As the party approaches the town’s border, they see a quaint inn resting just before the gates. Above it is a sign that reads “Black Rose Inn”. You approach the door to what seems like a small house made for one. Upon entry is an expansive mansion with more rooms than there are people and at the bar is a high level wizard in a full suit and coat, seeming comfortable despite the fire in the hearth. “Greetings, newcomers!” exclaimed the seemingly young man, freshly shaven and lean, about as tall as the door you’ve recently passed through. There are a good number of tables with a party resting at each, laughter emanating through the hall. “Welcome to the Black Rose Inn, home to all who enters its door.” Your party seats at the bar and the Wizard takes your order before closely examining each one of you. “Out looking for a quest or a good time?” he remarks, amused at what he said. He serves your drinks before asking “Is it alright if I ask you to disarm yourselves? I realize it seems odd but there are certain rules I uphold in my establishment. All fights must be fought bare handed if one is to break out and the common area is strictly a no magic allowed zone.” Upon hearing this, your cleric attempts to cast Illusion. The spell fails and the bartender glares at you. “Like I said, this is a no magic area.” The rouge uses his observational skills and comes to find that this is a man who has lived for centuries, one who has seen the dawn of time and the changing of eras as though they were mere months. After you have had your fill of meat and mead, you decide to head upstairs for a much needed rest. “Don’t worry about which room is yours, newcomers. The door to which you seek shall open upon entry.” He winks once before returning to the remaining patrons and leaves you as you are. One you reach the end of the hall, a door to your right opens, just like he had said. You see multiple beds, one for each member of your party, perfectly made with your respective weaponry and consumables sitting on the nightstand. At once your party notices and apparition and reach for their gear. “I wouldn’t do that just yet, friends” a familiar voice calls. The same slender, well dressed bartender stands in front of you, his visage wavering slightly. “Magic is allowed in these areas but I do ask nothing that would damage your surroundings. I realize that you know who I am and I ask you keep that to yourselves. To those of you that don’t know my true nature just know that I’m a protector, nothing more.” The apparition vanishes as quickly as it appeared and you feel a sudden but potent feeling of drowsiness overcome you. You all get into your beds and rest until morning comes, the scents of fresh coffee and various meals being prepared in the levels below. A single member is missing from your group and you find a letter on his pillow, the bed made as it was the night before. “Fret not, friends. I am merely downstairs enjoying the morning sun. Come join if you’d like but I would advise you to eat first.” The rest of the party heads down the short staircase to see all but one table filled with plates of food from all races and creeds, and some recipes you haven’t seen before at all. You take your place and the Wizard from the night before comes to your table, setting down empty silver trays and taking the lid off to reveal meals from your home nations. Each plate distinct from the rest but they all have one similarity, home. The missing party member walks in the doors with a refreshed and calm expression before taking his seat at the empty chair surrounding the table. Later, once all meals were finished, the bartender comes once more carrying crystals attached to thin but reliable leather bands, each one perfectly fitted to wear around ones neck. “Please, if you would be so kind, wear these. They act as teleportation crystals back to your rooms. I’m afraid they are only able to work one way and only the wearer can activate them. So whenever you find yourself ill equipped for battle, use these and you will be transported back here with the proper supplies to both heal yourselves and rearm and fix your damaged equipment.” He leaves once more, a pleased look among his features as he glides back to his post behind the mahogany length he calls home. You pack your bags and strap on your gear, ready to once again brave the world. As you exit the inn a voice beckons from behind you. “You all seem sturdy enough! Mind if I join?”
I know this is a long post but i made this at 5AM and I'm kinda proud of it. Never actually played the game itself because i have no one to play with but nonetheless, i felt like sharing this with yall. hope you enjoyed the read and ill try to make some more some time
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As the party approaches the town’s border, they see a quaint inn resting just before the gates. Above it is a sign that reads “Black Rose Inn”. You approach the door to what seems like a small house made for one. Upon entry is an expansive mansion with more rooms than there are people and at the bar is a high level wizard in a full suit and coat, seeming comfortable despite the fire in the hearth. “Greetings, newcomers!” exclaimed the seemingly young man, freshly shaven and lean, about as tall as the door you’ve recently passed through. There are a good number of tables with a party resting at each, laughter emanating through the hall. “Welcome to the Black Rose Inn, home to all who enters its door.” Your party seats at the bar and the Wizard takes your order before closely examining each one of you. “Out looking for a quest or a good time?” he remarks, amused at what he said. He serves your drinks before asking “Is it alright if I ask you to disarm yourselves? I realize it seems odd but there are certain rules I uphold in my establishment. All fights must be fought bare handed if one is to break out and the common area is strictly a no magic allowed zone.” Upon hearing this, your cleric attempts to cast Illusion. The spell fails and the bartender glares at you. “Like I said, this is a no magic area.” The rouge uses his observational skills and comes to find that this is a man who has lived for centuries, one who has seen the dawn of time and the changing of eras as though they were mere months. After you have had your fill of meat and mead, you decide to head upstairs for a much needed rest. “Don’t worry about which room is yours, newcomers. The door to which you seek shall open upon entry.” He winks once before returning to the remaining patrons and leaves you as you are. One you reach the end of the hall, a door to your right opens, just like he had said. You see multiple beds, one for each member of your party, perfectly made with your respective weaponry and consumables sitting on the nightstand. At once your party notices and apparition and reach for their gear. “I wouldn’t do that just yet, friends” a familiar voice calls. The same slender, well dressed bartender stands in front of you, his visage wavering slightly. “Magic is allowed in these areas but I do ask nothing that would damage your surroundings. I realize that you know who I am and I ask you keep that to yourselves. To those of you that don’t know my true nature just know that I’m a protector, nothing more.” The apparition vanishes as quickly as it appeared and you feel a sudden but potent feeling of drowsiness overcome you. You all get into your beds and rest until morning comes, the scents of fresh coffee and various meals being prepared in the levels below. A single member is missing from your group and you find a letter on his pillow, the bed made as it was the night before. “Fret not, friends. I am merely downstairs enjoying the morning sun. Come join if you’d like but I would advise you to eat first.” The rest of the party heads down the short staircase to see all but one table filled with plates of food from all races and creeds, and some recipes you haven’t seen before at all. You take your place and the Wizard from the night before comes to your table, setting down empty silver trays and taking the lid off to reveal meals from your home nations. Each plate distinct from the rest but they all have one similarity, home. The missing party member walks in the doors with a refreshed and calm expression before taking his seat at the empty chair surrounding the table. Later, once all meals were finished, the bartender comes once more carrying crystals attached to thin but reliable leather bands, each one perfectly fitted to wear around ones neck. “Please, if you would be so kind, wear these. They act as teleportation crystals back to your rooms. I’m afraid they are only able to work one way and only the wearer can activate them. So whenever you find yourself ill equipped for battle, use these and you will be transported back here with the proper supplies to both heal yourselves and rearm and fix your damaged equipment.” He leaves once more, a pleased look among his features as he glides back to his post behind the mahogany length he calls home. You pack your bags and strap on your gear, ready to once again brave the world. As you exit the inn a voice beckons from behind you. “You all seem sturdy enough! Mind if I join?”
I know this is a long post but i made this at 5AM and I'm kinda proud of it. Never actually played the game itself because i have no one to play with but nonetheless, i felt like sharing this with yall. hope you enjoyed the read and ill try to make some more some time