So my DM already approved content from the Humblewood Campaign Setting for our campaign, and I was thinking about how good this spell, Spiny Shield is. So my thought was this could be used for my Abjuration Wizard and paired with Armor of Agathys which I got from the Rune Shaper feat. As an example, lets say my character has 6 out of 10 health on their ward and 15 temporary HP from Armor of Agathys upcast to lvl 3. Lets say an enemy hits me and I cast Spiny Shield rolling a 5 (which is average for 2d4) and the enemy rolls 17 damage. Spiny Shield immediately reduces the damage to 12. In addition, it recovers 2 HP on the ward since it's a lvl 1 abjuration spell. The ward then absorbs 8 damage reducing it to 4, and this remaining damage is applied to temporary HP reducing it to 11. For damage back, it would deal 5 piercing damage and 15 cold damage for 20 total damage. Compare this to Shield, you turn it into a miss and keep your temporary HP at full and recover 2 on the ward increasing it to 8.
It seems this spell works well when paired this way, and I could potentially pair it with Fire Shield as well to deal 3 different sources of damage when hit by melee attacks. So does it seem worth it?
I guess my main question would be, how often is an abjuration wizard going to be facing melee attacks that would be worth setting up that sort of combo?
I've got a multiclass sorcerer (Runechild subclass from the Tal'Dorei book)/fighter that has a similar feature to Arcane Ward which lets me reduce incoming damage and keep armor of agathys going longer, but it's a character built for melee
Rollback Post to RevisionRollBack
Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock) Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric) Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue) Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
I guess my main question would be, how often is an abjuration wizard going to be facing melee attacks that would be worth setting up that sort of combo?
I've got a multiclass sorcerer (Runechild subclass from the Tal'Dorei book)/fighter that has a similar feature to Arcane Ward which lets me reduce incoming damage and keep armor of agathys going longer, but it's a character built for melee
Based on our history, it's been a bit. Almost all the creatures we encounter are melee attack creatures, from owl bears to orcs and a roper one time. But I suppose that could change. Past encounters don't guarantee future ones.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
So my DM already approved content from the Humblewood Campaign Setting for our campaign, and I was thinking about how good this spell, Spiny Shield is. So my thought was this could be used for my Abjuration Wizard and paired with Armor of Agathys which I got from the Rune Shaper feat. As an example, lets say my character has 6 out of 10 health on their ward and 15 temporary HP from Armor of Agathys upcast to lvl 3. Lets say an enemy hits me and I cast Spiny Shield rolling a 5 (which is average for 2d4) and the enemy rolls 17 damage. Spiny Shield immediately reduces the damage to 12. In addition, it recovers 2 HP on the ward since it's a lvl 1 abjuration spell. The ward then absorbs 8 damage reducing it to 4, and this remaining damage is applied to temporary HP reducing it to 11. For damage back, it would deal 5 piercing damage and 15 cold damage for 20 total damage. Compare this to Shield, you turn it into a miss and keep your temporary HP at full and recover 2 on the ward increasing it to 8.
It seems this spell works well when paired this way, and I could potentially pair it with Fire Shield as well to deal 3 different sources of damage when hit by melee attacks. So does it seem worth it?
I guess my main question would be, how often is an abjuration wizard going to be facing melee attacks that would be worth setting up that sort of combo?
I've got a multiclass sorcerer (Runechild subclass from the Tal'Dorei book)/fighter that has a similar feature to Arcane Ward which lets me reduce incoming damage and keep armor of agathys going longer, but it's a character built for melee
Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock)
Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric)
Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue)
Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
Based on our history, it's been a bit. Almost all the creatures we encounter are melee attack creatures, from owl bears to orcs and a roper one time. But I suppose that could change. Past encounters don't guarantee future ones.