You gain a +3 bonus to attack and damage rolls made with this magic weapon.
The first time you attack with the sword on each of your turns, you can transfer some or all of the sword's bonus to your Armor Class, instead of using the bonus on any attacks that turn. For example, you could reduce the bonus to your attack and damage rolls to +1 and gain a +2 bonus to AC. The adjusted bonuses remain in effect until the start of your next turn, altough you must hold the sword to gain a bonus to AC from it. the sword has 8 charges and regains 1D4 charges every morning. Every time you either choose to expend a point or roll a critical hit with this weapon the spell thunderclap is cast - taking the form of the sword yelling DEUS VULT INFIDEL.
Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Notes: Bonus: Magic, requires attunement by a paladin , Damage, Combat, Warding, Heavy, Two-Handed, Graze
Oh! It's the sword from bread boys!
Thanks