So, what’s everyone think of this? At first glance I wasn’t so sure, but after reading through it again, I actually love it! They’re trying new ideas instead of everything having teleports and temp hp. That’s what I’ve been waiting to see. The new sorcerer is very interesting, I’m not sure what they were planning but it’s definitely different. It reminds me of a nuclear fallout survivor, which is pretty cool.
Circle of Spores is back and looking way stronger. I don’t like the limitation on how many zombies you can create as the next two features revolve specially around that and basically kills a big part of your subclass but everything else seems fine. I would’ve liked to see Primal savagery on the spell list, though. And maybe have the emanation just be a con save instead of a reaction so it doesn’t interfere with the zombie creature. But I understand that there needs to be limits on things. Still, I’d like to see one or the other changes.
The cleric is different, I like the theme. Kinda reminds me of the oath of Glory Paladin a bit.
The species! I’m glad they’ve finally started using different types like the monstrosity. The koa-toa familiar is different but I’m here for it. But I’m an options person, so the more things the better. But some of these species are crazy long and powerful. I think that unlight guys are crazy overpowered but I’ll post again after I read it a few more times.
So, what’s everyone think of this? At first glance I wasn’t so sure, but after reading through it again, I actually love it! They’re trying new ideas instead of everything having teleports and temp hp. That’s what I’ve been waiting to see.
The new sorcerer is very interesting, I’m not sure what they were planning but it’s definitely different. It reminds me of a nuclear fallout survivor, which is pretty cool.
Circle of Spores is back and looking way stronger. I don’t like the limitation on how many zombies you can create as the next two features revolve specially around that and basically kills a big part of your subclass but everything else seems fine. I would’ve liked to see Primal savagery on the spell list, though. And maybe have the emanation just be a con save instead of a reaction so it doesn’t interfere with the zombie creature. But I understand that there needs to be limits on things. Still, I’d like to see one or the other changes.
The cleric is different, I like the theme. Kinda reminds me of the oath of Glory Paladin a bit.
The species! I’m glad they’ve finally started using different types like the monstrosity. The koa-toa familiar is different but I’m here for it. But I’m an options person, so the more things the better. But some of these species are crazy long and powerful. I think that unlight guys are crazy overpowered but I’ll post again after I read it a few more times.
So, what’s everyone think?