Lvl 20 warforged artificer. Take infusions: enhanced defense, repulsion shield, replicate magic item(cloak and ring of protection), fighting initiate feat for defense fighting style, potentially take gift of the metallic dragon for +6 to AC as a reaction.
Ability scores: 16 str, 10 dex, 14 con(replicate magic item amulet of health for 19 con), 20 int, 8 wis, 14 cha.
Final AC with no extra magic items: 20(plate armor + enhanced defense), 23(repulsion shield), 25(cloak and ring of protection), 26(fighting initiate), 27(integrated defense). Reliable AC of 27, 33 AC as a reaction. (Fun fact: this same build can also give you +8 to all saves due to cloak and ring of protection + soul of artifice + all six attunement slots filled by infusions.)
Pokemon Master, Hero of Hyrule, Jedi Knight, Minecrafter, Celestial Being Beyond Comprehension, Bounty Hunter, Salmon Runner, Nailmaster, Yarn Yoshi Enjoyer, Animal Lover, Math Rock Roller, Nerd King in all Aspects.
(And, of course, Dragon Tamer. It is in the name, after all)
This is unique take on tanky armorer. It is lot more well rounded two, however (im not bragging) But I still have higher ac without magic items and higher potential ac. I do got to give it to you its a good second and a lot more reliable and less minmaxy _ (good thing)
Warforged
Lvl 10 swords bard
lvl 6 battle master fighter (With bait n switch)
lvl 4 beast barbarian
Stats 13 str 16 dex 17 con 9 int 8 wis cha 20 plus medium armor master
AC: half plate 15 + 3 dex +2 shield + 1 defensive fighting style + 1 integrated protection +1d8 from bait n switch + 1d8 tail + 1d10 defensive flourish
This equals I am right 48 AC potential AC and 22 base AC
https://www.dndbeyond.com/forums/d-d-beyond-general/general-discussion/212012-5e-ultimate-ac-build-non-magic-items-1-character my original
Lvl 20 warforged artificer. Take infusions: enhanced defense, repulsion shield, replicate magic item(cloak and ring of protection), fighting initiate feat for defense fighting style, potentially take gift of the metallic dragon for +6 to AC as a reaction.
Ability scores: 16 str, 10 dex, 14 con(replicate magic item amulet of health for 19 con), 20 int, 8 wis, 14 cha.
Final AC with no extra magic items: 20(plate armor + enhanced defense), 23(repulsion shield), 25(cloak and ring of protection), 26(fighting initiate), 27(integrated defense). Reliable AC of 27, 33 AC as a reaction. (Fun fact: this same build can also give you +8 to all saves due to cloak and ring of protection + soul of artifice + all six attunement slots filled by infusions.)
Pokemon Master, Hero of Hyrule, Jedi Knight, Minecrafter, Celestial Being Beyond Comprehension, Bounty Hunter, Salmon Runner, Nailmaster, Yarn Yoshi Enjoyer, Animal Lover, Math Rock Roller, Nerd King in all Aspects.
(And, of course, Dragon Tamer. It is in the name, after all)
HE'S BACK... AND WEIRDER THAN EVER!
This is unique take on tanky armorer. It is lot more well rounded two, however (im not bragging) But I still have higher ac without magic items and higher potential ac. I do got to give it to you its a good second and a lot more reliable and less minmaxy _ (good thing)
Level 20 Barbarian: 10 + 5 (DEX) + 7 (CON) + 6 (Defensive Duelist) + 2 (shield). Reliable AC = 24, with a Reaction = 30, unlimited uses per day.
Also has the maximum HP possible with Tough origin feat, +7 CON, and 20d12 hit dice.
Also has resistance to almost all damage while raging.
Nice minimalistic tank build. Nothing else to say pretty good