It really feels like the class should have more in the way of healing spells (like... anything that actually restores hp other than just Cure Wounds, there's so many options) and radiant damage spells (Moonbeam? Spirit Guardians?). I don't quite understand the focus on fire, considering there are very few celestials in the game that are actually associated with fire. There's solar angels and... that's it, pretty much? The fact that they get a bonus to fire spells as well as radiant feels weird and off, too.
(Speaking of... why is their bonus to certain elemental spells downright worse that the Dragon Sorcerer's? Everything a Dragon Sorcerer hits with a fire AOE gets the +cha to damage, while the Celestial Warlock can only inflict +cha damage on one target in the entire AOE. Is the fact that it can also be applied to radiant spells really that overpowered without the nerf?)
I guess it made more sense when the subclass was "the Undying Light", but now it just feels weird.
It really feels like the class should have more in the way of healing spells (like... anything that actually restores hp other than just Cure Wounds, there's so many options) and radiant damage spells (Moonbeam? Spirit Guardians?). I don't quite understand the focus on fire, considering there are very few celestials in the game that are actually associated with fire. There's solar angels and... that's it, pretty much? The fact that they get a bonus to fire spells as well as radiant feels weird and off, too.
(Speaking of... why is their bonus to certain elemental spells downright worse that the Dragon Sorcerer's? Everything a Dragon Sorcerer hits with a fire AOE gets the +cha to damage, while the Celestial Warlock can only inflict +cha damage on one target in the entire AOE. Is the fact that it can also be applied to radiant spells really that overpowered without the nerf?)
I guess it made more sense when the subclass was "the Undying Light", but now it just feels weird.
Radiant damage is like... Divine fire?
BURN THE HERETIC WITH HOLY FIRE