I am presently running a campaign set in the Feywild. The game has 8 players. They are currently 2nd level. The playing characters are all from a small region called Seven Towns, a small coalition of villages working together to survive in the in the cruel world around them. The players are not aware that their characters are in the Feywild as it is their natural home and they have not traveled within the Planes. However, the players do know that this world is different from the usual games we play. They have been raised to fear Elves and all Fey. The towns are rather Xenophobic. Before the end of the adventure they will discover that they are in the Feywild, and may have the option to journey into another world, if they wish. The Old Man Lev character is an Elf in disguise who (much like Drizzt) is struggling against his true nature as an Elf and trying to help the Humans of Seven Towns. The main goal of the adventure is that the characters are all travelling to a small town called Tophet to help the people find their lost children.
Something sinister is afoot in the village of Tophet. Children have been disappearing in the middle of the night. The normally xenophobic townsfolk have become so desperate that they have sent out a plea for help to the residents of nearby Seven Towns.
Can the adventurers solve the mystery and return the children safely to their homes? Can the adventurers solve the mystery and return the children safely to their homes? Or will they succumb to whatever foul creature is kidnapping the children?
Emet Cooperson is a seeker of the One True God and wielder of secret magicks. He comes from the Seven Towns lumber village of Clarion. He is young and enthusiastic to a fault. Emet seeks to rescue the children of Tophet to promote the Greater Good.
The Seven Towns coal mining town of Dagnus Mines has put their trust in the scout named Uwe Gudderson. He hopes to open trading between Seven Towns and Tophet by helping to find the missing children. Uwe is a follower of Torm the True whose main temple is located in the city of Shamokin.
The mountain village of Rockton elected to send Jessie to aid Tophet. She is a valiant fighter, speaking more with actions than words.
Old Man Lev wanders the wilds of Seven Towns ceaselessly patrolling its boundaries. Little is known about this man, but many know of him. His good deeds are legendary in Seven Towns, and many whisper that he is a survivor of the massacre at Devil’s Rocks between Men and Elves.
Sir Sven Prefontain hails from the village of Duboistown. He is a knight in the Order of Torm, the One True God. He earned his knighthood after nearly giving his life in the Battle of Devil’s Rocks. It is his holy mission to promote truth and justice by weeding out and obliterating wickedness and Evil.
Dale Buckman the Archer of Buckland is a young man. He was elected to seek out and rescue the lost children of Tophet because he is a part of the original patriarchy of Buckland. Dale sees this mission as a way to test his abilities and hone his skills.
Lady Rhallesi of Shamokin is an acolyte of the Temple of Torm. She has spent most of her years within the walls of the temple. She elected to represent Shamokin for the Council of Seen Towns in aiding Tophet. Those who serve Torm know of her and her dedication to the Faith.
Rayna Mithrow is a high ranking noble from the mountain village of Rockton. She has elected to seek out and rescue the children of Tophet because she feels she cannot trust anyone else to carry out the mission.
I am presently running a campaign set in the Feywild. The game has 8 players. They are currently 2nd level. The playing characters are all from a small region called Seven Towns, a small coalition of villages working together to survive in the in the cruel world around them. The players are not aware that their characters are in the Feywild as it is their natural home and they have not traveled within the Planes. However, the players do know that this world is different from the usual games we play. They have been raised to fear Elves and all Fey. The towns are rather Xenophobic. Before the end of the adventure they will discover that they are in the Feywild, and may have the option to journey into another world, if they wish. The Old Man Lev character is an Elf in disguise who (much like Drizzt) is struggling against his true nature as an Elf and trying to help the Humans of Seven Towns. The main goal of the adventure is that the characters are all travelling to a small town called Tophet to help the people find their lost children.
Something sinister is afoot in the village of Tophet. Children have been disappearing in the middle of the night. The normally xenophobic townsfolk have become so desperate that they have sent out a plea for help to the residents of nearby Seven Towns.
Can the adventurers solve the mystery and return the children safely to their homes? Can the adventurers solve the mystery and return the children safely to their homes? Or will they succumb to whatever foul creature is kidnapping the children?