Umbran Dusk-Wing, grandson of Dummenulth and Shimryalthanun of the Silver Trees Clan. He who stalks evil from the shadows, rescues and heals the innocent, and gains power and experience so that his grandparents can have a vacation one day. Favored by Bahamut and Tymora, and uplifted by the hopes of all he has helped and saved.
Slain in battle against six Pit Fiends. He held out for many turns with all the cheese he could conjure: to escape a Force Cage, penned, pinned, his every trick denied by Counterspells, Silvery Barbs, and simple raw savagery of devilish damage.
In his defiance he almost escaped, almost survived. Almost defied a DM set to kill him. Never to make it to level twenty, five levels short. But DM-ex-machina spelled his end.
Art by LittlePocketArtist, a wonderful masterwork.
Gloom Stalker 5 / Phantom 6 / Samurai 4. 100% Pure Power of Will.
This may be the wrong sort of response. But if a GM is ever actually trying to end your character - you can always just walk out. Just pack up, leave.
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Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
This may be the wrong sort of response. But if a GM is ever actually trying to end your character - you can always just walk out. Just pack up, leave.
just part of the story.
edit, to clarify: The DM runs a campaign were choices have consequences. My character (I) made choices and unfortunately, got Umbran in trouble. I was half bloodied, mostly out out of resources - fresh out of a blood-games fight that my character did his best at ruining for the violence voyeurs crowd. As the rest of the party went to celebrate, I decided to have Umbran go back to our accommodations, in a rather evil city full of nasty creatures and beings. One of whom I'd pissed off recently by killing their avatar/body in this world.
Well, trudging back, alone, weary, wounded - was a mistake. It was a two choices encounter, that I fumbled into ending up on the worst end of unfortunately. But I'm still proud of lasting about 6 rounds in a Forcecage with 5 Pit Fiends on the inside, and one on the outside with Counterspell and Silvery Barbs.
I COULD have probably escaped, and lived, maybe. But ultimately, when you piss of a very powerful archdevil, and decide to go alone in a dangerous place - things can end badly.
I'm sad my character is dead, I'm not angry about it against the DM. Maybe in the future, Umbran will return in another (not connected) campaign. For the mysteries of the multiverse are many, and you can't keep the dragon software, running on the owl hardware down for long.
Umbran Dusk-Wing, grandson of Dummenulth and Shimryalthanun of the Silver Trees Clan. He who stalks evil from the shadows, rescues and heals the innocent, and gains power and experience so that his grandparents can have a vacation one day. Favored by Bahamut and Tymora, and uplifted by the hopes of all he has helped and saved.

Slain in battle against six Pit Fiends. He held out for many turns with all the cheese he could conjure: to escape a Force Cage, penned, pinned, his every trick denied by Counterspells, Silvery Barbs, and simple raw savagery of devilish damage.
In his defiance he almost escaped, almost survived. Almost defied a DM set to kill him. Never to make it to level twenty, five levels short.
But DM-ex-machina spelled his end.
Art by LittlePocketArtist, a wonderful masterwork.
Gloom Stalker 5 / Phantom 6 / Samurai 4.
100% Pure Power of Will.
2014 5E mostly
3.5 maybe.
This may be the wrong sort of response. But if a GM is ever actually trying to end your character - you can always just walk out. Just pack up, leave.
Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
just part of the story.
edit, to clarify: The DM runs a campaign were choices have consequences. My character (I) made choices and unfortunately, got Umbran in trouble. I was half bloodied, mostly out out of resources - fresh out of a blood-games fight that my character did his best at ruining for the violence voyeurs crowd. As the rest of the party went to celebrate, I decided to have Umbran go back to our accommodations, in a rather evil city full of nasty creatures and beings. One of whom I'd pissed off recently by killing their avatar/body in this world.
Well, trudging back, alone, weary, wounded - was a mistake. It was a two choices encounter, that I fumbled into ending up on the worst end of unfortunately. But I'm still proud of lasting about 6 rounds in a Forcecage with 5 Pit Fiends on the inside, and one on the outside with Counterspell and Silvery Barbs.
I COULD have probably escaped, and lived, maybe. But ultimately, when you piss of a very powerful archdevil, and decide to go alone in a dangerous place - things can end badly.
I'm sad my character is dead, I'm not angry about it against the DM. Maybe in the future, Umbran will return in another (not connected) campaign. For the mysteries of the multiverse are many, and you can't keep the dragon software, running on the owl hardware down for long.
2014 5E mostly
3.5 maybe.