If a spell has both a somatic and a material/focus component, do you need both hands (one for the gestures, one to hold the focus) to cast the spell or is one sufficient for both, while the other can still hold a weapon, shield, etc.?
Bladesong ends, if you use both hands to attack with a weapon. Does this only count for grabbing one weapon with both hands or also for duel-wielding, e.g. for a bladesinger/armorer who attacks with both gauntlets.
Rollback Post to RevisionRollBack
+ Instaboot to murderhobos + I don't watch Critical Role, and no, I really shouldn't either +
The free hand that access a spell's material components -- or to hold a spellcasting focus can be the same hand used to perform somatic components
Bladesong ends early if you use two hands to make an attack with a weapon, which exclude two weapon fighting since each attack use a single hand to do so. Its referring to fighting with two hands on a weapon specifically.
The sticky part is actually a spell that requires a Somatic component but not a Material component. If you are holding a sword in one hand and a wand in the other (or otherwise have both hands occupied holding objects) then you would need to stow one of them to free up a hand to perform the Somatic component.
A spell with a Somatic component only requires a single free hand. IF the spell also has a Material component, you can use the hand you're holding your components or spellcasting focus to also perform the Somatic component. But if the spell does not have a Material component, then the hand must be empty. If you have the War Caster feat, you can perform the Somatic component even if your hands are holding weapons or a shield, but nothing about War Caster changes the requirements for spells with a Material component. NOTHING in the Bladesinger abilities changes the rules for spell components, just fyi.
As to your second question, by my reading it means if you make a two-handed attack, such as wielding a Versatile weapon two-handed, or using a weapon with the Two-Handed property(Greatsword, Longbow, etc). Given that Bladesinging requires that you not be wearing Medium or Heavy armor, and how it's described as dance-like in appearance, I'm assuming the tradition is to use Finesse weapons that can rely on Dexterity to attack.
Given that Bladesinging requires that you not be wearing Medium or Heavy armor, and how it's described as dance-like in appearance, I'm assuming the tradition is to use Finesse weapons that can rely on Dexterity to attack.
Or Intelligence in my case, because artificer multiclass. In the armorer version, both "weapons" are part of the armor, so I think that should not stretch the rules too far.
Rollback Post to RevisionRollBack
+ Instaboot to murderhobos + I don't watch Critical Role, and no, I really shouldn't either +
Or Intelligence in my case, because artificer multiclass. In the armorer version, both "weapons" are part of the armor, so I think that should not stretch the rules too far.
If you're referring to the Guardian's Thunder Gauntlets, then I think you're fine as you only need one hand to attack with thunder gauntlets; the condition for Bladesong to end is using both hands to attack with a weapon (singular), so you can dual wield as much as you like.
The free hand that access a spell's material components -- or to hold a spellcasting focus can be the same hand used to perform somatic components
Bladesong ends early if you use two hands to make an attack with a weapon, which exclude two-handed weapon fighting since each attack use a single hand to do so. Its referring to two-handed weapon specifically.
The wording is such that it also ends if you use a versatile weapon with both hands.. You can still use a versatile weapon with one hand.
The free hand that access a spell's material components -- or to hold a spellcasting focus can be the same hand used to perform somatic components
Bladesong ends early if you use two hands to make an attack with a weapon, which exclude two-handed weapon fighting since each attack use a single hand to do so. Its referring to two-handed weapon specifically.
The wording is such that it also ends if you use a versatile weapon with both hands.. You can still use a versatile weapon with one hand.
If a spell has both a somatic and a material/focus component, do you need both hands (one for the gestures, one to hold the focus) to cast the spell or is one sufficient for both, while the other can still hold a weapon, shield, etc.?
Bladesong ends, if you use both hands to attack with a weapon. Does this only count for grabbing one weapon with both hands or also for duel-wielding, e.g. for a bladesinger/armorer who attacks with both gauntlets.
+ Instaboot to murderhobos + I don't watch Critical Role, and no, I really shouldn't either +
The free hand that access a spell's material components -- or to hold a spellcasting focus can be the same hand used to perform somatic components
Bladesong ends early if you use two hands to make an attack with a weapon, which exclude two weapon fighting since each attack use a single hand to do so. Its referring to fighting with two hands on a weapon specifically.
You can use one hand to perform both the Somatic and Material components of a spell.
Here is the relevant rule: https://www.dndbeyond.com/sources/phb/spellcasting#MaterialM
The sticky part is actually a spell that requires a Somatic component but not a Material component. If you are holding a sword in one hand and a wand in the other (or otherwise have both hands occupied holding objects) then you would need to stow one of them to free up a hand to perform the Somatic component.
Thanks for your answers.
+ Instaboot to murderhobos + I don't watch Critical Role, and no, I really shouldn't either +
A spell with a Somatic component only requires a single free hand. IF the spell also has a Material component, you can use the hand you're holding your components or spellcasting focus to also perform the Somatic component. But if the spell does not have a Material component, then the hand must be empty. If you have the War Caster feat, you can perform the Somatic component even if your hands are holding weapons or a shield, but nothing about War Caster changes the requirements for spells with a Material component. NOTHING in the Bladesinger abilities changes the rules for spell components, just fyi.
As to your second question, by my reading it means if you make a two-handed attack, such as wielding a Versatile weapon two-handed, or using a weapon with the Two-Handed property(Greatsword, Longbow, etc). Given that Bladesinging requires that you not be wearing Medium or Heavy armor, and how it's described as dance-like in appearance, I'm assuming the tradition is to use Finesse weapons that can rely on Dexterity to attack.
Or Intelligence in my case, because artificer multiclass. In the armorer version, both "weapons" are part of the armor, so I think that should not stretch the rules too far.
+ Instaboot to murderhobos + I don't watch Critical Role, and no, I really shouldn't either +
If you're referring to the Guardian's Thunder Gauntlets, then I think you're fine as you only need one hand to attack with thunder gauntlets; the condition for Bladesong to end is using both hands to attack with a weapon (singular), so you can dual wield as much as you like.
Characters: Bullette, Chortle, Dracarys Noir, Edward Merryspell, Habard Ashery, Legion, Peregrine
My Homebrew: Feats | Items | Monsters | Spells | Subclasses | Races
Guides: Creating Sub-Races Using Trait Options
WIP (feedback needed): Blood Mage, Chromatic Sorcerers, Summoner, Trickster Domain, Unlucky, Way of the Daoist (Drunken Master), Weapon Smith
Please don't reply to my posts unless you've read what they actually say.
The wording is such that it also ends if you use a versatile weapon with both hands.. You can still use a versatile weapon with one hand.
You are right i have corrected my post