Ring, very rare (requires attunement by a requires attunement by a Druid, Sorcerer, Warlock, or Wizard))
While wearing this ring, you have resistance to cold damage. In addition, you and everything you wear and carry are unharmed by temperatures as low as −50 degrees Fahrenheit.
The ring has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: Burning Hands (1 charge), Fireball (3 charges), or Wall of Fire (4 charges).
The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the ring blackens, crumbles into cinders, and is destroyed
Notes: Resistance: Cold, requires attunement by a Druid, Sorcerer, Warlock, or Wizard), Exploration, Warding, Jewelry
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