You've developed masterful command of magical chemicals, enhancing the healing and damage you create through them. Whenever you cast a spell using your alchemist’s supplies as the spellcasting focus, you gain a bonus to one roll of the spell. That roll must restore hit points or be a damage roll that deals acid, fire, necrotic, or poison damage, and the bonus equals your Intelligence modifier (minimum of +1).
I just need a really quick clarification.
If i cast Healing Word (1d4 + your spellcasting ability modifier) with a 20 Int using my pestle as a spell focus, am I healing 1d4 + 10?
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And, masters, do not forget to specify, when time and place shall serve, that I am an ass.
I just need a really quick clarification.
If i cast Healing Word (1d4 + your spellcasting ability modifier) with a 20 Int using my pestle as a spell focus, am I healing 1d4 + 10?
And, masters, do not forget to specify, when time
and place shall serve, that I am an ass.
To my understanding, that is correct. For the math, it would read (1d4+mod)+mod
Yes. Mod gets added once by spell and once by feature.
Thank you for the clarification. It almost makes up for Experimental Potion.
And, masters, do not forget to specify, when time
and place shall serve, that I am an ass.