Four golden rings each with an engraving of the elemental rune for fire. They are warm to the touch but are not warm when all four rings are worn on the same hand, pinky finger, ring finger, middle finger, and index finger. A monk can focus their ki into the rings to expend a number of ki points as an action to create an effect on the table below. If one of the rings is broken, damaged, missing, or taken off this item cannot be used.
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1-5 ki points: create a 5ft line of fire in front of the user |
6-10 ki points: create a 10ft line of fire in front of the user |
11-15 ki points create a 15ft line of fire in front of the user |
16-20 ki points create a 20ft line of fire in front of the user |
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All creatures in the line of fire must make a DEX saving throw using the monks save DC. On a failed save the creature takes the number of ki points expended d4 fire damage. On a successful save the creature takes half damage.
Proficiency with a Dart allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Damage: Fire, Zuron's Rings of Fire - Requires Attunement by a monk, Damage, Combat, Jewelry, Warm, Finesse, Thrown, Vex
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