I was hoping someone could help me track down a module that fits this general structure (or just the first part of a module, because I know some are long):
One of the townspeople has been kidnapped by a big monster.
This will be the first adventure of the campaign, so I'd be grateful if it was geared towards level one characters.
That's it, super simple. But for whatever reason I can't find a way to search modules by their plot summary, so I've been struggling to find a good fit.
Hi! I was hoping someone could help me track down a module that fits this general structure (or just the first part of a module, because I know some are long): One of the townspeople has been kidnapped by a big monster. This will be the first adventure of the campaign, so I'd be grateful if it was geared towards level one characters. That's it, super simple. But for whatever reason I can't find a way to search modules by their plot summary, so I've been struggling to find a good fit. Any ideas? Thanks!!
So the problem is - townspeople kidnapped by a "big" monster will probably never be a Level 1 type of campaign.
Unless you stretch something out - as such, I don't know of any pre-existing modules that fit.
Closest would be Out of the Abyss - which is a pretty dark campaign. And with some tweaking can be a large group of towns people (plus the party and NPCs from the module). But then you're looking at controlling a metric ton of NPCs as you all try to escape and that's going to quickly become a cluster fudge. Even with JUST THE NPCs in the Out of the Abyss campaign, the NPCs are too much.
So your best bet is crafting your own adventure.
Party arrives to a town. Town is abandoned and already ransacked. Party finds someone who survived. Mentions Kobolds following the orders of a floating orb. Gives a direction where the kobolds retreated with the towns people as slaves.
Then create an adventure that begins with fighting kobolds, freeing some town people - but the party has to keep going deeper and deeper into this cave system, finding more and more tougher monsters as they level, ending with the party coming up against a Beholder who needed the people for whatever reason (some ritual sacrifice, or something).
Hi!
I was hoping someone could help me track down a module that fits this general structure (or just the first part of a module, because I know some are long):
One of the townspeople has been kidnapped by a big monster.
This will be the first adventure of the campaign, so I'd be grateful if it was geared towards level one characters.
That's it, super simple. But for whatever reason I can't find a way to search modules by their plot summary, so I've been struggling to find a good fit.
Any ideas?
Thanks!!
So the problem is - townspeople kidnapped by a "big" monster will probably never be a Level 1 type of campaign.
Unless you stretch something out - as such, I don't know of any pre-existing modules that fit.
Closest would be Out of the Abyss - which is a pretty dark campaign. And with some tweaking can be a large group of towns people (plus the party and NPCs from the module). But then you're looking at controlling a metric ton of NPCs as you all try to escape and that's going to quickly become a cluster fudge. Even with JUST THE NPCs in the Out of the Abyss campaign, the NPCs are too much.
So your best bet is crafting your own adventure.
Party arrives to a town. Town is abandoned and already ransacked. Party finds someone who survived. Mentions Kobolds following the orders of a floating orb. Gives a direction where the kobolds retreated with the towns people as slaves.
Then create an adventure that begins with fighting kobolds, freeing some town people - but the party has to keep going deeper and deeper into this cave system, finding more and more tougher monsters as they level, ending with the party coming up against a Beholder who needed the people for whatever reason (some ritual sacrifice, or something).
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