certainly a lie.
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Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
Most DMs have a monster die the instant it drops to 0 hit points, rather than having it fall unconscious and make death saving throws.
Mighty villains and special nonplayer characters are common exceptions; the DM might have them fall unconscious and follow the same rules as player characters.
Neither the Grapple nor the Shove actions actually cause the incapacitated condition. But other than that, those Methods are on the right track.
No, but if someone is grappled then their speed is reduced to 0. If you shove them to the ground while they're grappled, then they cannot stand up (standing up from prone uses half movement, but their movement is 0 from grapple, they have no movement to halve), and once they're in that condition on the ground and essentially immobile (aside from being able to still attack at disadvantage), most dm's would probably at least hear you out if your party member said "ok, while Player A is holding the goblin, I come up from behind and clap their wrists in irons".
It might not be explicitly covered by the rules (A rules-exact ruling might say no, you can only do this to an unconscious foe as while they have hit points they are able to resist the shackles), it's at least a logical sequence of events that most reasonable dm's should still entertain.
Most DMs have a monster die the instant it drops to 0 hit points, rather than having it fall unconscious and make death saving throws.
Mighty villains and special nonplayer characters are common exceptions; the DM might have them fall unconscious and follow the same rules as player characters.
TBH i don't consider a simple goblin to be of the silk of mighty villains and special nonplayer characters warranting that, opting for Knocking a Creature Out instead. Important or named NPCs gets one IMC.
TBH i don't consider a simple goblin to be of the silk of mighty villains and special nonplayer characters warranting that, opting for Knocking a Creature Out instead.
I don't either, but if the story supports subduing a goblin rather than killing it, then the DM and the player might decide it's worth using one of several tools that exist.
For interrogation purpose. Thanks!
Method 1: bring to 0 hit points, declaring nonlethal damage, shackle/confine, heal, interrogate.
Method 2: grapple, shove to the ground, incapacitated, shackle/confine, interrogate.
Method 3: magic (hold person, sleep, levitate, web, etc), shackle/confine, interrogate.
Neither the Grapple nor the Shove actions actually cause the incapacitated condition. But other than that, those Methods are on the right track.
Remember: All melee attacks (weapon and spell alike) can be used nonlethally, and it's declared as you realize a creature's dropped to 0.
You can surround the goblin and interrogate him at weapon's point. DM may ask Charisma check to determine how well you persuade or intimidate it.
You grab it by the scruff of it's neck, and ShAkE it until it minds you. Then you keep in mind that some of what it said was almost certainly a lie.
Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
The DM can, at their discretion, utilize the death saves function for NPCs.In this way, you just take them down, then stabilize them at 0 hp.
It's even covered in the rules.
"Not all those who wander are lost"
No, but if someone is grappled then their speed is reduced to 0. If you shove them to the ground while they're grappled, then they cannot stand up (standing up from prone uses half movement, but their movement is 0 from grapple, they have no movement to halve), and once they're in that condition on the ground and essentially immobile (aside from being able to still attack at disadvantage), most dm's would probably at least hear you out if your party member said "ok, while Player A is holding the goblin, I come up from behind and clap their wrists in irons".
It might not be explicitly covered by the rules (A rules-exact ruling might say no, you can only do this to an unconscious foe as while they have hit points they are able to resist the shackles), it's at least a logical sequence of events that most reasonable dm's should still entertain.
TBH i don't consider a simple goblin to be of the silk of mighty villains and special nonplayer characters warranting that, opting for Knocking a Creature Out instead. Important or named NPCs gets one IMC.
Any effect that makes the goblin incapacitated, paralyzed, grappled, restrained or even charmed could be options .
I don't either, but if the story supports subduing a goblin rather than killing it, then the DM and the player might decide it's worth using one of several tools that exist.
"Not all those who wander are lost"
Thanks to all!