Both the priests of Umberlee and Valkur claim that this weapon was created to honor the respective god. It shares a deep connection with the sea and can only unleash its full potential in the immediate vicinity of a body of water. Many famous pirates, privateers, and skippers wielded it over the years, but eventually it was always reclaimed by either he followers of Umberlee or Valkur.
Effect
+1 bonus to attack and damage rolls made with this magic weapon.
This weapon deals an additional 1d6 piercing damage while the wielder is located above water, such as on a ship or submerged in water.
Once per day as an action, you can turn the hilt of this weapon into a hempen rope with a length of 30ft, giving it the reach of 30 feet. alternatively you can turn it into a net. Follows he rules of a typical net. It is indestructible. It reverts to it original form after one hour or when the owner wills it.
Proficiency with a rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it.
Notes: Melee Weapon Attack: Piercing, Replace Damage Type: Force, Finesse
Proficiency with a Rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Melee Weapon Attack: Piercing, Damage: Radiant, Bonus: Magic, Make love to it for one hour., Damage, Combat, Finesse, Vex
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