Assume a 1st level warlock. The PC has Eldritch Blast and Pact Weapon invocation and light weapons
I assume I can have 2 light weapons to attack with and one is a Pact weapon so no issues with that. One is during my attack action and one is during my bonus action.
I assume if my pact weapon is not light I can't use it for two weapon fighting.
Can I cast Eldritch Blast during my Magic action and swing a light weapon at a target (within 5 ft) in my bonus action?
What is the minimum range of Eldritch Blast?
Can I correctly assume if I cast hex that Eldritch Blast fulfills the hex requirement "...damage to the target whenever you hit it with an attack roll. "
Can I cast Hex in my bonus action then cast Eldritch Blast in my magic action?
Is it a good idea though to do without taking the old hexblade subclass to wield one pact blade and one hexblade?
I currently run a Paladin 1/Celestial Warlock X with the Pact Seeker (Infernal Pact) and wanted to work in Infernal Bulwark, so I went Fighter 1/Celestial Warlock instead for a slightly dexterous two-weapon fighting style. Is this a good idea?
Is it a good idea though to do without taking the old hexblade subclass to wield one pact blade and one hexblade?
Honestly I would say no, just because I would hate having to keep track of two weapons that use different ability scores.
If you've got a level of Fighter, I'd be more inclined to take one higher-damage one-handed weapon as a Pact Weapon, put a shield on the other arm and take the Dueling fighting style.
Unfortunately, Infernal Bulwark doesn’t work if you have a shield. Unfortunately, two-handed weapons aren’t really an option on a dexterous character. Is there a dexterity-based weapon lets you roll a D10 instead of a D8 if you hold it with two hands?
Is it a good idea though to do without taking the old hexblade subclass to wield one pact blade and one hexblade?
Honestly I would say no, just because I would hate having to keep track of two weapons that use different ability scores.
If you've got a level of Fighter, I'd be more inclined to take one higher-damage one-handed weapon as a Pact Weapon, put a shield on the other arm and take the Dueling fighting style.
Unfortunately, Infernal Bulwark doesn’t work if you have a shield. Unfortunately, two-handed weapons aren’t really an option on a dexterous character. Is there a dexterity-based weapon lets you roll a D10 instead of a D8 if you hold it with two hands?
Well, no, but you don't need Dexterity for a Pact Weapon; the attack and damage rolls use Charisma in that case.
That’s true; dueling still requires you to be using only one attack, taking it from 1d8 + 7 to 1d10 + 5. Using dueling guarantees more damage too!
Assume a 1st level warlock. The PC has Eldritch Blast and Pact Weapon invocation and light weapons
I assume I can have 2 light weapons to attack with and one is a Pact weapon so no issues with that. One is during my attack action and one is during my bonus action.
I assume if my pact weapon is not light I can't use it for two weapon fighting.
Can I cast Eldritch Blast during my Magic action and swing a light weapon at a target (within 5 ft) in my bonus action?
What is the minimum range of Eldritch Blast?
Can I correctly assume if I cast hex that Eldritch Blast fulfills the hex requirement "...damage to the target whenever you hit it with an attack roll. "
Can I cast Hex in my bonus action then cast Eldritch Blast in my magic action?
Is it a good idea though to do without taking the old hexblade subclass to wield one pact blade and one hexblade?
I currently run a Paladin 1/Celestial Warlock X with the Pact Seeker (Infernal Pact) and wanted to work in Infernal Bulwark, so I went Fighter 1/Celestial Warlock instead for a slightly dexterous two-weapon fighting style. Is this a good idea?
www.dndbeyond.com/sheet-pdfs/Actionsparda_165040730.pdf
Unfortunately, Infernal Bulwark doesn’t work if you have a shield. Unfortunately, two-handed weapons aren’t really an option on a dexterous character. Is there a dexterity-based weapon lets you roll a D10 instead of a D8 if you hold it with two hands?
That’s true; dueling still requires you to be using only one attack, taking it from 1d8 + 7 to 1d10 + 5. Using dueling guarantees more damage too!
Thank you for your help!